MTG / Secret Lair
926 - 950 of 4136 results
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Island (416 - Foil)
Secret Lair
(R)
Collector #: 416
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Basic Land - Island
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- NM
- EX
- VG
- G
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Lava Dart (2037 - Non-Foil)
Secret Lair
(R)
Collector #: 2037
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Instant
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Lava Dart deals 1 damage to any target. Flashback - Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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- NM
- EX
- VG
- G
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Incarnation Technique (1776 - Escape Containment - Foil)
Secret Lair
(R)
Collector #: 1776
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Sorcery
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Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Mill five cards, then return a creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Mountain (418 - Foil)
Secret Lair
(R)
Collector #: 418
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Drown in Dreams (1668 - Non-Foil)
Secret Lair
(R)
Collector #: 1668
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Instant
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Choose one. If you control a commander as you cast this spell, you may choose both.
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- NM
- EX
- VG
- G
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Island (2146 - Foil)
Secret Lair
(R)
Collector #: 2146
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Basic Land - Island
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- NM
- EX
- VG
- G
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Ghostly Flicker (2229 - Non-Foil)
Secret Lair
(R)
Collector #: 2229
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Instant
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| Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. | |
- NM
- EX
- VG
- G
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Lightning Bolt (Deadpool - Pool Party Foil)
Secret Lair
(C)
Collector #: 0007
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Command Tower (7030 - Master Emerald Shrine - Foil)
Secret Lair
(R)
Collector #: 7030
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Land
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- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (2458 - Benny, Platinum Thief - Non-Foil)
Secret Lair
(M)
Collector #: 2458
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Mother of Runes (297 - Non-Foil)
Secret Lair
(R)
Collector #: 297
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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The Wise Mothman (2455 - Non-Foil)
Secret Lair
(M)
Collector #: 2455
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3/3 Legendary Creature - Insect Mutant
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Flying Whenever The Wise Mothman enters or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. |
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- NM
- EX
- VG
- G
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Emrakul, the Promised End (1160 - Foil)
Secret Lair
(M)
Collector #: 1160
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13/13 Legendary Creature - Eldrazi
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Emrakul, the Promised End costs When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants. |
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- NM
- EX
- VG
- G
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Lightning Greaves (1493 - Non-Foil)
Secret Lair
(R)
Collector #: 1493
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Ramses, Assassin Lord (1560 - Basim, Master Assassin - Non-Foil)
Secret Lair
(R)
Collector #: 1560
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4/4 Legendary Creature - Human Assassin
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Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. |
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- NM
- EX
- VG
- G
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Vito, Thorn of the Dusk Rose (2282 - Non-Foil)
Secret Lair
(R)
Collector #: 2282
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1/3 Legendary Creature - Vampire Cleric
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Whenever you gain life, target opponent loses that much life. |
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- NM
- EX
- VG
- G
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Bloodghast (006 - Non-Foil)
Secret Lair
(R)
Collector #: 006
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2/1 Creature - Vampire Spirit
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Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Higure, the Still Wind (2368 - Shredder, Criminal Mastermind - Foil)
Secret Lair
(R)
Collector #: 2368
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3/4 Legendary Creature - Human Ninja
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Ninjutsu Whenever Shredder deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Ponder (1783 - Non-Foil)
Secret Lair
(R)
Collector #: 1783
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Seize the Day (480 - Round Two - Foil)
Secret Lair
(R)
Collector #: 480
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Sorcery
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Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
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- NM
- EX
- VG
- G
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Snuff Out (1792 - Beholder's Death Ray - Foil)
Secret Lair
(R)
Collector #: 1792
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Instant
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If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated. |
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- NM
- EX
- VG
- G
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Snow-Covered Swamp (327 - Foil Etched)
Secret Lair
(R)
Collector #: 327
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
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K'rrik, Son of Yawgmoth (1186 - Post, Son of Rich - Foil)
Secret Lair
(R)
Collector #: 1186
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2/2 Legendary Creature - Phyrexian Horror Minion
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Lifelink For each Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth. |
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- NM
- EX
- VG
- G
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Swamp (361 - Non-Foil)
Secret Lair
(R)
Collector #: 361
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Trinisphere (1485 - Foil)
Secret Lair
(M)
Collector #: 1485
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Artifact
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| As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. | |
- NM
- EX
- VG
- G
926 - 950 of 4136 results