MTG / Secret Lair
751 - 775 of 4137 results
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Mental Misstep (2373 - Non-Foil)
Secret Lair
(R)
Collector #: 2373
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Instant
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| Counter target spell with mana value 1. | |
- NM
- EX
- VG
- G
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Sol Ring (1993 - Non-Foil)
Secret Lair
(R)
Collector #: 1993
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Artifact
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- NM
- EX
- VG
- G
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Island (2510 - Non-Foil)
Secret Lair
(R)
Collector #: 2510
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (1940 - Non-Foil)
Secret Lair
(R)
Collector #: 1940
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Basic Land - Island
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- NM
- EX
- VG
- G
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Lightning Greaves (2465 - Foil)
Secret Lair
(R)
Collector #: 2465
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Arcane Signet (0820 - Non-Foil)
Secret Lair
(R)
Collector #: 0820
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Artifact
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- NM
- EX
- VG
- G
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Collector Ouphe (1077 - Foil)
Secret Lair
(R)
Collector #: 1077
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2/2 Creature - Ouphe
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| Activated abilities of artifacts can't be activated. | |
- NM
- EX
- VG
- G
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Guardian Project (2172 - Foil)
Secret Lair
(M)
Collector #: 2172
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Enchantment
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| Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. | |
- NM
- EX
- VG
- G
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Reflecting Pool (1535 - Non-Foil)
Secret Lair
(R)
Collector #: 1535
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Land
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- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (2458 - Benny, Platinum Thief - Non-Foil)
Secret Lair
(M)
Collector #: 2458
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Blind Obedience (1030 - Foil)
Secret Lair
(R)
Collector #: 1030
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Enchantment
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Extort Artifacts and creatures your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Teferi's Protection (164 - Foil)
Secret Lair
(R)
Collector #: 164
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Bojuka Bog (1532 - Non-Foil)
Secret Lair
(R)
Collector #: 1532
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Land
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Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. |
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- NM
- EX
- VG
- G
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Go-Shintai of Life's Origin (1825 - Foil)
Secret Lair
(M)
Collector #: 1825
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3/4 Legendary Enchantment Creature - Shrine
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Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token. |
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- NM
- EX
- VG
- G
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Mind Flayer, the Shadow (340 - Non-Foil)
Secret Lair
(M)
Collector #: 340
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9/9 Legendary Enchantment Creature - Horror
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Mind Flayer, the Shadow isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. |
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- NM
- EX
- VG
- G
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Scute Swarm (7048 - Foil)
Secret Lair
(R)
Collector #: 7048
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1/1 Creature - Insect
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| Landfall - Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead. | |
- NM
- EX
- VG
- G
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Crop Rotation (0003 - Non-Foil)
Secret Lair
(R)
Collector #: 0003
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Shadow the Hedgehog (2086 - Non-Foil)
Secret Lair
(M)
Collector #: 2086
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4/2 Legendary Creature - Hedgehog Mercenary
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Haste Whenever Shadow the Hedgehog or another creature you control with flash or haste dies, draw a card. Chaos Control - Each spell you cast has split second if mana from an artifact was spent to cast it. (As long as it's on the stack, player's cant cast spells or activate abilities that aren't mana abilities.) |
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- NM
- EX
- VG
- G
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Daryl, Hunter of Walkers (144 - Foil)
Secret Lair
(M)
Collector #: 144
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4/4 Legendary Creature - Human Archer
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At the beginning of your upkeep, target opponent creates three Walker tokens. Whenever a Zombie an opponent controls dies, draw a card. |
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- NM
- EX
- VG
- G
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Mox Tantalite (1073 - Foil Etched)
Secret Lair
(M)
Collector #: 1073
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Artifact
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Suspend 3 - |
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- NM
- EX
- VG
- G
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Mountain (1942 - Non-Foil)
Secret Lair
(R)
Collector #: 1942
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Plains (2509 - Non-Foil)
Secret Lair
(R)
Collector #: 2509
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Cryptolith Rite (2293 - Avatar Sanctuary - Foil)
Secret Lair
(R)
Collector #: 2293
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Enchantment
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Creatures you control have " |
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- NM
- EX
- VG
- G
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Toski, Bearer of Secrets (1930 - Sandy Cheeks, Martial Astronaut - Foil)
Secret Lair
(M)
Collector #: 1930
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1/1 Legendary Creature - Squirrel
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This spell can't be countered. Indestructible Toski attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Deathrite Shaman (0170 - Foil)
Secret Lair
(R)
Collector #: 0170
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1/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
751 - 775 of 4137 results