MTG / Secret Lair
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Sigarda's Aid (0731 - Foil)
Secret Lair
(R)
Collector #: 0731
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Enchantment
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You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. |
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- NM
- EX
- VG
- G
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Heroic Intervention (1872 - Aerith's Curaga Magic - Foil)
Secret Lair
(R)
Collector #: 1872
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Anointed Procession (1511 - Foil)
Secret Lair
(R)
Collector #: 1511
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Enchantment
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| If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. | |
- NM
- EX
- VG
- G
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Super State (2081 - Non-Foil)
Secret Lair
(M)
Collector #: 2081
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Legendary Enchantment - Aura
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Enchant creature you control Enchanted creature has base power and toughness 9/9 and has flying, first strike, trample, and haste. Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to each other opponent. |
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- NM
- EX
- VG
- G
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Sliver Legion (1310 - Foil)
Secret Lair
(M)
Collector #: 1310
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7/7 Legendary Creature - Sliver
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| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
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Deadly Rollick (1754 - Non-Foil)
Secret Lair
(R)
Collector #: 1754
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Exile target creature. |
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- NM
- EX
- VG
- G
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Sol Ring (1512 - Foil)
Secret Lair
(R)
Collector #: 1512
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Artifact
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- NM
- EX
- VG
- G
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Commander's Plate (1733 - Non-Foil)
Secret Lair
(M)
Collector #: 1733
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Artifact - Equipment
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Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander Equip |
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- NM
- EX
- VG
- G
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Myrel, Shield of Argive (0040 - Halo Foil)
Secret Lair
(R)
Collector #: 0040
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3/4 Legendary Creature - Human Soldier
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During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantment. Whenever Myrel, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. |
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- NM
- EX
- VG
- G
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Sol Ring (0019 - Non-Foil)
Secret Lair
(R)
Collector #: 0019
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Artifact
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- NM
- EX
- VG
- G
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Knuckles the Echidna (2082 - Foil)
Secret Lair
(M)
Collector #: 2082
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2/4 Legendary Creature - Echidna Warrior
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Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter - At the beginning of your upkeep, if you control thirty or more artifacts, you win the game. |
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- NM
- EX
- VG
- G
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Sol Ring (1604 - Foil)
Secret Lair
(R)
Collector #: 1604
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Artifact
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- NM
- EX
- VG
- G
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The Ur-Dragon (011 - Foil)
Secret Lair
(M)
Collector #: 011
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10/10 Legendary Creature - Dragon Avatar
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Eminence - As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Rick, Steadfast Leader (143 - Foil)
Secret Lair
(M)
Collector #: 143
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3/4 Legendary Creature - Human Soldier
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As Rick enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. |
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- NM
- EX
- VG
- G
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Myrel, Shield of Argive (0013 - Non-Foil)
Secret Lair
(R)
Collector #: 0013
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3/4 Legendary Creature - Human Soldier
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During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantment. Whenever Myrel, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. |
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- NM
- EX
- VG
- G
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Fatal Push (0003 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0003
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Nexus of Fate (0027 - Secret Lair Prize - Foil)
Secret Lair
(M)
Collector #: 0027
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Jeska's Will (1744 - Storm's Will - Non-Foil)
Secret Lair
(R)
Collector #: 1744
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Sorcery
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Choose one. If you control a commander as you cast this spell, you may choose both.
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- NM
- EX
- VG
- G
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Sword of Truth and Justice (1867 - Tidus's Brotherhood Sword - Non-Foil)
Secret Lair
(M)
Collector #: 1867
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
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- NM
- EX
- VG
- G
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Knuckles the Echidna (2082 - Non-Foil)
Secret Lair
(M)
Collector #: 2082
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2/4 Legendary Creature - Echidna Warrior
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Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter - At the beginning of your upkeep, if you control thirty or more artifacts, you win the game. |
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- NM
- EX
- VG
- G
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Commander's Plate (01339 - Foil)
Secret Lair
(M)
Collector #: 1339
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Artifact - Equipment
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Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander Equip |
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- NM
- EX
- VG
- G
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Demonic Tutor (1856 - Foil)
Secret Lair
(M)
Collector #: 1856
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Sorcery
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| Search your library for a card, put that card into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Command Tower (1496 - Galaxy Foil)
Secret Lair
(R)
Collector #: 1496
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Land
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- NM
- EX
- VG
- G
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Phyrexian Altar (0016 - Foil)
Secret Lair
(R)
Collector #: 0016
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Artifact
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| Sacrifice a creature: Add one mana of any color. | |
- NM
- EX
- VG
- G
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Mana Confluence (1012 - Foil)
Secret Lair
(R)
Collector #: 1012
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Land
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- NM
- EX
- VG
- G
51 - 75 of 4137 results