MTG / Secret Lair
851 - 875 of 4416 results
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Rashel, Fist of Torm (SLX-0024)
Secret Lair
(R)
Collector #: 0024
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2/4 Legendary Creature - Human Knight
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Double strike Auras you control have exalted. (Whenever a creature you control attacks, alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) |
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- NM
- EX
- VG
- G
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Sol Ring (1664 - Foil)
Secret Lair
(R)
Collector #: 1664
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Artifact
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- NM
- EX
- VG
- G
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Aloy, Savior of Meridian (2221 - Foil)
Secret Lair
(M)
Collector #: 2221
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3/5 Legendary Creature - Human Warrior
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Vigilance, reach In You, All Things Are Possible - Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Stranglehold (1804 - Foil)
Secret Lair
(R)
Collector #: 1804
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Enchantment
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You opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
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- NM
- EX
- VG
- G
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Burnt Offering (7047 - Non-Foil)
Secret Lair
(R)
Collector #: 7047
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Add X mana in any combination of |
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- NM
- EX
- VG
- G
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Fellwar Stone (1040 - The Ball - Non-Foil)
Secret Lair
(R)
Collector #: 1040
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Artifact
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- NM
- EX
- VG
- G
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Sakura-Tribe Elder (192 - Foil)
Secret Lair
(R)
Collector #: 192
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1/1 Creature - Snake Shaman
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| Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
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Skullclamp (1663 - Foil)
Secret Lair
(R)
Collector #: 1663
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler (2048 - Foil)
Secret Lair
(R)
Collector #: 2048
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Zurgo Helmsmasher (1028 - Ghazghkull, Prophet of the Waaagh! - Non-Foil)
Secret Lair
(M)
Collector #: 1028
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7/2 Legendary Creature - Orc Warrior
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Haste Zurgo Helmsmasher attacks each combat if able. Zurgo Helmsmasher has indestructible as long as it's your turn. Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher. |
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- NM
- EX
- VG
- G
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Damnation (2000 - Foil)
Secret Lair
(R)
Collector #: 2000
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Nicol Bolas, the Ravager (1211 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1211
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4/4 Legendary Creature - Elder Dragon
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Flying When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -----Transform----- Nicol Bolas, the Arisen Legendary Planeswalker - Bolas [+2]: Draw two cards. [-3]: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. [-4]: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. [-12]: Exile all but the bottom card of target player's library. |7| |
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- NM
- EX
- VG
- G
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Reflecting Pool (1535 - Non-Foil)
Secret Lair
(R)
Collector #: 1535
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Land
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- NM
- EX
- VG
- G
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Sheoldred, Whispering One (211 - Phyrexian - Non-Foil)
Secret Lair
(M)
Collector #: 211
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6/6 Legendary Creature - Phyrexian Praetor
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Swampwalk At the beginning of your upkeep, return target creature from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Shorikai, Genesis Engine (1880 - Foil)
Secret Lair
(M)
Collector #: 1880
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8/8 Legendary Artifact - Vehicle
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Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander. |
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- NM
- EX
- VG
- G
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Open the Armory (2089 - Non-Foil)
Secret Lair
(R)
Collector #: 2089
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Rin and Seri, Inseparable (2668 - Garfield and Odie, Best Buds - Foil)
Secret Lair
(M)
Collector #: 2668
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4/4 Legendary Creature - Dog Cat
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Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. |
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- NM
- EX
- VG
- G
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Xenagos, God of Revels (2061 - La Madre Tierra - Foil)
Secret Lair
(M)
Collector #: 2061
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and green is less than seven, La Madre Tierra isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. |
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- NM
- EX
- VG
- G
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Rhythm of the Wild (1740 - Foil)
Secret Lair
(R)
Collector #: 1740
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Enchantment
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Creature spells you control can't be countered. Nontoken creatures you control have riot. |
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- NM
- EX
- VG
- G
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Unnatural Growth (0865 - Foil)
Secret Lair
(R)
Collector #: 0865
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Enchantment
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| At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | |
- NM
- EX
- VG
- G
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Arena Rector (7130 - Foil)
Secret Lair
(M)
Collector #: 7130
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1/2 Creature - Human Cleric
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| When this creature dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Bloom Tender (284 - Foil)
Secret Lair
(R)
Collector #: 284
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Seasoned Dungeoneer (7144 - Foil)
Secret Lair
(R)
Collector #: 7144
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3/4 Creature - Human Warrior
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When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Talisman of Dominance (1053 - Non-Foil)
Secret Lair
(R)
Collector #: 1053
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Artifact
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- NM
- EX
- VG
- G
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Torment of Hailfire (2287 - Non-Foil)
Secret Lair
(R)
Collector #: 2287
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Sorcery
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| Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
851 - 875 of 4416 results