MTG / Secret Lair
676 - 700 of 4136 results
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Crypt Ghast (0169 - Non-Foil)
Secret Lair
(R)
Collector #: 0169
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2/2 Creature - Spirit
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Extort (Whenever you cast a spell, you may pay Whenever you tap a Swamp for mana, add an additional |
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- NM
- EX
- VG
- G
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Mindcrank (2186 - Non-Foil)
Secret Lair
(R)
Collector #: 2186
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Artifact
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| Whenever an opponent loses life, that player mills that many cards. | |
- NM
- EX
- VG
- G
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Reflecting Pool (1535 - Foil)
Secret Lair
(R)
Collector #: 1535
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Land
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- NM
- EX
- VG
- G
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Scute Swarm (7048 - Non-Foil)
Secret Lair
(R)
Collector #: 7048
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1/1 Creature - Insect
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| Landfall - Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead. | |
- NM
- EX
- VG
- G
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The Scarab God (900 - Non-Foil)
Secret Lair
(S)
Collector #: 900
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5/5 Legendary Creature - God
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At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Approach of the Second Sun (1826 - Foil)
Secret Lair
(R)
Collector #: 1826
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Sorcery
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| If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put this spell into its owner’s library seventh from the top and you gain 7 life. | |
- NM
- EX
- VG
- G
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Tortured Existence (2507 - Non-Foil)
Secret Lair
(R)
Collector #: 2507
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Enchantment
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- NM
- EX
- VG
- G
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Nature's Lore (0867 - Foil)
Secret Lair
(R)
Collector #: 0867
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Sorcery
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| Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Arcane Signet (2464 - Foil)
Secret Lair
(R)
Collector #: 2464
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Artifact
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- NM
- EX
- VG
- G
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Vandalblast (1757 - Foil)
Secret Lair
(R)
Collector #: 1757
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Sorcery
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Destroy target artifact you don't control. Overload |
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- NM
- EX
- VG
- G
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Command Tower (7030 - Master Emerald Shrine - Foil)
Secret Lair
(R)
Collector #: 7030
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Land
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- NM
- EX
- VG
- G
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Bonescythe Sliver (610 - Foil)
Secret Lair
(R)
Collector #: 610
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2/2 Creature - Sliver
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| Sliver creatures you control have double strike. | |
- NM
- EX
- VG
- G
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Rainbow Dash (1540 - Foil)
Secret Lair
(M)
Collector #: 1540
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2/2 Legendary Creature - Pegasus
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Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom - |
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- NM
- EX
- VG
- G
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Yarok, the Desecrated (0052 - Halo Foil)
Secret Lair
(M)
Collector #: 0052
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3/5 Legendary Creature - Elemental Horror
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Deathtouch, lifelink If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Arcane Signet (7065 - Foil)
Secret Lair
(R)
Collector #: 7065
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Artifact
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- NM
- EX
- VG
- G
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Dictate of Erebos (2204 - Ellie's Rage - Foil)
Secret Lair
(R)
Collector #: 2204
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Enchantment
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Flash Whenever a creature you control dies, each opponent sacrifices a creature of their choice. |
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- NM
- EX
- VG
- G
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Beseech the Queen (2484 - Foil)
Secret Lair
(R)
Collector #: 2484
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Sorcery
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| Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, and put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Dog Token // Cat Token (1516 // 1517 - Foil)
Secret Lair
(S)
Collector #: 1516
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1/1 Token Creature - Dog
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Back Cat Token Token Creature - Cat Green 1/1 |
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- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (2458 - Benny, Platinum Thief - Non-Foil)
Secret Lair
(M)
Collector #: 2458
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Junji, the Midnight Sky (0010 - Non-Foil)
Secret Lair
(M)
Collector #: 0010
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5/5 Legendary Creature - Dragon Spirit
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Flying, menace When Junji dies, choose one -
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- NM
- EX
- VG
- G
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Dark Ritual (2001 - Non-Foil)
Secret Lair
(R)
Collector #: 2001
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Instant
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Add |
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- NM
- EX
- VG
- G
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Watery Grave (124 - Non-Foil)
Secret Lair
(R)
Collector #: 124
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Land - Island Swamp
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| As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Rhythm of the Wild (1740 - Foil)
Secret Lair
(R)
Collector #: 1740
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Enchantment
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Creature spells you control can't be countered. Nontoken creatures you control have riot. |
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- NM
- EX
- VG
- G
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Vesuva (0022 - Non-Foil)
Secret Lair
(R)
Collector #: 0022
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Land
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| You may have this land enter tapped as a copy of any land on the battlefield. | |
- NM
- EX
- VG
- G
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Lightning Greaves (2062 - Chancla relámpagos - Foil)
Secret Lair
(R)
Collector #: 2062
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
676 - 700 of 4136 results