MTG / Secret Lair
51 - 75 of 4136 results
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Thassa's Oracle (1280 - Foil)
Secret Lair
(R)
Collector #: 1280
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1/3 Creature - Merfolk Wizard
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| When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. | |
- NM
- EX
- VG
- G
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Sol Ring (1512 - Foil)
Secret Lair
(R)
Collector #: 1512
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Artifact
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- NM
- EX
- VG
- G
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Mana Confluence (1012 - Foil)
Secret Lair
(R)
Collector #: 1012
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Land
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- NM
- EX
- VG
- G
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Teferi's Protection (1691 - Foil)
Secret Lair
(R)
Collector #: 1691
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Rick, Steadfast Leader (143 - Foil)
Secret Lair
(M)
Collector #: 143
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3/4 Legendary Creature - Human Soldier
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As Rick enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. |
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- NM
- EX
- VG
- G
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Purphoros, God of the Forge (077 - Foil)
Secret Lair
(M)
Collector #: 077
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red is less than five, Purphoros isn’t a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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Blightsteel Colossus (2223 - FAS-BOR7 Horus - Non-Foil)
Secret Lair
(M)
Collector #: 2223
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11/11 Artifact Creature - Phyrexian Golem
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Trample, infect, indestructible If FAS-BOR7 Horus would be put into a graveyard from anywhere, reveal FAS-BOR7 Horus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Sol Ring (0019 - Non-Foil)
Secret Lair
(R)
Collector #: 0019
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Artifact
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- NM
- EX
- VG
- G
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Phyrexian Altar (0016 - Foil)
Secret Lair
(R)
Collector #: 0016
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Artifact
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| Sacrifice a creature: Add one mana of any color. | |
- NM
- EX
- VG
- G
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Knuckles the Echidna (2082 - Non-Foil)
Secret Lair
(M)
Collector #: 2082
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2/4 Legendary Creature - Echidna Warrior
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Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter - At the beginning of your upkeep, if you control thirty or more artifacts, you win the game. |
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- NM
- EX
- VG
- G
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Deflecting Swat (1552 - Non-Foil)
Secret Lair
(R)
Collector #: 1552
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability. |
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- NM
- EX
- VG
- G
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Commander's Plate (01339 - Foil)
Secret Lair
(M)
Collector #: 1339
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Artifact - Equipment
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Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander Equip |
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- NM
- EX
- VG
- G
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Greymond, Avacyn's Stalwart
Secret Lair
(M)
Collector #: 0018
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3/4 Legendary Creature - Human Soldier
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As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. |
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- NM
- EX
- VG
- G
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Umezawa's Jitte (1865 - Cloud's Buster Sword - Foil)
Secret Lair
(R)
Collector #: 1865
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charge counters on Cloud's Buster Sword. Remove a charge counter from Cloud's Buster Sword: Choose one -
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- NM
- EX
- VG
- G
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Teferi's Protection (1691 - Non-Foil)
Secret Lair
(R)
Collector #: 1691
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Knuckles the Echidna (2082 - Foil)
Secret Lair
(M)
Collector #: 2082
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2/4 Legendary Creature - Echidna Warrior
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Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter - At the beginning of your upkeep, if you control thirty or more artifacts, you win the game. |
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler (2053 - Raised Foil)
Secret Lair
(R)
Collector #: 2053
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Swords to Plowshares (364 - Foil Etched)
Secret Lair
(R)
Collector #: 364
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Fatal Push (0003 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0003
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Nexus of Fate (0027 - Secret Lair Prize - Foil)
Secret Lair
(M)
Collector #: 0027
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Consecrated Sphinx (1657 - Non-Foil)
Secret Lair
(M)
Collector #: 1657
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
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Kodama's Reach (371 - Foil)
Secret Lair
(R)
Collector #: 371
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Sol Ring (1604 - Foil)
Secret Lair
(R)
Collector #: 1604
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Artifact
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- NM
- EX
- VG
- G
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Myrel, Shield of Argive (0040 - Halo Foil)
Secret Lair
(R)
Collector #: 0040
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3/4 Legendary Creature - Human Soldier
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During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantment. Whenever Myrel, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. |
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- NM
- EX
- VG
- G
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Blightsteel Colossus (2223 - FAS-BOR7 Horus - Foil)
Secret Lair
(M)
Collector #: 2223
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11/11 Artifact Creature - Phyrexian Golem
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Trample, infect, indestructible If FAS-BOR7 Horus would be put into a graveyard from anywhere, reveal FAS-BOR7 Horus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
51 - 75 of 4136 results