MTG / Secret Lair
851 - 875 of 4323 results
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Helpful Hunter (0895 - Foil)
Secret Lair
(R)
Collector #: 0895
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1/1 Creature - Cat
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| When this creature enters, draw a card. | |
- NM
- EX
- VG
- G
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Higure, the Still Wind (1267 - Halo Foil)
Secret Lair
(R)
Collector #: 1267
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3/4 Legendary Creature - Human Ninja
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Ninjutsu Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. |
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- NM
- EX
- VG
- G
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Linvala, Keeper of Silence (1289 - Foil)
Secret Lair
(M)
Collector #: 1289
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3/4 Legendary Creature - Angel
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Flying Activated abilities of creatures your opponents control can't be activated. |
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- NM
- EX
- VG
- G
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Massacre Girl (1233 - Non-Foil)
Secret Lair
(R)
Collector #: 1233
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4/4 Legendary Creature - Human Assassin
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Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. |
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- NM
- EX
- VG
- G
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Nature's Lore (2278 - Non-Foil)
Secret Lair
(R)
Collector #: 2278
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Sorcery
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| Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Rakdos Signet (289 - Non-Foil)
Secret Lair
(R)
Collector #: 289
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Artifact
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- NM
- EX
- VG
- G
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Reconnaissance (1575 - Non-Foil)
Secret Lair
(R)
Collector #: 1575
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Enchantment
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- NM
- EX
- VG
- G
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Seat of the Synod (301 - Non-Foil)
Secret Lair
(R)
Collector #: 301
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Artifact Land
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- NM
- EX
- VG
- G
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Spellseeker (1165 - Foil)
Secret Lair
(R)
Collector #: 1165
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1/1 Creature - Human Wizard
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| When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Stoneforge Mystic (1253 - Non-Foil)
Secret Lair
(R)
Collector #: 1253
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1/2 Creature - Kor Artificer
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When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Talisman of Indulgence (1054 - Non-Foil)
Secret Lair
(R)
Collector #: 1054
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Artifact
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- NM
- EX
- VG
- G
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The Celestial Toymaker (1582 - Foil)
Secret Lair
(R)
Collector #: 1582
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2/4 Legendary Creature - Rogue Artificer
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Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. |
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- NM
- EX
- VG
- G
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Elves of Deep Shadow (1710 - Foil)
Secret Lair
(R)
Collector #: 1710
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Expropriate (2396 - Foil)
Secret Lair
(M)
Collector #: 2396
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Sorcery
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| Council’s dilemma - Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate. | |
- NM
- EX
- VG
- G
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Lightning Greaves (099 - Non-Foil)
Secret Lair
(R)
Collector #: 099
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Talisman of Hierarchy (1057 - Foil Etched)
Secret Lair
(R)
Collector #: 1057
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Artifact
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- NM
- EX
- VG
- G
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Buried Alive (1673 - Bring Out Your Dead! - Non-Foil)
Secret Lair
(R)
Collector #: 1673
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Sorcery
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| Search your library for up to three creature cards, put them into your graveyard, then shuffle your library. | |
- NM
- EX
- VG
- G
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Ghostly Prison (424 - Neon Ink Foil)
Secret Lair
(R)
Collector #: 424
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Enchantment
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Creatures can't attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Guardian Project (2172 - Foil)
Secret Lair
(M)
Collector #: 2172
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Enchantment
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| Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. | |
- NM
- EX
- VG
- G
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Moggcatcher (7081 - Foil)
Secret Lair
(R)
Collector #: 7081
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2/2 Creature - Human Mercenary
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- NM
- EX
- VG
- G
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Ramses, Assassin Lord (1560 - Basim, Master Assassin - Foil)
Secret Lair
(R)
Collector #: 1560
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4/4 Legendary Creature - Human Assassin
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Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. |
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- NM
- EX
- VG
- G
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Tibalt's Trickery (7027 - Ya viene el coco - Non-Foil)
Secret Lair
(R)
Collector #: 7027
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Instant
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| Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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Boros Signet (291 - Foil Etched)
Secret Lair
(R)
Collector #: 291
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Artifact
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- NM
- EX
- VG
- G
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Tevesh Szat, Doom of Fools (1199 - Foil)
Secret Lair
(M)
Collector #: 1199
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Legendary Planeswalker - Szat
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[+2]: Create two 0/1 black Thrull creature tokens. [+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. [-10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner |4| |
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- NM
- EX
- VG
- G
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Arcane Signet (7065 - Foil)
Secret Lair
(R)
Collector #: 7065
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Artifact
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- NM
- EX
- VG
- G
851 - 875 of 4323 results