MTG / Secret Lair
676 - 700 of 4136 results
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Colossus Hammer (1866 - Gaia's Dark Hammer - Foil)
Secret Lair
(R)
Collector #: 1866
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Artifact - Equipment
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Equipped creature gets +10/+10 and loses flying. Equip |
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- NM
- EX
- VG
- G
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Lightning Greaves (2062 - Chancla relámpagos - Foil)
Secret Lair
(R)
Collector #: 2062
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Tuvasa the Sunlit (1328 - Foil)
Secret Lair
(M)
Collector #: 1328
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1/1 Legendary Creature - Merfolk Shaman
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Tusava the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. |
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- NM
- EX
- VG
- G
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Forest (0892 - Foil)
Secret Lair
(R)
Collector #: 0892
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Damnation (2000 - Foil)
Secret Lair
(R)
Collector #: 2000
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Blade of Selves (1570 - Foil)
Secret Lair
(R)
Collector #: 1570
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Artifact - Equipment
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Equipped creature has myriad. Equip |
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- NM
- EX
- VG
- G
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Aggravated Assault (1026 - Non-Foil)
Secret Lair
(R)
Collector #: 1026
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Enchantment
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- NM
- EX
- VG
- G
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Gravecrawler (231 - Non-Foil)
Secret Lair
(R)
Collector #: 231
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2/1 Creature - Zombie
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Gravecrawler can’t block. You may cast Gravecrawler from your graveyard as long as you control a Zombie. |
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- NM
- EX
- VG
- G
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Omnath, Locus of Rage (1256 - Foil)
Secret Lair
(M)
Collector #: 1256
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5/5 Legendary Creature - Elemental
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Landfall -- Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. Whenever Omanth, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Sliver Legion (1149 - Foil)
Secret Lair
(M)
Collector #: 1149
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7/7 Legendary Creature - Sliver
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| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
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Spellseeker (1165 - Foil)
Secret Lair
(R)
Collector #: 1165
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1/1 Creature - Human Wizard
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| When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Time Sieve (1671 - Foil)
Secret Lair
(R)
Collector #: 1671
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Artifact
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- NM
- EX
- VG
- G
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Karametra, God of Harvests (069 - Foil)
Secret Lair
(M)
Collector #: 069
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6/7 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Haunted One (2200 - Non-Foil)
Secret Lair
(M)
Collector #: 2200
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Scheming Symmetry (1997 - Non-Foil)
Secret Lair
(R)
Collector #: 1997
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Sorcery
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| Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top. | |
- NM
- EX
- VG
- G
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Ripples of Potential (2453 - Non-Foil)
Secret Lair
(R)
Collector #: 2453
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Instant
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| Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don’t exist until their controller’s next turn.) | |
- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (2458 - Benny, Platinum Thief - Non-Foil)
Secret Lair
(M)
Collector #: 2458
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Crucible of Worlds (2110 - Non-Foil)
Secret Lair
(M)
Collector #: 2110
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Artifact
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| You may play lands from your graveyard. | |
- NM
- EX
- VG
- G
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Revel in Riches (1830 - Foil)
Secret Lair
(R)
Collector #: 1830
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Enchantment
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Whenever a creature an opponent controls dies, create a Treasure token. (It’s an artifact with “ At the beginning of your upkeep, if you control ten or more Treasures, you win the game. |
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- NM
- EX
- VG
- G
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Shadowborn Apostle (682 - Foil)
Secret Lair
(R)
Collector #: 682
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Talisman of Indulgence (1054 - Non-Foil)
Secret Lair
(R)
Collector #: 1054
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Artifact
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- NM
- EX
- VG
- G
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Hedron Archive (691 - Foil)
Secret Lair
(R)
Collector #: 691
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Artifact
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- NM
- EX
- VG
- G
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Feather, the Redeemed (1602 - Miku, the Renowned - Rainbow Foil)
Secret Lair
(R)
Collector #: 1602
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3/4 Legendary Creature - Angel
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Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Reliquary Tower (7104 - Foil)
Secret Lair
(R)
Collector #: 7104
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Seven Dwarves (0813 - Foil)
Secret Lair
(R)
Collector #: 0813
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
676 - 700 of 4136 results