MTG / Secret Lair
751 - 775 of 4136 results
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Wasteland (178 - Foil)
Secret Lair
(R)
Collector #: 178
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Land
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- NM
- EX
- VG
- G
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Metallic Mimic (194 - Non-Foil)
Secret Lair
(R)
Collector #: 194
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2/1 Artifact Creature - Shapeshifter
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As Metallic Mimic enters the battlefield, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Patchwork Banner (2466 - Foil)
Secret Lair
(R)
Collector #: 2466
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Artifact
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As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Sacred Foundry (131 - Non-Foil)
Secret Lair
(R)
Collector #: 131
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Land - Mountain Plains
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| As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Dragonborn Champion (2498 - Foil)
Secret Lair
(R)
Collector #: 2498
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5/3 Creature - Dragon Warrior
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Trample Whenever a source you control deals 5 or more damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Rin and Seri, Inseparable (1230 - Foil)
Secret Lair
(M)
Collector #: 1230
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4/4 Legendary Creature - Dog Cat
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Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. |
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- NM
- EX
- VG
- G
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Arcane Signet (0820 - Non-Foil)
Secret Lair
(R)
Collector #: 0820
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Artifact
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- NM
- EX
- VG
- G
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Hedron Crab (1430 - Foil)
Secret Lair
(R)
Collector #: 1430
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0/2 Creature - Crab
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| Landfall - Whenever a land you control enters, target player mills three cards. | |
- NM
- EX
- VG
- G
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Ornithopter (604 - Foil)
Secret Lair
(R)
Collector #: 604
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0/2 Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Ponder (1783 - Foil)
Secret Lair
(R)
Collector #: 1783
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Breeding Pool (132 - Non-Foil)
Secret Lair
(R)
Collector #: 132
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Land - Forest Island
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| As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Inkshield (1694 - Foil)
Secret Lair
(R)
Collector #: 1694
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Instant
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| Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. | |
- NM
- EX
- VG
- G
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Polyraptor (2194 - Foil)
Secret Lair
(M)
Collector #: 2194
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5/5 Creature - Dinosaur
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| Enrage - Whenever this creature is dealt damage, create a token that's a copy of this creature. | |
- NM
- EX
- VG
- G
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Shadowheart, Dark Justiciar (2483 - Foil)
Secret Lair
(R)
Collector #: 2483
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3/4 Legendary Creature - Human Elf Cleric
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Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Watery Grave (124 - Non-Foil)
Secret Lair
(R)
Collector #: 124
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Land - Island Swamp
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| As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Breya, Etherium Shaper (454 - Gilded Foil)
Secret Lair
(M)
Collector #: 454
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4/4 Legendary Artifact Creature - Human
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When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.
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- NM
- EX
- VG
- G
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Reckless Endeavor (2177 - Foil)
Secret Lair
(R)
Collector #: 2177
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Sorcery
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| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
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Sword of War and Peace (1730 - Shield of War and Peace - Foil)
Secret Lair
(M)
Collector #: 1730
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip |
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- NM
- EX
- VG
- G
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Black Market (2485 - Non-Foil)
Secret Lair
(R)
Collector #: 2485
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Enchantment
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Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add |
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- NM
- EX
- VG
- G
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Collective Voyage (1009 - Non-Foil)
Secret Lair
(R)
Collector #: 1009
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library. | |
- NM
- EX
- VG
- G
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Unexpected Windfall (2092 - Foil)
Secret Lair
(R)
Collector #: 2092
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Diregraf Colossus (0840 - Foil)
Secret Lair
(R)
Collector #: 0840
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2/2 Creature - Zombie Giant
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This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Island (1940 - Non-Foil)
Secret Lair
(R)
Collector #: 1940
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Basic Land - Island
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- NM
- EX
- VG
- G
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Howling Mine (7046 - Foil)
Secret Lair
(R)
Collector #: 7046
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Artifact
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| At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Krark-Clan Ironworks (0038 - Halo Foil)
Secret Lair
(R)
Collector #: 0038
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Artifact
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Sacrifice an artifact: Add |
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- NM
- EX
- VG
- G
751 - 775 of 4136 results