MTG / Secret Lair
776 - 800 of 4136 results
Refine search:
|
Lightning Greaves (2099 - Power Sneakers - Foil)
Secret Lair
(R)
Collector #: 2099
|
Artifact - Equipment
|
|
Equipped creature has haste and shroud. Equip |
|
- NM
- EX
- VG
- G
|
Lightning Greaves (Deadpool - Pool Party Foil)
Secret Lair
(U)
Collector #: 0009
|
Artifact - Equipment
|
|
Equipped creature has haste and shroud. Equip |
|
- NM
- EX
- VG
- G
|
Walking Ballista (1265 - Halo Foil)
Secret Lair
(R)
Collector #: 1265
|
0/0 Artifact Creature - Construct
|
|
Walking Ballista enters the battlefield with X +1/+1 counters on it. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target. |
|
- NM
- EX
- VG
- G
|
Higure, the Still Wind (1267 - Halo Foil)
Secret Lair
(R)
Collector #: 1267
|
3/4 Legendary Creature - Human Ninja
|
|
Ninjutsu Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. |
|
- NM
- EX
- VG
- G
|
Ignoble Hierarch (0906 - Foil)
Secret Lair
(R)
Collector #: 0906
|
0/1 Creature - Goblin Shaman
|
|
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) |
|
- NM
- EX
- VG
- G
|
Underworld Breach (2040 - Foil)
Secret Lair
(R)
Collector #: 2040
|
Enchantment
|
|
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment. |
|
- NM
- EX
- VG
- G
|
Mikaeus, the Unhallowed (490 - Non-Foil)
Secret Lair
(M)
Collector #: 490
|
5/5 Legendary Creature - Zombie Cleric
|
|
Intimidate Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. |
|
- NM
- EX
- VG
- G
|
Sol Ring (2315 - Non-Foil)
Secret Lair
(R)
Collector #: 2315
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Sword of the Animist (1642 - Foil)
Secret Lair
(R)
Collector #: 1642
|
Legendary Artifact - Equipment
|
|
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip |
|
- NM
- EX
- VG
- G
|
Brainstorm (7013 - Non-Foil)
Secret Lair
(R)
Collector #: 7013
|
Instant
|
| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
|
Brimaz, King of Oreskos (497 - Foil)
Secret Lair
(M)
Collector #: 497
|
3/4 Legendary Creature - Cat Soldier
|
|
Vigilance Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature. |
|
- NM
- EX
- VG
- G
|
Innkeeper's Talent (0045 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0045
|
Enchantment - Class
|
|
Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
|
- NM
- EX
- VG
- G
|
Linvala, Keeper of Silence (1289 - Non-Foil)
Secret Lair
(M)
Collector #: 1289
|
3/4 Legendary Creature - Angel
|
|
Flying Activated abilities of creatures your opponents control can't be activated. |
|
- NM
- EX
- VG
- G
|
Nylea, God of the Hunt (080 - Foil)
Secret Lair
(M)
Collector #: 080
|
6/6 Legendary Enchantment Creature - God
|
|
Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. Other creatures you control have trample. |
|
- NM
- EX
- VG
- G
|
Skithiryx, the Blight Dragon (1562 - Foil)
Secret Lair
(M)
Collector #: 1562
|
4/4 Legendary Creature - Phyrexian Dragon Skeleton
|
|
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
|
- NM
- EX
- VG
- G
|
Underworld Breach (2040 - Non-Foil)
Secret Lair
(R)
Collector #: 2040
|
Enchantment
|
|
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment. |
|
- NM
- EX
- VG
- G
|
Force of Vigor (2304 - Non-Foil)
Secret Lair
(R)
Collector #: 2304
|
Instant
|
|
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments. |
|
- NM
- EX
- VG
- G
|
Gisa's Favorite Shovel
Secret Lair
(M)
Collector #: 0019
|
Legendary Artifact - Equipment
|
|
Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. Equip |
|
- NM
- EX
- VG
- G
|
Selvala, Explorer Returned (1914 - Foil)
Secret Lair
(R)
Collector #: 1914
|
2/4 Legendary Creature - Elf Scout
|
|
Parley - |
|
- NM
- EX
- VG
- G
|
Three Visits (1991 - Foil)
Secret Lair
(R)
Collector #: 1991
|
Sorcery
|
| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
|
Vault of Whispers (302 - Non-Foil)
Secret Lair
(R)
Collector #: 302
|
Artifact Land
|
|
|
|
- NM
- EX
- VG
- G
|
Farseek (2222 - Foil)
Secret Lair
(R)
Collector #: 2222
|
Sorcery
|
| Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
|
Mountain (1953 - Raised Foil)
Secret Lair
(R)
Collector #: 1953
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Noxious Revival (1416 - Foil)
Secret Lair
(R)
Collector #: 1416
|
Instant
|
|
( Put target card from a graveyard on top of its owner's library. |
|
- NM
- EX
- VG
- G
|
Karmic Guide (1911 - Non-Foil)
Secret Lair
(R)
Collector #: 1911
|
2/2 Creature - Angel Spirit
|
|
Flying, protection from black Echo When this creature enters, return target creature card from your graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
776 - 800 of 4136 results