MTG / Secret Lair
851 - 875 of 4323 results
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Izzet Signet (293 - Foil Etched)
Secret Lair
(R)
Collector #: 293
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Artifact
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- NM
- EX
- VG
- G
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Linvala, Keeper of Silence (1289 - Foil)
Secret Lair
(M)
Collector #: 1289
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3/4 Legendary Creature - Angel
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Flying Activated abilities of creatures your opponents control can't be activated. |
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- NM
- EX
- VG
- G
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The Celestial Toymaker (1582 - Foil)
Secret Lair
(R)
Collector #: 1582
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2/4 Legendary Creature - Rogue Artificer
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Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. |
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- NM
- EX
- VG
- G
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Varina, Lich Queen (1355 - Linda, Kandarian Queen - Foil)
Secret Lair
(M)
Collector #: 1355
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4/4 Legendary Creature - Zombie Wizard
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Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. |
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- NM
- EX
- VG
- G
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Brimaz, King of Oreskos (497 - Foil)
Secret Lair
(M)
Collector #: 497
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3/4 Legendary Creature - Cat Soldier
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Vigilance Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature. |
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- NM
- EX
- VG
- G
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Mind Flayer, the Shadow (340 - Non-Foil)
Secret Lair
(M)
Collector #: 340
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9/9 Legendary Enchantment Creature - Horror
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Mind Flayer, the Shadow isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. |
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- NM
- EX
- VG
- G
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Bojuka Bog (1532 - Non-Foil)
Secret Lair
(R)
Collector #: 1532
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Land
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Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. |
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- NM
- EX
- VG
- G
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Harmonize (1596 - Non-Foil)
Secret Lair
(R)
Collector #: 1596
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Reflecting Pool (1535 - Non-Foil)
Secret Lair
(R)
Collector #: 1535
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Land
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- NM
- EX
- VG
- G
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Vito, Thorn of the Dusk Rose (2282 - Non-Foil)
Secret Lair
(R)
Collector #: 2282
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1/3 Legendary Creature - Vampire Cleric
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Whenever you gain life, target opponent loses that much life. |
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- NM
- EX
- VG
- G
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Academy Manufactor (2195 - Foil)
Secret Lair
(R)
Collector #: 2195
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Hardened Scales (2365 - Foil)
Secret Lair
(R)
Collector #: 2365
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Enchantment
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| If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. | |
- NM
- EX
- VG
- G
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Mental Misstep (2373 - Non-Foil)
Secret Lair
(R)
Collector #: 2373
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Instant
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| Counter target spell with mana value 1. | |
- NM
- EX
- VG
- G
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Elvish Reclaimer (2015 - Foil)
Secret Lair
(R)
Collector #: 2015
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1/2 Creature - Elf Warrior
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This creature gets +2/+2 as long as there are three or more land cards in your graveyard. |
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- NM
- EX
- VG
- G
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Farseek (2222 - Foil)
Secret Lair
(R)
Collector #: 2222
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Sorcery
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| Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Glacial Fortress (456 - Non-Foil)
Secret Lair
(R)
Collector #: 456
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Land
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Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. |
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- NM
- EX
- VG
- G
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Monster Manual (1782 - Non-Foil)
Secret Lair
(R)
Collector #: 1782
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Artifact - Book
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Zoological Study Sorcery - Adventure Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.) |
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- NM
- EX
- VG
- G
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Sol Ring (1993 - Foil)
Secret Lair
(R)
Collector #: 1993
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Artifact
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- NM
- EX
- VG
- G
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Collective Voyage (1009 - Foil)
Secret Lair
(R)
Collector #: 1009
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library. | |
- NM
- EX
- VG
- G
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Doom Whisperer (1763 - Non-Foil)
Secret Lair
(M)
Collector #: 1763
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6/6 Creature - Nightmare Demon
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Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Tamiyo's Safekeeping (2335 - Confetti Foil)
Secret Lair
(R)
Collector #: 2335
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Instant
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| Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target or spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
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Pitiless Plunderer (1431 - Non-Foil)
Secret Lair
(R)
Collector #: 1431
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1/4 Creature - Human Pirate
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| Whenever another creature you control dies, create a Treasure token. | |
- NM
- EX
- VG
- G
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Reassembling Skeleton (1406 - Foil)
Secret Lair
(R)
Collector #: 1406
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1/1 Creature - Skeleton Warrior
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- NM
- EX
- VG
- G
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Doom Whisperer (1763 - Foil)
Secret Lair
(M)
Collector #: 1763
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6/6 Creature - Nightmare Demon
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Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Repercussion (1065 - Foil)
Secret Lair
(R)
Collector #: 1065
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Enchantment
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| Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. | |
- NM
- EX
- VG
- G
851 - 875 of 4323 results