MTG / Secret Lair
51 - 75 of 4136 results
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Mana Confluence (1012 - Foil)
Secret Lair
(R)
Collector #: 1012
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Land
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- NM
- EX
- VG
- G
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Teferi's Protection (1691 - Foil)
Secret Lair
(R)
Collector #: 1691
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Rick, Steadfast Leader (143 - Foil)
Secret Lair
(M)
Collector #: 143
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3/4 Legendary Creature - Human Soldier
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As Rick enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. |
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- NM
- EX
- VG
- G
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Swords to Plowshares (364 - Foil Etched)
Secret Lair
(R)
Collector #: 364
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Sol Ring (1512 - Foil)
Secret Lair
(R)
Collector #: 1512
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Artifact
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- NM
- EX
- VG
- G
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Blightsteel Colossus (2223 - FAS-BOR7 Horus - Non-Foil)
Secret Lair
(M)
Collector #: 2223
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11/11 Artifact Creature - Phyrexian Golem
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Trample, infect, indestructible If FAS-BOR7 Horus would be put into a graveyard from anywhere, reveal FAS-BOR7 Horus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Phyrexian Altar (0016 - Foil)
Secret Lair
(R)
Collector #: 0016
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Artifact
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| Sacrifice a creature: Add one mana of any color. | |
- NM
- EX
- VG
- G
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Greymond, Avacyn's Stalwart
Secret Lair
(M)
Collector #: 0018
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3/4 Legendary Creature - Human Soldier
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As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. |
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- NM
- EX
- VG
- G
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Sigarda's Aid (0731 - Foil)
Secret Lair
(R)
Collector #: 0731
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Enchantment
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You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. |
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- NM
- EX
- VG
- G
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Purphoros, God of the Forge (077 - Foil)
Secret Lair
(M)
Collector #: 077
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red is less than five, Purphoros isn’t a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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Knuckles the Echidna (2082 - Non-Foil)
Secret Lair
(M)
Collector #: 2082
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2/4 Legendary Creature - Echidna Warrior
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Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter - At the beginning of your upkeep, if you control thirty or more artifacts, you win the game. |
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- NM
- EX
- VG
- G
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Commander's Plate (01339 - Foil)
Secret Lair
(M)
Collector #: 1339
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Artifact - Equipment
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Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander Equip |
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- NM
- EX
- VG
- G
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Umezawa's Jitte (1865 - Cloud's Buster Sword - Foil)
Secret Lair
(R)
Collector #: 1865
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charge counters on Cloud's Buster Sword. Remove a charge counter from Cloud's Buster Sword: Choose one -
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- NM
- EX
- VG
- G
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Fatal Push (0003 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0003
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Knuckles the Echidna (2082 - Foil)
Secret Lair
(M)
Collector #: 2082
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2/4 Legendary Creature - Echidna Warrior
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Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter - At the beginning of your upkeep, if you control thirty or more artifacts, you win the game. |
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- NM
- EX
- VG
- G
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Deadpool, Trading Card (1753 - Foil)
Secret Lair
(M)
Collector #: 1753
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5/3 Legendary Creature - Mutant Mercenary Hero
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As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. |
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- NM
- EX
- VG
- G
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Nexus of Fate (0027 - Secret Lair Prize - Foil)
Secret Lair
(M)
Collector #: 0027
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Wolverine, Best There Is (1737 - Foil)
Secret Lair
(M)
Collector #: 1737
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2/2 Legendary Creature - Mutant Berserker Hero
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Unrivaled Lethality - Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him. |
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- NM
- EX
- VG
- G
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Wasteland (0023 - Non-Foil)
Secret Lair
(R)
Collector #: 0023
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Land
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- NM
- EX
- VG
- G
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Kodama's Reach (371 - Foil)
Secret Lair
(R)
Collector #: 371
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Sol Ring (0019 - Non-Foil)
Secret Lair
(R)
Collector #: 0019
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Artifact
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- NM
- EX
- VG
- G
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Sol Ring (1604 - Foil)
Secret Lair
(R)
Collector #: 1604
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Artifact
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- NM
- EX
- VG
- G
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Myrel, Shield of Argive (0040 - Halo Foil)
Secret Lair
(R)
Collector #: 0040
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3/4 Legendary Creature - Human Soldier
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During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantment. Whenever Myrel, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. |
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- NM
- EX
- VG
- G
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Deadpool, Trading Card (7129 - Pool Party Foil)
Secret Lair
(M)
Collector #: 7129
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5/3 Legendary Creature - Mutant Mercenary Hero
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As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. |
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- NM
- EX
- VG
- G
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Akroma's Memorial (1527 - Foil)
Secret Lair
(M)
Collector #: 1527
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Legendary Artifact
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| Creatures you control have flying, first strike, vigilance, trample, haste and protection from black and from red. | |
- NM
- EX
- VG
- G
51 - 75 of 4136 results