MTG / Secret Lair
901 - 925 of 4136 results
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Beastmaster Ascension (1609 - Foil)
Secret Lair
(R)
Collector #: 1609
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Enchantment
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Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. |
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- NM
- EX
- VG
- G
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Chain of Vapor (2295 - Foil)
Secret Lair
(R)
Collector #: 2295
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Instant
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| Return target nonland permanent to its owner’s hand. Then that permanent’s controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy. | |
- NM
- EX
- VG
- G
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Iroas, God of Victory (070 - Foil)
Secret Lair
(M)
Collector #: 070
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7/4 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control. |
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- NM
- EX
- VG
- G
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Jace, Wielder of Mysteries (1576 - Foil)
Secret Lair
(R)
Collector #: 1576
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
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Sphere of Safety (2331 - Confetti Foil)
Secret Lair
(R)
Collector #: 2331
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Enchantment
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Creatures can't attack you or planeswalkers you control unless their controller pays |
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- NM
- EX
- VG
- G
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Lim-Dul's Vault (1996 - Foil)
Secret Lair
(R)
Collector #: 1996
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Instant
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| Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. | |
- NM
- EX
- VG
- G
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Contagion Engine (1095 - Foil)
Secret Lair
(R)
Collector #: 1095
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Artifact
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When Contagion Engine enters the batlefield, put a -1/-1 counter on each creature target player controls. |
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- NM
- EX
- VG
- G
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Personal Tutor (2492 - Foil)
Secret Lair
(R)
Collector #: 2492
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Sorcery
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| Search your library for a sorcery card, reveal it, then shuffle and put that card on top. | |
- NM
- EX
- VG
- G
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Island (2146 - Foil)
Secret Lair
(R)
Collector #: 2146
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Basic Land - Island
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- NM
- EX
- VG
- G
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Jin-Gitaxias, Core Augur (210 - Phyrexian - Foil)
Secret Lair
(M)
Collector #: 210
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5/4 Legendary Creature - Phyrexian Praetor
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Flash
At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven. |
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- NM
- EX
- VG
- G
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Omnath, Locus of Creation (1686 - Foil)
Secret Lair
(M)
Collector #: 1686
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4/4 Legendary Creature - Elemental
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When Omnath enters, draw a card. Landfall - Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it’s the second time, add |
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- NM
- EX
- VG
- G
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Ellie, Brick Master (2197 - Non-Foil)
Secret Lair
(M)
Collector #: 2197
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2/1 Legendary Creature - Human Survivor
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Distract the Horde - Whenever a player attacks one of your opponents, that attacking player creates a 1/1 black Fungus Zombie creature token named Cordyceps Infected that's attacking that opponent. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Mana Geyser (1821 - Non-Foil)
Secret Lair
(R)
Collector #: 1821
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Sorcery
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Add |
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- NM
- EX
- VG
- G
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Exquisite Blood (206 - Hunger of the Ancient One - Foil)
Secret Lair
(R)
Collector #: 206
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Enchantment
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| Whenever an opponent loses life, you gain that much life. | |
- NM
- EX
- VG
- G
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Sudden Edict (0039 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0039
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Talisman of Curiosity (1061 - Foil Etched)
Secret Lair
(R)
Collector #: 1061
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Artifact
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- NM
- EX
- VG
- G
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Three Visits (1991 - Foil)
Secret Lair
(R)
Collector #: 1991
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Rhythm of the Wild (1740 - Non-Foil)
Secret Lair
(R)
Collector #: 1740
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Enchantment
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Creature spells you control can't be countered. Nontoken creatures you control have riot. |
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- NM
- EX
- VG
- G
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Ponder (2292 - Foil)
Secret Lair
(R)
Collector #: 2292
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Eldritch Evolution (0005 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0005
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature’s mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. |
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- NM
- EX
- VG
- G
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Seize the Day (1172 - Foil)
Secret Lair
(R)
Collector #: 1172
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Sorcery
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Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
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- NM
- EX
- VG
- G
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Force of Despair (1936 - Non-Foil)
Secret Lair
(R)
Collector #: 1936
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Instant
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If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered this turn. |
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- NM
- EX
- VG
- G
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Counterspell (2497 - Foil)
Secret Lair
(R)
Collector #: 2497
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Fabricate (1084 - Non-Foil)
Secret Lair
(R)
Collector #: 1084
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Simic Ascendancy (1832 - Foil)
Secret Lair
(R)
Collector #: 1832
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Enchantment
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Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game. |
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- NM
- EX
- VG
- G
901 - 925 of 4136 results