MTG / Secret Lair
901 - 925 of 4416 results
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Inkmoth Nexus (045 - Non-Foil)
Secret Lair
(R)
Collector #: 045
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Land
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- NM
- EX
- VG
- G
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Inspiring Overseer (1523 - Foil)
Secret Lair
(R)
Collector #: 1523
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2/1 Creature - Angel Cleric
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Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. |
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- NM
- EX
- VG
- G
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Talisman of Progress (1052 - Non-Foil)
Secret Lair
(R)
Collector #: 1052
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Artifact
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- NM
- EX
- VG
- G
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Wurmcoil Engine (2196 - Foil)
Secret Lair
(M)
Collector #: 2196
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6/6 Artifact Creature - Phyrexian Wurm
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Deathtouch, lifelink When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink. |
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- NM
- EX
- VG
- G
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Open the Armory (2089 - Foil)
Secret Lair
(R)
Collector #: 2089
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Grim Tutor (444 - Crack the Vault - Foil)
Secret Lair
(M)
Collector #: 444
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Sorcery
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| Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. | |
- NM
- EX
- VG
- G
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Hedron Crab (1430 - Foil)
Secret Lair
(R)
Collector #: 1430
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0/2 Creature - Crab
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| Landfall - Whenever a land you control enters, target player mills three cards. | |
- NM
- EX
- VG
- G
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Kami of the Crescent Moon (260 - Foil)
Secret Lair
(R)
Collector #: 260
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1/3 Legendary Creature - Spirit
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| At the beginning of each player's draw step, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Paradise Mantle (1236 - Non-Foil)
Secret Lair
(R)
Collector #: 1236
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Master of Ceremonies (2379 - Foil)
Secret Lair
(R)
Collector #: 2379
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3/4 Creature - Rhino Druid
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| At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card. | |
- NM
- EX
- VG
- G
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Black Market (2485 - Foil)
Secret Lair
(R)
Collector #: 2485
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Enchantment
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Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add |
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- NM
- EX
- VG
- G
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Forest (2513 - Foil)
Secret Lair
(R)
Collector #: 2513
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Yoshimaru, Ever Faithful (2463 - Dogmeat, Constant Companion - Foil)
Secret Lair
(M)
Collector #: 2463
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1/1 Legendary Creature - Dog
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Whenever another legendary permanent you control enters, put a +1/+1 counter on Dogmeat. Partner |
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- NM
- EX
- VG
- G
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Patchwork Banner (2466 - Foil)
Secret Lair
(R)
Collector #: 2466
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Artifact
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As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Questing Beast (0017 - Non-Foil)
Secret Lair
(M)
Collector #: 0017
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4/4 Legendary Creature - Beast
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Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. |
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- NM
- EX
- VG
- G
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Wilhelt, the Rotcleaver (0862 - Foil)
Secret Lair
(M)
Collector #: 0862
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3/3 Legendary Creature - Zombie Warrior
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Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Hex Magic (2624 - Non-Foil)
Secret Lair
(R)
Collector #: 2624
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Sorcery - Arcane
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| Exile all the cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. | |
- NM
- EX
- VG
- G
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Scute Swarm (7048 - Non-Foil)
Secret Lair
(R)
Collector #: 7048
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1/1 Creature - Insect
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| Landfall - Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead. | |
- NM
- EX
- VG
- G
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Silence (2300 - Foil)
Secret Lair
(R)
Collector #: 2300
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Sol Ring (1988 - Foil)
Secret Lair
(R)
Collector #: 1988
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Artifact
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- NM
- EX
- VG
- G
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Orim's Chant (2669 - Talk to the Paw - Non-Foil)
Secret Lair
(R)
Collector #: 2669
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Instant
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Kicker Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn. |
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- NM
- EX
- VG
- G
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Toski, Bearer of Secrets (1930 - Sandy Cheeks, Martial Astronaut - Non-Foil)
Secret Lair
(M)
Collector #: 1930
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1/1 Legendary Creature - Squirrel
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This spell can't be countered. Indestructible Toski attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Darksteel Citadel (608 - Foil)
Secret Lair
(R)
Collector #: 608
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Artifact Land
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Indestructible |
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- NM
- EX
- VG
- G
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Barrowgoyf (2702 - Feral Felix - Foil)
Secret Lair
(R)
Collector #: 2702
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*/1 Creature - Lhurgoyf
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Deathtouch, lifelink Feral Felix's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand. |
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- NM
- EX
- VG
- G
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Reckless Endeavor (2177 - Foil)
Secret Lair
(R)
Collector #: 2177
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Sorcery
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| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
901 - 925 of 4416 results