MTG / Secret Lair
776 - 800 of 4323 results
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Bloodline Keeper (1157 - Foil)
Secret Lair
(R)
Collector #: 1157
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3/3 Creature - Vampire
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Flying -----Transform----- Lord of Lineage Creature - Vampire Flying Other Vampire creatures you control get +2/+2. 5/5 |
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- NM
- EX
- VG
- G
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Force of Vigor (2304 - Non-Foil)
Secret Lair
(R)
Collector #: 2304
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Instant
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If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments. |
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- NM
- EX
- VG
- G
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Stuffy Doll (0880 - Patchwork Chucky - Foil)
Secret Lair
(R)
Collector #: 0880
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0/1 Artifact Creature - Construct
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As Stuffy Doll enters, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. |
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- NM
- EX
- VG
- G
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Toski, Bearer of Secrets (1930 - Sandy Cheeks, Martial Astronaut - Foil)
Secret Lair
(M)
Collector #: 1930
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1/1 Legendary Creature - Squirrel
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This spell can't be countered. Indestructible Toski attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Eiganjo Castle (2230 - Castle Shimura - Non-Foil)
Secret Lair
(R)
Collector #: 2230
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Legendary Land
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- NM
- EX
- VG
- G
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Homeward Path (1851 - Non-Foil)
Secret Lair
(R)
Collector #: 1851
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Land
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- NM
- EX
- VG
- G
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Koma, Cosmos Serpent (1765 - Foil)
Secret Lair
(M)
Collector #: 1765
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6/6 Legendary Creature - Serpent
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This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one -
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- NM
- EX
- VG
- G
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Shadowheart, Dark Justiciar (2483 - Foil)
Secret Lair
(R)
Collector #: 2483
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3/4 Legendary Creature - Human Elf Cleric
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Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Utopia Sprawl (409 - Foil)
Secret Lair
(R)
Collector #: 409
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Enchantment - Aura
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Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Sakashima of a Thousand Faces (1541 - Non-Foil)
Secret Lair
(M)
Collector #: 1541
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Face's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Underworld Dreams (1298 - Foil)
Secret Lair
(R)
Collector #: 1298
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Enchantment
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| Whenever an opponent draws a card, this enchantment deals 1 damage to that player. | |
- NM
- EX
- VG
- G
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Walking Ballista (058 - Foil)
Secret Lair
(R)
Collector #: 058
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0/0 Artifact Creature - Construct
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Walking Ballista enters the battlefield with X +1/+1 counters on it. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target. |
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- NM
- EX
- VG
- G
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Seasoned Dungeoneer (2505 - Foil)
Secret Lair
(R)
Collector #: 2505
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3/4 Creature - Human Warrior
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When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Mental Misstep (1179 - Non-Foil)
Secret Lair
(R)
Collector #: 1179
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Instant
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( Counter target spell with converted mana cost 1. |
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- NM
- EX
- VG
- G
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Tragic Slip (7043 - Foil)
Secret Lair
(R)
Collector #: 7043
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Instant
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Target creature gets -1/-1 until end of turn. Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn. |
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- NM
- EX
- VG
- G
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Jinnie Fay, Jetmir's Second (1510 - Foil)
Secret Lair
(R)
Collector #: 1510
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3/3 Legendary Creature - Elf Druid
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| If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. | |
- NM
- EX
- VG
- G
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Polyraptor (2194 - Non-Foil)
Secret Lair
(M)
Collector #: 2194
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5/5 Creature - Dinosaur
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| Enrage - Whenever this creature is dealt damage, create a token that's a copy of this creature. | |
- NM
- EX
- VG
- G
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Plains (0888 - Foil)
Secret Lair
(R)
Collector #: 0888
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Arcane Signet (0820 - Non-Foil)
Secret Lair
(R)
Collector #: 0820
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Artifact
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- NM
- EX
- VG
- G
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Buried Alive (1673 - Bring Out Your Dead! - Non-Foil)
Secret Lair
(R)
Collector #: 1673
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Sorcery
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| Search your library for up to three creature cards, put them into your graveyard, then shuffle your library. | |
- NM
- EX
- VG
- G
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Bloodghast (2351 - Foil)
Secret Lair
(R)
Collector #: 2351
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2/1 Creature - Vampire Spirit
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This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall - Whenever a land you control enters, you may return this card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Akroma's Memorial (1527 - Foil)
Secret Lair
(M)
Collector #: 1527
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Legendary Artifact
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| Creatures you control have flying, first strike, vigilance, trample, haste and protection from black and from red. | |
- NM
- EX
- VG
- G
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Swamp (256 - Foil)
Secret Lair
(R)
Collector #: 256
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Etali, Primal Storm (1123 - Non-Foil)
Secret Lair
(R)
Collector #: 1123
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6/6 Legendary Creature - Elder Dinosaur
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| Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | |
- NM
- EX
- VG
- G
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Dryad Arbor (2281 - Non-Foil)
Secret Lair
(R)
Collector #: 2281
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1/1 Land Creature - Forest Dryad
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(This land isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
776 - 800 of 4323 results