MTG / Secret Lair
801 - 825 of 4587 results
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Go-Shintai of Life's Origin (1853 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1853
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3/4 Legendary Enchantment Creature - Shrine
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Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token. |
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- NM
- EX
- VG
- G
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Seasoned Dungeoneer (2505 - Foil)
Secret Lair
(R)
Collector #: 2505
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3/4 Creature - Human Warrior
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When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Elf Warrior Token (7170 - Foil)
Secret Lair
(S)
Collector #: 7170
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1/1 Token Creature - Elf Warrior
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- NM
- EX
- VG
- G
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Elvish Mystic (0805 - Non-Foil)
Secret Lair
(R)
Collector #: 0805
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Simian Spirit Guide (1548 - Non-Foil)
Secret Lair
(R)
Collector #: 1548
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2/2 Creature - Ape Spirit
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Exile Simian Spirit Guide from your hand: Add |
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- NM
- EX
- VG
- G
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Violent Outburst (1185 - Foil)
Secret Lair
(R)
Collector #: 1185
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Instant
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Creatures you control get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Birds of Paradise (092 - Non-Foil)
Secret Lair
(R)
Collector #: 092
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Fabricate (2090 - Foil)
Secret Lair
(R)
Collector #: 2090
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (2458 - Benny, Platinum Thief - Foil)
Secret Lair
(M)
Collector #: 2458
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Bearscape (1008 - Foil)
Secret Lair
(R)
Collector #: 1008
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Enchantment
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- NM
- EX
- VG
- G
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Command Tower (0744 - Foil)
Secret Lair
(R)
Collector #: 0744
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Land
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- NM
- EX
- VG
- G
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Gishath, Sun's Avatar (320 - Non-Foil)
Secret Lair
(M)
Collector #: 320
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7/6 Legendary Creature - Dinosaur Avatar
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Trample, vigilance, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Inkshield (1694 - Non-Foil)
Secret Lair
(R)
Collector #: 1694
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Instant
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| Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. | |
- NM
- EX
- VG
- G
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Farseek (2222 - Foil)
Secret Lair
(R)
Collector #: 2222
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Sorcery
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| Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Talisman of Impulse (1055 - Non-Foil)
Secret Lair
(R)
Collector #: 1055
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Artifact
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- NM
- EX
- VG
- G
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Swords to Plowshares (2804 - Foil)
Secret Lair
(R)
Collector #: 2804
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Llanowar Elves (0039 - Halo Foil)
Secret Lair
(R)
Collector #: 0039
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Lightning Bolt (0901 - Foil)
Secret Lair
(R)
Collector #: 0901
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Stitcher's Supplier (1098 - Foil)
Secret Lair
(R)
Collector #: 1098
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1/1 Creature - Zombie
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| When Stitcher’s Supplier enters the battlefield or dies, mill three cards. | |
- NM
- EX
- VG
- G
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Dark Deal (0873 - Foil)
Secret Lair
(R)
Collector #: 0873
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Sorcery
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| Each player discards all the cards in their hand, then draws that many cards minus one. | |
- NM
- EX
- VG
- G
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Demonic Consultation (0004 - Foil)
Secret Lair
(R)
Collector #: 0004
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Instant
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| Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
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Lightning Greaves (2099 - Power Sneakers - Foil)
Secret Lair
(R)
Collector #: 2099
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Iron Maiden (2185 - Non-Foil)
Secret Lair
(R)
Collector #: 2185
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Artifact
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| At the beginning of each opponent’s upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4. | |
- NM
- EX
- VG
- G
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Shark Typhoon (2578 - Foil)
Secret Lair
(R)
Collector #: 2578
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Enchantment
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Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling When you cycle this card, create an X/X blue Shark creature token with flying. |
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- NM
- EX
- VG
- G
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Arcane Signet (2816 - Foil)
Secret Lair
(R)
Collector #: 2816
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Artifact
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- NM
- EX
- VG
- G
801 - 825 of 4587 results