MTG / Secret Lair
826 - 850 of 4323 results
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Secret Rendezvous (1892 - Foil)
Secret Lair
(R)
Collector #: 1892
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Mana Geyser (1821 - Foil)
Secret Lair
(R)
Collector #: 1821
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Sorcery
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Add |
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- NM
- EX
- VG
- G
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The Wise Mothman (2455 - Non-Foil)
Secret Lair
(M)
Collector #: 2455
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3/3 Legendary Creature - Insect Mutant
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Flying Whenever The Wise Mothman enters or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. |
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- NM
- EX
- VG
- G
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Xorn (2495 - Non-Foil)
Secret Lair
(R)
Collector #: 2495
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3/2 Creature - Elemental
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| If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | |
- NM
- EX
- VG
- G
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Blade of Selves (1864 - Clive's Invictus Blade - Foil)
Secret Lair
(R)
Collector #: 1864
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Artifact - Equipment
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Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at the end of combat.) Equip |
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- NM
- EX
- VG
- G
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Demonic Consultation (1127 - Foil)
Secret Lair
(R)
Collector #: 1127
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Instant
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| Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
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Elvish Spirit Guide (423 - Non-Foil)
Secret Lair
(R)
Collector #: 423
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2/2 Creature - Elf Spirit
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Exile Elvish Spirit Guide from your hand: Add |
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- NM
- EX
- VG
- G
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Fabled Passage (471 - Galaxy Foil)
Secret Lair
(R)
Collector #: 471
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Land
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- NM
- EX
- VG
- G
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Puresteel Paladin (1352 - Ash, Destined Survivor - Foil)
Secret Lair
(R)
Collector #: 1352
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2/2 Creature - Human Knight
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Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft - Equipment you control have equip |
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- NM
- EX
- VG
- G
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Queen Marchesa (2688 - Non-Foil)
Secret Lair
(M)
Collector #: 2688
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. |
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- NM
- EX
- VG
- G
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Regisaur Alpha (1393 - Spinosaurus - Non-Foil)
Secret Lair
(R)
Collector #: 1393
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4/4 Creature - Dinosaur
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Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. |
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- NM
- EX
- VG
- G
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Uro, Titan of Nature's Wrath (222 - Foil)
Secret Lair
(M)
Collector #: 222
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6/6 Legendary Creature - Elder Giant
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When Uro enters the battlefield, sacrifice it unless it escaped. Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape - |
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- NM
- EX
- VG
- G
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Swamp (2542 - Foil)
Secret Lair
(R)
Collector #: 2542
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Dragonborn Champion (2498 - Foil)
Secret Lair
(R)
Collector #: 2498
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5/3 Creature - Dragon Warrior
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Trample Whenever a source you control deals 5 or more damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Llanowar Elves (0039 - Halo Foil)
Secret Lair
(R)
Collector #: 0039
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler (2048 - Foil)
Secret Lair
(R)
Collector #: 2048
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Exquisite Blood (1798 - Non-Foil)
Secret Lair
(R)
Collector #: 1798
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Enchantment
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| Whenever an opponent loses life, you gain that much life. | |
- NM
- EX
- VG
- G
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Najeela, the Blade-Blossom (1032 - Archaeon the Everchosen - Foil)
Secret Lair
(M)
Collector #: 1032
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3/2 Legendary Creature - Human Warrior
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Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. |
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- NM
- EX
- VG
- G
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Phyrexian Tower (208 - Dracula's Tomb - Foil)
Secret Lair
(R)
Collector #: 208
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Legendary Land
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- NM
- EX
- VG
- G
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Mycosynth Lattice (1434 - Foil)
Secret Lair
(M)
Collector #: 1434
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Artifact
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All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color. |
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- NM
- EX
- VG
- G
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Verdant Catacombs (003 - Non-Foil)
Secret Lair
(R)
Collector #: 003
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Land
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- NM
- EX
- VG
- G
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Bojuka Bog (1532 - Foil)
Secret Lair
(R)
Collector #: 1532
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Land
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Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. |
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- NM
- EX
- VG
- G
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Helpful Hunter (0895 - Foil)
Secret Lair
(R)
Collector #: 0895
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1/1 Creature - Cat
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| When this creature enters, draw a card. | |
- NM
- EX
- VG
- G
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Batwing Brume (2469 - Non-Foil)
Secret Lair
(R)
Collector #: 2469
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Instant
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Prevent all combat damage that would be dealt this turn if |
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- NM
- EX
- VG
- G
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Whispersilk Cloak (1574 - Foil)
Secret Lair
(R)
Collector #: 1574
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Artifact - Equipment
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Equipped creature can’t be blocked and has shroud. Equip |
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- NM
- EX
- VG
- G
826 - 850 of 4323 results