MTG / Secret Lair
776 - 800 of 4416 results
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Lightning Bolt (1871 - Vivi's Thunder Magic - Foil)
Secret Lair
(R)
Collector #: 1871
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Instant
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| Vivi's Thunder Magic deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Narset's Reversal (0014 - Non-Foil)
Secret Lair
(R)
Collector #: 0014
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Instant
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| Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Descent into Avernus (2176 - Panic on Amity Island - Non-Foil)
Secret Lair
(R)
Collector #: 2176
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Enchantment
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| At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment. | |
- NM
- EX
- VG
- G
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Reverent Mantra (2686 - Foil)
Secret Lair
(R)
Collector #: 2686
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Instant
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You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn. |
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- NM
- EX
- VG
- G
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Acererak the Archlich (1784 - Foil)
Secret Lair
(M)
Collector #: 1784
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Arcane Signet (2464 - Non-Foil)
Secret Lair
(R)
Collector #: 2464
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Artifact
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- NM
- EX
- VG
- G
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Arcane Signet (2538 - Non-Foil)
Secret Lair
(R)
Collector #: 2538
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Artifact
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- NM
- EX
- VG
- G
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It That Betrays (2673 - Foil)
Secret Lair
(R)
Collector #: 2673
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11/11 Creature - Eldrazi
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Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Aggravated Assault (1026 - Non-Foil)
Secret Lair
(R)
Collector #: 1026
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Enchantment
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- NM
- EX
- VG
- G
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Aura Shards (1644 - Non-Foil)
Secret Lair
(R)
Collector #: 1644
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Enchantment
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| Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Captain America, First Avenger (1726 - Foil)
Secret Lair
(M)
Collector #: 1726
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4/4 Legendary Creature - Human Soldier Hero
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Throw... - ...Catch - At the beginning of combat on your turn, attach up to one target equipment you control to Captain America. |
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- NM
- EX
- VG
- G
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Exotic Orchard (1231 - Non-Foil)
Secret Lair
(R)
Collector #: 1231
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Land
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- NM
- EX
- VG
- G
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Mikaeus, the Unhallowed (490 - Foil)
Secret Lair
(M)
Collector #: 490
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5/5 Legendary Creature - Zombie Cleric
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Intimidate Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. |
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- NM
- EX
- VG
- G
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Warren Instigator (157 - Foil)
Secret Lair
(M)
Collector #: 157
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1/1 Creature - Goblin Berserker
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Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Farseek (2222 - Non-Foil)
Secret Lair
(R)
Collector #: 2222
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Sorcery
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| Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Island (416 - Non-Foil)
Secret Lair
(R)
Collector #: 416
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Basic Land - Island
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer (2494 - Foil)
Secret Lair
(R)
Collector #: 2494
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Dictate of Erebos (2204 - Ellie's Rage - Non-Foil)
Secret Lair
(R)
Collector #: 2204
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Enchantment
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Flash Whenever a creature you control dies, each opponent sacrifices a creature of their choice. |
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- NM
- EX
- VG
- G
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Primordial Hydra (1330 - Foil)
Secret Lair
(M)
Collector #: 1330
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0/0 Creature - Hydra
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Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots (2096 - Air Shoes - Non-Foil)
Secret Lair
(R)
Collector #: 2096
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Crop Rotation (0003 - Non-Foil)
Secret Lair
(R)
Collector #: 0003
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Swamp (2542 - Foil)
Secret Lair
(R)
Collector #: 2542
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Chaos Warp (0741 - Chaos Theory - Non-Foil)
Secret Lair
(R)
Collector #: 0741
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Dryad Arbor (2281 - Non-Foil)
Secret Lair
(R)
Collector #: 2281
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1/1 Land Creature - Forest Dryad
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(This land isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
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Shelter (1587 - Non-Foil)
Secret Lair
(R)
Collector #: 1587
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
776 - 800 of 4416 results