MTG / Secret Lair
926 - 950 of 4136 results
Refine search:
|
All Is Dust (268 - Non-Foil)
Secret Lair
(R)
Collector #: 268
|
Kindred Sorcery - Eldrazi
|
| Each player sacrifices all permanents they control that are one or more colors. | |
- NM
- EX
- VG
- G
|
Altar of the Brood (0001 - Foil)
Secret Lair
(R)
Collector #: 0001
|
Artifact
|
| Whenever another permanent you control enters, each opponent mills a card. | |
- NM
- EX
- VG
- G
|
Elvish Mystic (475 - Foil)
Secret Lair
(R)
Collector #: 475
|
1/1 Creature - Elf Druid
|
|
|
|
- NM
- EX
- VG
- G
|
Patchwork Banner (2466 - Non-Foil)
Secret Lair
(R)
Collector #: 2466
|
Artifact
|
|
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. |
|
- NM
- EX
- VG
- G
|
Lim-Dul's Vault (1996 - Non-Foil)
Secret Lair
(R)
Collector #: 1996
|
Instant
|
| Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. | |
- NM
- EX
- VG
- G
|
Soul's Attendant (7147 - Foil)
Secret Lair
(R)
Collector #: 7147
|
1/1 Creature - Human Cleric
|
| Whenever another creature enters, you may gain 1 life. | |
- NM
- EX
- VG
- G
|
Samut, Voice of Dissent (1451 - Inigo, Avenging Swordsman - Foil)
Secret Lair
(M)
Collector #: 1451
|
3/4 Legendary Creature - Human Warrior
|
|
Flash Double strike, vigilance, haste Other creatures you control have haste. |
|
- NM
- EX
- VG
- G
|
Seize the Day (1172 - Non-Foil)
Secret Lair
(R)
Collector #: 1172
|
Sorcery
|
|
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
|
- NM
- EX
- VG
- G
|
Sol Ring (2315 - Non-Foil)
Secret Lair
(R)
Collector #: 2315
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
The Gitrog Monster (1051 - Foil)
Secret Lair
(M)
Collector #: 1051
|
6/6 Legendary Creature - Frog Horror
|
|
Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card. |
|
- NM
- EX
- VG
- G
|
Toxic Deluge (1860 - Merciless Poisoning - Non-Foil)
Secret Lair
(R)
Collector #: 1860
|
Sorcery
|
|
As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn. |
|
- NM
- EX
- VG
- G
|
Lightning Greaves (2465 - Foil)
Secret Lair
(R)
Collector #: 2465
|
Artifact - Equipment
|
|
Equipped creature has haste and shroud. Equip |
|
- NM
- EX
- VG
- G
|
Sol Ring (Deadpool - Non-Foil)
Secret Lair
(U)
Collector #: 0005
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Junji, the Midnight Sky (0010 - Non-Foil)
Secret Lair
(M)
Collector #: 0010
|
5/5 Legendary Creature - Dragon Spirit
|
|
Flying, menace When Junji dies, choose one -
|
|
- NM
- EX
- VG
- G
|
Braid of Fire (2307 - Foil)
Secret Lair
(R)
Collector #: 2307
|
Enchantment
|
|
Cumulative upkeep - Add |
|
- NM
- EX
- VG
- G
|
Teferi, Time Raveler (526 - Foil)
Secret Lair
(R)
Collector #: 526
|
Legendary Planeswalker - Teferi
|
|
Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [-3]: Return up to one target artifact, creature, or enchantment to its owner’s hand. Draw a card. |4| |
|
- NM
- EX
- VG
- G
|
Arcane Signet (1919 - Non-Foil)
Secret Lair
(R)
Collector #: 1919
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Krenko, Tin Street Kingpin (1027 - Makari the Lucky Grot - Non-Foil)
Secret Lair
(R)
Collector #: 1027
|
1/2 Legendary Creature - Goblin
|
| Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | |
- NM
- EX
- VG
- G
|
The Fifteenth Doctor (1584 - Non-Foil)
Secret Lair
(R)
Collector #: 1584
|
3/3 Legendary Creature - Time Lord Doctor
|
|
When The Fifteenth Doctor enters the battlefield or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand. The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you’re done activating mana abilities pays for |
|
- NM
- EX
- VG
- G
|
Command Tower (0744 - Foil)
Secret Lair
(R)
Collector #: 0744
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Doubling Cube (1080 - The AllSpark - Foil)
Secret Lair
(R)
Collector #: 1080
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Mountain (2420 - Foil)
Secret Lair
(R)
Collector #: 2420
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Torment of Hailfire (9992 - Non-Foil)
Secret Lair
(R)
Collector #: 9992
|
Sorcery
|
| Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
|
Sol Ring (2417 - Foil)
Secret Lair
(R)
Collector #: 2417
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Dimir Signet (287 - Foil Etched)
Secret Lair
(R)
Collector #: 287
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
926 - 950 of 4136 results