MTG / Secret Lair
801 - 825 of 4136 results
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Valakut, the Molten Pinnacle (0014 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0014
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Land
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Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. |
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- NM
- EX
- VG
- G
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Aetherize (1667 - Foil)
Secret Lair
(R)
Collector #: 1667
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Instant
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| Return all attacking creatures to their owner's hand. | |
- NM
- EX
- VG
- G
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Master of the Feast (7106 - Foil)
Secret Lair
(R)
Collector #: 7106
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5/5 Enchantment Creature - Demon
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Flying At the beginning of your upkeep, each opponent draws a card. |
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- NM
- EX
- VG
- G
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Expropriate (2396 - Foil)
Secret Lair
(M)
Collector #: 2396
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Sorcery
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| Council’s dilemma - Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate. | |
- NM
- EX
- VG
- G
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Sword of the Animist (1642 - Non-Foil)
Secret Lair
(R)
Collector #: 1642
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip |
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- NM
- EX
- VG
- G
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Underworld Breach (2040 - Non-Foil)
Secret Lair
(R)
Collector #: 2040
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Enchantment
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Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment. |
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- NM
- EX
- VG
- G
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Court of Grace (1338 - Foil)
Secret Lair
(R)
Collector #: 1338
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Enchantment
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When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. |
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- NM
- EX
- VG
- G
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Passionate Archaeologist (2220 - Foil)
Secret Lair
(M)
Collector #: 2220
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent." | |
- NM
- EX
- VG
- G
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Utopia Sprawl (409 - Foil)
Secret Lair
(R)
Collector #: 409
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Enchantment - Aura
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Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Zuran Orb (2111 - Non-Foil)
Secret Lair
(R)
Collector #: 2111
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Artifact
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| Sacrifice a land: You gain 2 life. | |
- NM
- EX
- VG
- G
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Borne Upon a Wind (2228 - Non-Foil)
Secret Lair
(R)
Collector #: 2228
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Instant
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You may cast spells this turn as though they had flash. Draw a card. |
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- NM
- EX
- VG
- G
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Command Tower (1666 - Non-Foil)
Secret Lair
(R)
Collector #: 1666
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Land
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- NM
- EX
- VG
- G
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Inevitable Betrayal (1935 - Non-Foil)
Secret Lair
(R)
Collector #: 1935
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Sorcery
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Suspend 3 - Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Thought Vessel (1665 - Non-Foil)
Secret Lair
(R)
Collector #: 1665
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Artifact
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Boros Charm (217 - Non-Foil)
Secret Lair
(R)
Collector #: 217
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Price of Glory (1525 - Foil)
Secret Lair
(R)
Collector #: 1525
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Enchantment
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| Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. | |
- NM
- EX
- VG
- G
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Black Market (2485 - Non-Foil)
Secret Lair
(R)
Collector #: 2485
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Enchantment
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Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add |
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- NM
- EX
- VG
- G
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Bohn, Beguiling Balladeer (SLX-0030)
Secret Lair
(R)
Collector #: 0030
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3/3 Legendary Creature - Human Bard
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Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by Whenever you cast your second spell each turn, goad target creature an opponent controls. |
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- NM
- EX
- VG
- G
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Xenagos, God of Revels (2061 - La Madre Tierra - Foil)
Secret Lair
(M)
Collector #: 2061
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and green is less than seven, La Madre Tierra isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. |
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- NM
- EX
- VG
- G
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Arcane Signet (2464 - Non-Foil)
Secret Lair
(R)
Collector #: 2464
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Artifact
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- NM
- EX
- VG
- G
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Gishath, Sun's Avatar (320 - Foil Etched)
Secret Lair
(M)
Collector #: 320
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7/6 Legendary Creature - Dinosaur Avatar
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Trample, vigilance, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Doomsday (1115 - Non-Foil)
Secret Lair
(R)
Collector #: 1115
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Sorcery
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| Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. | |
- NM
- EX
- VG
- G
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Iroas, God of Victory (2215 - Freya, Queen of the Valkyries - Foil)
Secret Lair
(M)
Collector #: 2215
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7/4 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and white is less than seven, Freya isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control. |
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- NM
- EX
- VG
- G
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Barkchannel Pathway (011 - Foil)
Secret Lair
(R)
Collector #: 011
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Land
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Back Tidechannel Pathway Land |
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- NM
- EX
- VG
- G
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Emrakul, the Promised End (1160 - Non-Foil)
Secret Lair
(M)
Collector #: 1160
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13/13 Legendary Creature - Eldrazi
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Emrakul, the Promised End costs When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants. |
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- NM
- EX
- VG
- G
801 - 825 of 4136 results