MTG / Secret Lair
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Anointed Procession (1511 - Foil)
Secret Lair
(R)
Collector #: 1511
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Enchantment
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| If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | |
- NM
- EX
- VG
- G
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Deadly Rollick (1754 - Non-Foil)
Secret Lair
(R)
Collector #: 1754
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Exile target creature. |
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- NM
- EX
- VG
- G
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Super State (2081 - Non-Foil)
Secret Lair
(M)
Collector #: 2081
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Legendary Enchantment - Aura
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Enchant creature you control Enchanted creature has base power and toughness 9/9 and has flying, first strike, trample, and haste. Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to each other opponent. |
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- NM
- EX
- VG
- G
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Lotus Petal (7034 - Chaos Emerald - Foil)
Secret Lair
(M)
Collector #: 7034
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Artifact
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- NM
- EX
- VG
- G
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Sliver Legion (1310 - Foil)
Secret Lair
(M)
Collector #: 1310
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7/7 Legendary Creature - Sliver
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| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
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Sol Ring (1512 - Foil)
Secret Lair
(R)
Collector #: 1512
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Artifact
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- NM
- EX
- VG
- G
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Knuckles the Echidna (2082 - Foil)
Secret Lair
(M)
Collector #: 2082
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2/4 Legendary Creature - Echidna Warrior
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Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter - At the beginning of your upkeep, if you control thirty or more artifacts, you win the game. |
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- NM
- EX
- VG
- G
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Myrel, Shield of Argive (0040 - Halo Foil)
Secret Lair
(R)
Collector #: 0040
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3/4 Legendary Creature - Human Soldier
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During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantment. Whenever Myrel, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. |
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- NM
- EX
- VG
- G
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Mana Confluence (1012 - Foil)
Secret Lair
(R)
Collector #: 1012
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Land
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- NM
- EX
- VG
- G
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Sol Ring (0019 - Non-Foil)
Secret Lair
(R)
Collector #: 0019
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Artifact
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- NM
- EX
- VG
- G
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Rick, Steadfast Leader (143 - Foil)
Secret Lair
(M)
Collector #: 143
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3/4 Legendary Creature - Human Soldier
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As Rick enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. |
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- NM
- EX
- VG
- G
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Phyrexian Altar (0016 - Foil)
Secret Lair
(R)
Collector #: 0016
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Artifact
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| Sacrifice a creature: Add one mana of any color. | |
- NM
- EX
- VG
- G
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Commander's Plate (01339 - Foil)
Secret Lair
(M)
Collector #: 1339
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Artifact - Equipment
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Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander Equip |
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- NM
- EX
- VG
- G
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Sol Ring (1604 - Foil)
Secret Lair
(R)
Collector #: 1604
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Artifact
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- NM
- EX
- VG
- G
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Teferi's Protection (1691 - Foil)
Secret Lair
(R)
Collector #: 1691
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Deflecting Swat (1552 - Foil)
Secret Lair
(R)
Collector #: 1552
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability. |
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- NM
- EX
- VG
- G
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Command Tower (1496 - Galaxy Foil)
Secret Lair
(R)
Collector #: 1496
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Land
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- NM
- EX
- VG
- G
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Myrel, Shield of Argive (0013 - Non-Foil)
Secret Lair
(R)
Collector #: 0013
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3/4 Legendary Creature - Human Soldier
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During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantment. Whenever Myrel, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. |
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (1867 - Tidus's Brotherhood Sword - Non-Foil)
Secret Lair
(M)
Collector #: 1867
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
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Wolverine, Best There Is (1737 - Foil)
Secret Lair
(M)
Collector #: 1737
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2/2 Legendary Creature - Mutant Berserker Hero
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Unrivaled Lethality - Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him. |
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- NM
- EX
- VG
- G
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Fatal Push (0003 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0003
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Nexus of Fate (0027 - Secret Lair Prize - Foil)
Secret Lair
(M)
Collector #: 0027
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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The Ur-Dragon (011 - Foil)
Secret Lair
(M)
Collector #: 011
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10/10 Legendary Creature - Dragon Avatar
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Eminence - As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Knuckles the Echidna (2082 - Non-Foil)
Secret Lair
(M)
Collector #: 2082
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2/4 Legendary Creature - Echidna Warrior
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Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter - At the beginning of your upkeep, if you control thirty or more artifacts, you win the game. |
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- NM
- EX
- VG
- G
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Echo of Eons (0821 - Foil)
Secret Lair
(R)
Collector #: 0821
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Sorcery
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Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback |
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- NM
- EX
- VG
- G
51 - 75 of 4136 results