MTG / Secret Lair
751 - 775 of 4684 results
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Stardew Valley (2801 - Non-Foil)
Secret Lair
(M)
Collector #: 2801
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Land
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- NM
- EX
- VG
- G
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Teferi, Time Raveler (526 - Foil)
Secret Lair
(R)
Collector #: 526
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Legendary Planeswalker - Teferi
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Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [-3]: Return up to one target artifact, creature, or enchantment to its owner’s hand. Draw a card. |4| |
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- NM
- EX
- VG
- G
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Emrakul, the Promised End (1160 - Foil)
Secret Lair
(M)
Collector #: 1160
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13/13 Legendary Creature - Eldrazi
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Emrakul, the Promised End costs When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants. |
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- NM
- EX
- VG
- G
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Demonic Consultation (1127 - Foil)
Secret Lair
(R)
Collector #: 1127
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Instant
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| Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
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Freed from the Real (425 - Neon Ink Foil)
Secret Lair
(R)
Collector #: 425
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Scion of the Ur-Dragon (1531 - Foil)
Secret Lair
(R)
Collector #: 1531
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4/4 Legendary Creature - Dragon Avatar
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Flying |
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- NM
- EX
- VG
- G
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Silence (1445 - Foil)
Secret Lair
(R)
Collector #: 1445
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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The Locust God (0903 - Foil)
Secret Lair
(S)
Collector #: 0903
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4/4 Legendary Creature - God
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Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. When The Locust God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Iron Maiden (2185 - Foil)
Secret Lair
(R)
Collector #: 2185
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Artifact
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| At the beginning of each opponent’s upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4. | |
- NM
- EX
- VG
- G
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Lotus Field (2023 - Foil)
Secret Lair
(M)
Collector #: 2023
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Land
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Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. |
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (375 - Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Izzet Signet (293 - Foil Etched)
Secret Lair
(R)
Collector #: 293
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Artifact
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- NM
- EX
- VG
- G
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Master of the Feast (7106 - Foil)
Secret Lair
(R)
Collector #: 7106
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5/5 Enchantment Creature - Demon
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Flying At the beginning of your upkeep, each opponent draws a card. |
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- NM
- EX
- VG
- G
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Reckless Endeavor (2177 - Non-Foil)
Secret Lair
(R)
Collector #: 2177
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Sorcery
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| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
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Conspicuous Snoop (2411 - Foil)
Secret Lair
(R)
Collector #: 2411
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2/2 Creature - Goblin Rogue
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Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card. |
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- NM
- EX
- VG
- G
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Reaper King (2170 - Dwight o' Lantern - Non-Foil)
Secret Lair
(R)
Collector #: 2170
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6/6 Legendary Artifact Creature - Scarecrow
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Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters, destroy target permanent. |
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- NM
- EX
- VG
- G
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Wrath of God (185 - Non-Foil)
Secret Lair
(R)
Collector #: 185
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Vandalblast (1757 - Non-Foil)
Secret Lair
(R)
Collector #: 1757
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Sorcery
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Destroy target artifact you don't control. Overload |
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- NM
- EX
- VG
- G
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Nature's Lore (189 - Non-Foil)
Secret Lair
(R)
Collector #: 189
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Sorcery
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| Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Unearth (2191 - Foil)
Secret Lair
(R)
Collector #: 2191
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Sorcery
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Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling |
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- NM
- EX
- VG
- G
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Yavimaya, Cradle of Growth (2813 - Valley Farmstead - Foil)
Secret Lair
(R)
Collector #: 2813
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Legendary Land
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| Each land is a Forest in addition to its other land types. | |
- NM
- EX
- VG
- G
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Galerider Sliver (619 - Foil)
Secret Lair
(R)
Collector #: 619
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1/1 Creature - Sliver
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| Sliver creatures you control have flying. | |
- NM
- EX
- VG
- G
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Applejack (1537 - Non-Foil)
Secret Lair
(M)
Collector #: 1537
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4/4 Legendary Creature - Pony
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| Family Gathering - At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token. | |
- NM
- EX
- VG
- G
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Boros Charm (217 - Foil)
Secret Lair
(R)
Collector #: 217
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Plaguecrafter (1116 - Non-Foil)
Secret Lair
(R)
Collector #: 1116
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3/2 Creature - Human Shaman
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| When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can’t discards a card. | |
- NM
- EX
- VG
- G
751 - 775 of 4684 results