MTG / Secret Lair
751 - 775 of 4137 results
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Three Visits (1991 - Foil)
Secret Lair
(R)
Collector #: 1991
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Mountain (1953 - Raised Foil)
Secret Lair
(R)
Collector #: 1953
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Sol Ring (1988 - Non-Foil)
Secret Lair
(R)
Collector #: 1988
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Artifact
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- NM
- EX
- VG
- G
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Damn (1870 - Noctis's Death Magic - Foil)
Secret Lair
(R)
Collector #: 1870
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Sorcery
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Destroy target creature. A creature destroyed this way can't be regenerated. Overload |
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- NM
- EX
- VG
- G
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Blind Obedience (1030 - Foil)
Secret Lair
(R)
Collector #: 1030
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Enchantment
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Extort Artifacts and creatures your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Storm Counter (2422 - Foil)
Secret Lair
(S)
Collector #: 2422
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- NM
- EX
- VG
- G
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Lightning Greaves (Deadpool - Pool Party Foil)
Secret Lair
(U)
Collector #: 0009
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Arcane Signet (0820 - Foil)
Secret Lair
(R)
Collector #: 0820
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Artifact
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- NM
- EX
- VG
- G
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Burgeoning (408 - Non-Foil)
Secret Lair
(R)
Collector #: 408
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Enchantment
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| Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Krenko, Tin Street Kingpin (1027 - Makari the Lucky Grot - Non-Foil)
Secret Lair
(R)
Collector #: 1027
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1/2 Legendary Creature - Goblin
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| Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | |
- NM
- EX
- VG
- G
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Arcane Signet (0820 - Non-Foil)
Secret Lair
(R)
Collector #: 0820
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Artifact
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- NM
- EX
- VG
- G
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Boros Charm (217 - Non-Foil)
Secret Lair
(R)
Collector #: 217
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Hall of the Bandit Lord (427 - Neon Ink Foil)
Secret Lair
(R)
Collector #: 427
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Legendary Land
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Hall of the Bandit Lord enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Leonin Warleader (022 - Foil)
Secret Lair
(R)
Collector #: 022
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4/4 Creature - Cat Soldier
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| Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking. | |
- NM
- EX
- VG
- G
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Boros Charm (1771 - Ghostbusters' Patch - Non-Foil)
Secret Lair
(R)
Collector #: 1771
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Breeding Pool (132 - Non-Foil)
Secret Lair
(R)
Collector #: 132
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Land - Forest Island
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| As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Howling Mine (7046 - Foil)
Secret Lair
(R)
Collector #: 7046
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Artifact
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| At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Baylen, the Haymaker (2377 - Miyamoto Usagi - Foil)
Secret Lair
(R)
Collector #: 2377
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4/3 Legendary Creature - Rabbit Warrior
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Tap two untapped tokens you control: Add one mana of any color. Tap three untapped tokens you control: Draw a card. Tap four untapped tokens you control: Put three +1/+1 counters on Miyamoto Usagi. It gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Force of Despair (1936 - Non-Foil)
Secret Lair
(R)
Collector #: 1936
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Instant
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If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered this turn. |
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- NM
- EX
- VG
- G
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Wild-Magic Sorcerer (2494 - Non-Foil)
Secret Lair
(R)
Collector #: 2494
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4/3 Creature - Orc Shaman Sorcerer
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| The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | |
- NM
- EX
- VG
- G
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Solve the Equation (0886 - Foil)
Secret Lair
(R)
Collector #: 0886
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Supreme Verdict (0026 - Secret Lair Prize - Non-Foil)
Secret Lair
(R)
Collector #: 0026
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Sorcery
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This spell can’t be countered. Destroy all creatures. |
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- NM
- EX
- VG
- G
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Guardian Project (2172 - Non-Foil)
Secret Lair
(M)
Collector #: 2172
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Enchantment
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| Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. | |
- NM
- EX
- VG
- G
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Kami of the Crescent Moon (260 - Non-Foil)
Secret Lair
(R)
Collector #: 260
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1/3 Legendary Creature - Spirit
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| At the beginning of each player's draw step, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Hive Mind (0822 - Foil)
Secret Lair
(R)
Collector #: 0822
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Enchantment
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| Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy. | |
- NM
- EX
- VG
- G
751 - 775 of 4137 results