MTG / Secret Lair
726 - 750 of 4136 results
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Razaketh, the Foulblooded (163 - Foil Etched)
Secret Lair
(M)
Collector #: 163
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8/8 Legendary Creature - Demon
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Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Crypt Ghast (0169 - Non-Foil)
Secret Lair
(R)
Collector #: 0169
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2/2 Creature - Spirit
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Extort (Whenever you cast a spell, you may pay Whenever you tap a Swamp for mana, add an additional |
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- NM
- EX
- VG
- G
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Queen Marchesa (1559 - Amunet, Tyrants' End - Foil)
Secret Lair
(M)
Collector #: 1559
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. |
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- NM
- EX
- VG
- G
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Scute Swarm (7048 - Non-Foil)
Secret Lair
(R)
Collector #: 7048
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1/1 Creature - Insect
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| Landfall - Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead. | |
- NM
- EX
- VG
- G
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Sheoldred, Whispering One (211 - Phyrexian - Foil)
Secret Lair
(M)
Collector #: 211
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6/6 Legendary Creature - Phyrexian Praetor
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Swampwalk At the beginning of your upkeep, return target creature from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Zur the Enchanter (726 - Post the Enchanter - Foil)
Secret Lair
(R)
Collector #: 726
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1/4 Legendary Creature - Human Wizard
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Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Fauna Shaman (0041 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0041
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2/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Heliod, Sun-Crowned (2165 - Dwight Schrute, Hay King - Foil)
Secret Lair
(M)
Collector #: 2165
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. |
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- NM
- EX
- VG
- G
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Higure, the Still Wind (1267 - Halo Foil)
Secret Lair
(R)
Collector #: 1267
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3/4 Legendary Creature - Human Ninja
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Ninjutsu Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. |
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- NM
- EX
- VG
- G
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Bruna, the Fading Light (1388 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1388
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5/7 Legendary Creature - Angel Horror
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When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade) -----Meld----- Brisela, Voice of Nightmares Legendary Creature - Eldrazi Angel Flying, first strike, vigilance, lifelink Your opponents can't cast spells with converted mana cost 3 or less. 9/10 |
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- NM
- EX
- VG
- G
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Rashel, Fist of Torm (SLX-0024)
Secret Lair
(R)
Collector #: 0024
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2/4 Legendary Creature - Human Knight
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Double strike Auras you control have exalted. (Whenever a creature you control attacks, alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) |
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- NM
- EX
- VG
- G
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Blade of Selves (1864 - Clive's Invictus Blade - Foil)
Secret Lair
(R)
Collector #: 1864
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Artifact - Equipment
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Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at the end of combat.) Equip |
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- NM
- EX
- VG
- G
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Forest (0892 - Foil)
Secret Lair
(R)
Collector #: 0892
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Lightning Greaves (Deadpool - Pool Party Foil)
Secret Lair
(U)
Collector #: 0009
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Umbris, Fear Manifest (2339 - Confetti Foil)
Secret Lair
(M)
Collector #: 2339
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1/1 Legendary Creature - Nightmare Horror
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Umbis gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror you control enters, target opponent exiles cards from the top of their library until they exile a land. |
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- NM
- EX
- VG
- G
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Underworld Breach (2040 - Foil)
Secret Lair
(R)
Collector #: 2040
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Enchantment
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Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment. |
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- NM
- EX
- VG
- G
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Swords to Plowshares (0020 - Non-Foil)
Secret Lair
(R)
Collector #: 0020
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Blacker Lotus (0869 - Foil)
Secret Lair
(R)
Collector #: 0869
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Artifact
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- NM
- EX
- VG
- G
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Slime Against Humanity (7077 - Foil)
Secret Lair
(R)
Collector #: 7077
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Sorcery
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Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity. |
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- NM
- EX
- VG
- G
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Wrenn and Six (0015 - Secret Lair Prize - Non-Foil)
Secret Lair
(M)
Collector #: 0015
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Legendary Planeswalker - Wrenn
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[+1]: Return up to one target land card from your graveyard to your hand. [-1]: Wrenn and Six deals 1 damage to any target. [-7]: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." |3| |
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- NM
- EX
- VG
- G
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Astarion, the Decadent (1797 - Foil)
Secret Lair
(R)
Collector #: 1797
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4/4 Legendary Creature - Vampire Elf Rogue
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Deathtouch, lifelink At the beginning of your end step, choose one -
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- NM
- EX
- VG
- G
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Reconnaissance (1575 - Foil)
Secret Lair
(R)
Collector #: 1575
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Enchantment
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- NM
- EX
- VG
- G
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World at War (2208 - Battle of Olympus - Foil)
Secret Lair
(R)
Collector #: 2208
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Sorcery
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After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Goblin Matron (1312 - Non-Foil)
Secret Lair
(R)
Collector #: 1312
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1/1 Creature - Goblin
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| When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Swamp (0033 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0033
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Basic Land - Swamp
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- NM
- EX
- VG
- G
726 - 750 of 4136 results