MTG / Secret Lair
676 - 700 of 4136 results
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Arcane Signet (1492 - Non-Foil)
Secret Lair
(R)
Collector #: 1492
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Artifact
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- NM
- EX
- VG
- G
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Yarok, the Desecrated (0052 - Halo Foil)
Secret Lair
(M)
Collector #: 0052
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3/5 Legendary Creature - Elemental Horror
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Deathtouch, lifelink If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Felidar Guardian (1487 - Non-Foil)
Secret Lair
(R)
Collector #: 1487
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1/4 Creature - Cat Beast
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| When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner’s control. | |
- NM
- EX
- VG
- G
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Final Fortune (1956 - Non-Foil)
Secret Lair
(R)
Collector #: 1956
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Instant
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Reassembling Skeleton (1406 - Foil)
Secret Lair
(R)
Collector #: 1406
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1/1 Creature - Skeleton Warrior
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- NM
- EX
- VG
- G
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Crop Rotation (0003 - Foil)
Secret Lair
(R)
Collector #: 0003
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Reliquary Tower (7104 - Non-Foil)
Secret Lair
(R)
Collector #: 7104
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Open the Armory (2089 - Foil)
Secret Lair
(R)
Collector #: 2089
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Dark Ritual (2001 - Non-Foil)
Secret Lair
(R)
Collector #: 2001
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Instant
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Add |
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- NM
- EX
- VG
- G
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Scheming Symmetry (1997 - Non-Foil)
Secret Lair
(R)
Collector #: 1997
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Sorcery
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| Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top. | |
- NM
- EX
- VG
- G
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Eiganjo Castle (2230 - Castle Shimura - Non-Foil)
Secret Lair
(R)
Collector #: 2230
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Legendary Land
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- NM
- EX
- VG
- G
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Archangel Avacyn (1156 - Foil)
Secret Lair
(M)
Collector #: 1156
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4/4 Legendary Creature - Angel
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Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creature you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. ----Transform---- Avacyn, the Purifier Legendary Creature - Angel 6/5 Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent. 6/5 |
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- NM
- EX
- VG
- G
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Lightning Greaves (2062 - Chancla relámpagos - Foil)
Secret Lair
(R)
Collector #: 2062
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Reckless Endeavor (2177 - Foil)
Secret Lair
(R)
Collector #: 2177
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Sorcery
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| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
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Tuvasa the Sunlit (1328 - Foil)
Secret Lair
(M)
Collector #: 1328
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1/1 Legendary Creature - Merfolk Shaman
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Tusava the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. |
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- NM
- EX
- VG
- G
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Chord of Calling (2376 - Foil)
Secret Lair
(R)
Collector #: 2376
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Lightning Greaves (Deadpool - Pool Party Foil)
Secret Lair
(U)
Collector #: 0009
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Assassin's Trophy (139 - Non-Foil)
Secret Lair
(R)
Collector #: 139
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Instant
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| Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. | |
- NM
- EX
- VG
- G
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Damnation (2000 - Foil)
Secret Lair
(R)
Collector #: 2000
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Door of Destinies (1631 - Foil)
Secret Lair
(R)
Collector #: 1631
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Artifact
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As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact. |
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- NM
- EX
- VG
- G
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Font of Mythos (2075 - Foil)
Secret Lair
(R)
Collector #: 2075
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Artifact
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| At the beginning of each player’s draw step, that player draws two additional cards. | |
- NM
- EX
- VG
- G
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Reflecting Pool (1535 - Non-Foil)
Secret Lair
(R)
Collector #: 1535
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Land
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- NM
- EX
- VG
- G
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Command Tower (1666 - Non-Foil)
Secret Lair
(R)
Collector #: 1666
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Land
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- NM
- EX
- VG
- G
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Mountain (2418 - Foil)
Secret Lair
(R)
Collector #: 2418
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Goblin Recruiter (1313 - Foil)
Secret Lair
(R)
Collector #: 1313
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1/1 Creature - Goblin
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| When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order. | |
- NM
- EX
- VG
- G
676 - 700 of 4136 results