MTG / Secret Lair
676 - 700 of 4137 results
Refine search:
|
Polyraptor (1391 - Indominus Rex - Foil)
Secret Lair
(M)
Collector #: 1391
|
5/5 Creature - Dinosaur
|
| Enrage - Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor. | |
- NM
- EX
- VG
- G
|
Sliver Legion (1150 - Non-Foil)
Secret Lair
(M)
Collector #: 1150
|
7/7 Legendary Creature - Sliver
|
| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
|
Sword of Truth and Justice (1096 - Foil)
Secret Lair
(M)
Collector #: 1096
|
Artifact - Equipment
|
|
Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. Equip |
|
- NM
- EX
- VG
- G
|
Greensleeves, Maro-Sorcerer (2193 - Non-Foil)
Secret Lair
(M)
Collector #: 2193
|
*/* Legendary Creature - Elemental Sorcerer
|
|
Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall - Whenever a land you control enters, create a 3/3 green Badger creature token. |
|
- NM
- EX
- VG
- G
|
The Ghoul, Gunslinger (2448 - Non-Foil)
Secret Lair
(M)
Collector #: 2448
|
2/3 Legendary Creature - Zombie Mutant Rogue
|
|
First strike Whenever The Ghoul or another nontoken Zombie or Mutant you control dies, target player gets two rad counters. If that player is you, create a Treasure token. |
|
- NM
- EX
- VG
- G
|
Veil of Summer (1024 - Non-Foil)
Secret Lair
(R)
Collector #: 1024
|
Instant
|
| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
|
Patchwork Banner (2466 - Foil)
Secret Lair
(R)
Collector #: 2466
|
Artifact
|
|
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. |
|
- NM
- EX
- VG
- G
|
Sliver Legion (1149 - Foil)
Secret Lair
(M)
Collector #: 1149
|
7/7 Legendary Creature - Sliver
|
| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
|
Dark Petition (2525 - Foil)
Secret Lair
(R)
Collector #: 2525
|
Sorcery
|
|
Search your library for a card, put that card into your hand, then shuffle. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, add |
|
- NM
- EX
- VG
- G
|
Atla Palani, Nest Tender (1397 - Dr. Ian Malcolm - Foil)
Secret Lair
(M)
Collector #: 1397
|
2/3 Legendary Creature - Human Shaman
|
|
Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
|
- NM
- EX
- VG
- G
|
Exotic Orchard (1231 - Foil)
Secret Lair
(R)
Collector #: 1231
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Krenko, Tin Street Kingpin (1027 - Makari the Lucky Grot - Non-Foil)
Secret Lair
(R)
Collector #: 1027
|
1/2 Legendary Creature - Goblin
|
| Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | |
- NM
- EX
- VG
- G
|
Rakdos Signet (289 - Foil Etched)
Secret Lair
(R)
Collector #: 289
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Bear Umbra (1723 - Foil)
Secret Lair
(R)
Collector #: 1723
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Umbra armor |
|
- NM
- EX
- VG
- G
|
Jace, Wielder of Mysteries (1576 - Foil)
Secret Lair
(R)
Collector #: 1576
|
Legendary Planeswalker - Jace
|
|
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
|
- NM
- EX
- VG
- G
|
Razaketh, the Foulblooded (163 - Foil Etched)
Secret Lair
(M)
Collector #: 163
|
8/8 Legendary Creature - Demon
|
|
Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library. |
|
- NM
- EX
- VG
- G
|
Mother of Runes (297 - Non-Foil)
Secret Lair
(R)
Collector #: 297
|
1/1 Creature - Human Cleric
|
|
|
|
- NM
- EX
- VG
- G
|
Scute Swarm (7048 - Foil)
Secret Lair
(R)
Collector #: 7048
|
1/1 Creature - Insect
|
| Landfall - Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead. | |
- NM
- EX
- VG
- G
|
Island (064 - Japanese - Foil)
Secret Lair
(R)
Collector #: 064
|
Basic Land - Island
|
- NM
- EX
- VG
- G
|
Primeval Titan (221 - Non-Foil)
Secret Lair
(M)
Collector #: 221
|
6/6 Creature - Giant
|
|
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. |
|
- NM
- EX
- VG
- G
|
Tortured Existence (2507 - Non-Foil)
Secret Lair
(R)
Collector #: 2507
|
Enchantment
|
|
|
|
- NM
- EX
- VG
- G
|
Scheming Symmetry (1997 - Non-Foil)
Secret Lair
(R)
Collector #: 1997
|
Sorcery
|
| Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top. | |
- NM
- EX
- VG
- G
|
Sol Ring (2467 - Foil)
Secret Lair
(R)
Collector #: 2467
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Command Tower (1666 - Non-Foil)
Secret Lair
(R)
Collector #: 1666
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Relentless Rats (0755 - Foil)
Secret Lair
(R)
Collector #: 0755
|
2/2 Creature - Rat
|
|
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
|
- NM
- EX
- VG
- G
676 - 700 of 4137 results