MTG / Secret Lair
726 - 750 of 4136 results
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Lightning Greaves (Deadpool - Pool Party Foil)
Secret Lair
(U)
Collector #: 0009
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Bloodletter of Aclazotz (2502 - Cast-Off Consort - Non-Foil)
Secret Lair
(M)
Collector #: 2502
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2/4 Creature - Vampire Demon
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Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Sakashima the Impostor (1232 - Non-Foil)
Secret Lair
(R)
Collector #: 1232
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it’s legendary in addition to its other types, and it has “ |
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- NM
- EX
- VG
- G
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Umbris, Fear Manifest (2339 - Confetti Foil)
Secret Lair
(M)
Collector #: 2339
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1/1 Legendary Creature - Nightmare Horror
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Umbis gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror you control enters, target opponent exiles cards from the top of their library until they exile a land. |
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- NM
- EX
- VG
- G
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Blacker Lotus (0869 - Foil)
Secret Lair
(R)
Collector #: 0869
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Artifact
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- NM
- EX
- VG
- G
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Slime Against Humanity (7077 - Foil)
Secret Lair
(R)
Collector #: 7077
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Sorcery
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Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity. |
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- NM
- EX
- VG
- G
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Wrenn and Six (0015 - Secret Lair Prize - Non-Foil)
Secret Lair
(M)
Collector #: 0015
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Legendary Planeswalker - Wrenn
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[+1]: Return up to one target land card from your graveyard to your hand. [-1]: Wrenn and Six deals 1 damage to any target. [-7]: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." |3| |
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- NM
- EX
- VG
- G
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Najeela, the Blade-Blossom (1032 - Archaeon the Everchosen - Foil)
Secret Lair
(M)
Collector #: 1032
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3/2 Legendary Creature - Human Warrior
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Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. |
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- NM
- EX
- VG
- G
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Syr Konrad, the Grim (1297 - Foil)
Secret Lair
(R)
Collector #: 1297
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5/4 Legendary Creature - Human Knight
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Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Teferi's Protection (164 - Foil)
Secret Lair
(R)
Collector #: 164
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Bruvac the Grandiloquent (2181 - Eddie the Judge - Non-Foil)
Secret Lair
(M)
Collector #: 2181
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1/4 Legendary Creature - Human Advisor
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| If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Goreclaw, Terror of Qal Sisma (1229 - Foil)
Secret Lair
(R)
Collector #: 1229
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4/3 Legendary Creature - Bear
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Creature spells you cast with power 4 or greater cost Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Innkeeper's Talent (0045 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0045
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Enchantment - Class
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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- NM
- EX
- VG
- G
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Nezahal, Primal Tide (1268 - Halo Foil)
Secret Lair
(R)
Collector #: 1268
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7/7 Legendary Creature - Elder Dinosaur
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Nezahal, Primal Tide can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Plaguecrafter (1116 - Foil Etched)
Secret Lair
(R)
Collector #: 1116
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3/2 Creature - Human Shaman
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| When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can’t discards a card. | |
- NM
- EX
- VG
- G
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Force of Vigor (2304 - Non-Foil)
Secret Lair
(R)
Collector #: 2304
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Instant
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If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments. |
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- NM
- EX
- VG
- G
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Karmic Guide (1911 - Non-Foil)
Secret Lair
(R)
Collector #: 1911
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When this creature enters, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Taurean Mauler (1899 - Foil)
Secret Lair
(R)
Collector #: 1899
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
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Bloodline Keeper (1210 - Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 1210
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3/3 Creature - Vampire
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Flying -----Transform----- Lord of Lineage Creature - Vampire Flying Other Vampire creatures you control get +2/+2. 5/5 |
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- NM
- EX
- VG
- G
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Elvish Mystic (0805 - Foil)
Secret Lair
(R)
Collector #: 0805
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Spellseeker (1165 - Foil)
Secret Lair
(R)
Collector #: 1165
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1/1 Creature - Human Wizard
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| When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Relentless Rats (0755 - Foil)
Secret Lair
(R)
Collector #: 0755
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Swamp (0033 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0033
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Snow-Covered Island (1474 - Foil)
Secret Lair
(R)
Collector #: 1474
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Isolated Chapel (0739 - Foil)
Secret Lair
(R)
Collector #: 0739
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Land
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Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. |
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- NM
- EX
- VG
- G
726 - 750 of 4136 results