MTG / Secret Lair
876 - 900 of 4136 results
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Goblin Trashmaster (317 - Non-Foil)
Secret Lair
(R)
Collector #: 317
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3/3 Creature - Goblin Warrior
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Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. |
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- NM
- EX
- VG
- G
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Inkmoth Nexus (045 - Non-Foil)
Secret Lair
(R)
Collector #: 045
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Land
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- NM
- EX
- VG
- G
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Ornithopter (604 - Foil)
Secret Lair
(R)
Collector #: 604
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0/2 Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Qasali Slingers (024 - Foil)
Secret Lair
(R)
Collector #: 024
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3/5 Creature - Cat Warrior
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Reach Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Damnation (2019 - Non-Foil)
Secret Lair
(R)
Collector #: 2019
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Inspiring Vantage (1605 - Non-Foil)
Secret Lair
(R)
Collector #: 1605
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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The Scarab God (900 - Non-Foil)
Secret Lair
(S)
Collector #: 900
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5/5 Legendary Creature - God
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At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Wilhelt, the Rotcleaver (2285 - Foil)
Secret Lair
(M)
Collector #: 2285
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3/3 Legendary Creature - Zombie Warrior
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Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Vorinclex, Voice of Hunger (213 - Phyrexian - Foil)
Secret Lair
(M)
Collector #: 213
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7/6 Legendary Creature - Phyrexian Praetor
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Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
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Mountain (2420 - Foil)
Secret Lair
(R)
Collector #: 2420
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Eerie Ultimatum (0005 - Non-Foil)
Secret Lair
(R)
Collector #: 0005
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Sorcery
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| Return any number of permanent cards with different names from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Shadow the Hedgehog (2086 - Non-Foil)
Secret Lair
(M)
Collector #: 2086
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4/2 Legendary Creature - Hedgehog Mercenary
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Haste Whenever Shadow the Hedgehog or another creature you control with flash or haste dies, draw a card. Chaos Control - Each spell you cast has split second if mana from an artifact was spent to cast it. (As long as it's on the stack, player's cant cast spells or activate abilities that aren't mana abilities.) |
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- NM
- EX
- VG
- G
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Torment of Hailfire (9992 - Non-Foil)
Secret Lair
(R)
Collector #: 9992
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Sorcery
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| Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
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Talisman of Impulse (1055 - Foil Etched)
Secret Lair
(R)
Collector #: 1055
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Artifact
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- NM
- EX
- VG
- G
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Three Visits (1991 - Foil)
Secret Lair
(R)
Collector #: 1991
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Kodama's Reach (2294 - Huu's Reach - Foil)
Secret Lair
(R)
Collector #: 2294
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Helpful Hunter (0895 - Non-Foil)
Secret Lair
(R)
Collector #: 0895
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1/1 Creature - Cat
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| When this creature enters, draw a card. | |
- NM
- EX
- VG
- G
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Sakashima the Impostor (1232 - Non-Foil)
Secret Lair
(R)
Collector #: 1232
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
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- NM
- EX
- VG
- G
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Yoshimaru, Ever Faithful (2463 - Dogmeat, Constant Companion - Non-Foil)
Secret Lair
(M)
Collector #: 2463
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1/1 Legendary Creature - Dog
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Whenever another legendary permanent you control enters, put a +1/+1 counter on Dogmeat. Partner |
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- NM
- EX
- VG
- G
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Brainstorm (2148 - Non-Foil)
Secret Lair
(C)
Collector #: 2148
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Fabricate (332 - Foil)
Secret Lair
(R)
Collector #: 332
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Island (416 - Foil)
Secret Lair
(R)
Collector #: 416
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Basic Land - Island
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- NM
- EX
- VG
- G
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Light-Paws, Emperor's Voice (1877 - Foil)
Secret Lair
(R)
Collector #: 1877
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2/2 Legendary Creature - Fox Advisor
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| Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle. | |
- NM
- EX
- VG
- G
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Sol Ring (1993 - Foil)
Secret Lair
(R)
Collector #: 1993
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Artifact
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- NM
- EX
- VG
- G
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Isshin, Two Heavens as One (2459 - Joshua Graham, Burned Man - Foil)
Secret Lair
(R)
Collector #: 2459
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3/4 Legendary Creature - Human Samurai
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| If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | |
- NM
- EX
- VG
- G
876 - 900 of 4136 results