MTG / Secret Lair
826 - 850 of 4436 results
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Inkmoth Nexus (1207 - Phyrexian - Foil)
Secret Lair
(R)
Collector #: 1207
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Land
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- NM
- EX
- VG
- G
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Praetor's Grasp (1861 - Unseat the Usurper - Foil)
Secret Lair
(R)
Collector #: 1861
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Sorcery
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| Search target opponent’s library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. | |
- NM
- EX
- VG
- G
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Swamp (1947 - Non-Foil)
Secret Lair
(R)
Collector #: 1947
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Talisman of Curiosity (1061 - Non-Foil)
Secret Lair
(R)
Collector #: 1061
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Artifact
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- NM
- EX
- VG
- G
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Jin-Gitaxias, Core Augur (210 - Phyrexian - Foil)
Secret Lair
(M)
Collector #: 210
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5/4 Legendary Creature - Phyrexian Praetor
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Flash
At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven. |
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- NM
- EX
- VG
- G
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Gray Merchant of Asphodel (0034 - Halo Foil)
Secret Lair
(R)
Collector #: 0034
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2/4 Creature - Zombie
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When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
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- NM
- EX
- VG
- G
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Seven Dwarves (0817 - Foil)
Secret Lair
(R)
Collector #: 0817
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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The Ghoul, Gunslinger (2448 - Foil)
Secret Lair
(M)
Collector #: 2448
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2/3 Legendary Creature - Zombie Mutant Rogue
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First strike Whenever The Ghoul or another nontoken Zombie or Mutant you control dies, target player gets two rad counters. If that player is you, create a Treasure token. |
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- NM
- EX
- VG
- G
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Lotus Petal (7034 - Chaos Emerald - Foil)
Secret Lair
(M)
Collector #: 7034
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Artifact
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- NM
- EX
- VG
- G
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Relentless Rats (0757 - Foil)
Secret Lair
(R)
Collector #: 0757
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Seasoned Pyromancer (0024 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0024
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2/2 Creature - Human Shaman
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When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. |
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- NM
- EX
- VG
- G
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Sol Ring (1494 - Non-Foil)
Secret Lair
(R)
Collector #: 1494
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Artifact
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- NM
- EX
- VG
- G
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Marrow-Gnawer (034 - Foil)
Secret Lair
(R)
Collector #: 034
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2/3 Legendary Creature - Rat Rogue
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Rat creatures have fear. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots (606 - Foil)
Secret Lair
(R)
Collector #: 606
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (1096 - Foil)
Secret Lair
(M)
Collector #: 1096
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
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Beast Within (323 - Foil)
Secret Lair
(R)
Collector #: 323
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Instant
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| Destroy target permanent. Its controller creates a 3/3 green Beast creature token. | |
- NM
- EX
- VG
- G
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Bojuka Bog (1532 - Foil)
Secret Lair
(R)
Collector #: 1532
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Land
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Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. |
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- NM
- EX
- VG
- G
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Great Furnace (303 - Non-Foil)
Secret Lair
(R)
Collector #: 303
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Artifact Land
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- NM
- EX
- VG
- G
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Chaos Warp (2692 - Foil)
Secret Lair
(R)
Collector #: 2692
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Soul-Guide Lantern (0871 - Ghost Trap - Non-Foil)
Secret Lair
(R)
Collector #: 0871
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Artifact
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When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. |
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- NM
- EX
- VG
- G
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Barrowgoyf (2702 - Feral Felix - Foil)
Secret Lair
(R)
Collector #: 2702
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*/1 Creature - Lhurgoyf
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Deathtouch, lifelink Feral Felix's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand. |
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- NM
- EX
- VG
- G
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World at War (2208 - Battle of Olympus - Foil)
Secret Lair
(R)
Collector #: 2208
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Sorcery
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After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Forest (0892 - Foil)
Secret Lair
(R)
Collector #: 0892
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Nexus of Fate (0027 - Secret Lair Prize - Foil)
Secret Lair
(M)
Collector #: 0027
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Blasphemous Act (322 - Non-Foil)
Secret Lair
(R)
Collector #: 322
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
826 - 850 of 4436 results