MTG / Secret Lair
701 - 725 of 4137 results
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Hedron Crab (1430 - Foil)
Secret Lair
(R)
Collector #: 1430
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0/2 Creature - Crab
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| Landfall - Whenever a land you control enters, target player mills three cards. | |
- NM
- EX
- VG
- G
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Temple Garden (127 - Non-Foil)
Secret Lair
(R)
Collector #: 127
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Land - Forest Plains
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| As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Command Tower (7030 - Master Emerald Shrine - Foil)
Secret Lair
(R)
Collector #: 7030
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Land
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- NM
- EX
- VG
- G
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Dragonborn Champion (2498 - Foil)
Secret Lair
(R)
Collector #: 2498
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5/3 Creature - Dragon Warrior
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Trample Whenever a source you control deals 5 or more damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Brimaz, King of Oreskos (497 - Foil)
Secret Lair
(M)
Collector #: 497
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3/4 Legendary Creature - Cat Soldier
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Vigilance Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature. |
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- NM
- EX
- VG
- G
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Final Fortune (1956 - Non-Foil)
Secret Lair
(R)
Collector #: 1956
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Instant
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Nylea, God of the Hunt (080 - Foil)
Secret Lair
(M)
Collector #: 080
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6/6 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. Other creatures you control have trample. |
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- NM
- EX
- VG
- G
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Snow-Covered Forest (1477 - Non-Foil)
Secret Lair
(R)
Collector #: 1477
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Basic Snow Land - Forest
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- NM
- EX
- VG
- G
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Vandalblast (1757 - Foil)
Secret Lair
(R)
Collector #: 1757
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Sorcery
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Destroy target artifact you don't control. Overload |
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- NM
- EX
- VG
- G
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Mountain (418 - Foil)
Secret Lair
(R)
Collector #: 418
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Reckless Endeavor (2177 - Foil)
Secret Lair
(R)
Collector #: 2177
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Sorcery
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| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
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Reliquary Tower (7104 - Foil)
Secret Lair
(R)
Collector #: 7104
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Tuvasa the Sunlit (1328 - Foil)
Secret Lair
(M)
Collector #: 1328
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1/1 Legendary Creature - Merfolk Shaman
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Tusava the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. |
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- NM
- EX
- VG
- G
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Clever Impersonator (1429 - Foil)
Secret Lair
(M)
Collector #: 1429
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0/0 Creature - Shapeshifter
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| You may have this creature enter as a copy of any nonland permanent on the battlefield. | |
- NM
- EX
- VG
- G
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Demonic Consultation (1127 - Foil)
Secret Lair
(R)
Collector #: 1127
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Instant
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| Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
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Tendershoot Dryad (1902 - Foil)
Secret Lair
(R)
Collector #: 1902
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2/2 Creature - Dryad
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. |
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- NM
- EX
- VG
- G
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Blade of Selves (1864 - Clive's Invictus Blade - Foil)
Secret Lair
(R)
Collector #: 1864
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Artifact - Equipment
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Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at the end of combat.) Equip |
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- NM
- EX
- VG
- G
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Sliver Legion (1149 - Foil)
Secret Lair
(M)
Collector #: 1149
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7/7 Legendary Creature - Sliver
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| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
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Spellseeker (1165 - Foil)
Secret Lair
(R)
Collector #: 1165
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1/1 Creature - Human Wizard
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| When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Dark Petition (2525 - Foil)
Secret Lair
(R)
Collector #: 2525
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Sorcery
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Search your library for a card, put that card into your hand, then shuffle. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, add |
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- NM
- EX
- VG
- G
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Forest (2513 - Foil)
Secret Lair
(R)
Collector #: 2513
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Slime Against Humanity (7077 - Foil)
Secret Lair
(R)
Collector #: 7077
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Sorcery
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Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity. |
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- NM
- EX
- VG
- G
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Gemhide Sliver (648 - Foil)
Secret Lair
(R)
Collector #: 648
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1/1 Creature - Sliver
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All Slivers have " |
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- NM
- EX
- VG
- G
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Relentless Rats (0755 - Foil)
Secret Lair
(R)
Collector #: 0755
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Torment of Hailfire (2287 - Non-Foil)
Secret Lair
(R)
Collector #: 2287
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Sorcery
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| Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
701 - 725 of 4137 results