MTG / Secret Lair
676 - 700 of 4137 results
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Eiganjo Castle (2230 - Castle Shimura - Non-Foil)
Secret Lair
(R)
Collector #: 2230
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Legendary Land
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- NM
- EX
- VG
- G
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Narset, Parter of Veils (2397 - Foil)
Secret Lair
(R)
Collector #: 2397
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Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
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- NM
- EX
- VG
- G
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Chord of Calling (2376 - Foil)
Secret Lair
(R)
Collector #: 2376
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Command Tower (1666 - Non-Foil)
Secret Lair
(R)
Collector #: 1666
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Land
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- NM
- EX
- VG
- G
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Ponder (2007 - Foil)
Secret Lair
(R)
Collector #: 2007
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Wasteland (0023 - Foil)
Secret Lair
(R)
Collector #: 0023
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Land
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- NM
- EX
- VG
- G
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Sol Ring (1734 - Foil)
Secret Lair
(R)
Collector #: 1734
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Artifact
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- NM
- EX
- VG
- G
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Sol Ring (1993 - Non-Foil)
Secret Lair
(R)
Collector #: 1993
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Artifact
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- NM
- EX
- VG
- G
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Aggravated Assault (1026 - Non-Foil)
Secret Lair
(R)
Collector #: 1026
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Enchantment
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- NM
- EX
- VG
- G
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Doubling Cube (1080 - The AllSpark - Foil)
Secret Lair
(R)
Collector #: 1080
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Artifact
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- NM
- EX
- VG
- G
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Gisa's Favorite Shovel
Secret Lair
(M)
Collector #: 0019
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Legendary Artifact - Equipment
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Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. Equip |
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- NM
- EX
- VG
- G
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Three Visits (1991 - Non-Foil)
Secret Lair
(R)
Collector #: 1991
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Greensleeves, Maro-Sorcerer (2193 - Non-Foil)
Secret Lair
(M)
Collector #: 2193
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*/* Legendary Creature - Elemental Sorcerer
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Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall - Whenever a land you control enters, create a 3/3 green Badger creature token. |
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- NM
- EX
- VG
- G
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Praetor's Grasp (1861 - Unseat the Usurper - Foil)
Secret Lair
(R)
Collector #: 1861
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Sorcery
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| Search target opponent’s library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. | |
- NM
- EX
- VG
- G
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Island (2510 - Non-Foil)
Secret Lair
(R)
Collector #: 2510
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Basic Land - Island
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- NM
- EX
- VG
- G
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Meren of Clan Nel Toth (052 - Foil)
Secret Lair
(M)
Collector #: 052
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3/4 Legendary Creature - Human Shaman
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Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card’s converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. |
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- NM
- EX
- VG
- G
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Avenger of Zendikar (158 - Foil)
Secret Lair
(M)
Collector #: 158
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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- NM
- EX
- VG
- G
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Beastmaster Ascension (1609 - Foil)
Secret Lair
(R)
Collector #: 1609
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Enchantment
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Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. |
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- NM
- EX
- VG
- G
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Sword of the Animist (1642 - Foil)
Secret Lair
(R)
Collector #: 1642
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip |
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- NM
- EX
- VG
- G
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Master of Ceremonies (2379 - Non-Foil)
Secret Lair
(R)
Collector #: 2379
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3/4 Creature - Rhino Druid
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| At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card. | |
- NM
- EX
- VG
- G
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Cryptolith Rite (2293 - Avatar Sanctuary - Non-Foil)
Secret Lair
(R)
Collector #: 2293
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Enchantment
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Creatures you control have " |
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- NM
- EX
- VG
- G
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Collector Ouphe (1077 - Foil)
Secret Lair
(R)
Collector #: 1077
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2/2 Creature - Ouphe
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| Activated abilities of artifacts can't be activated. | |
- NM
- EX
- VG
- G
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Freed from the Real (425 - Neon Ink Foil)
Secret Lair
(R)
Collector #: 425
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Enchantment - Aura
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Enchant creature |
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- NM
- EX
- VG
- G
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Goblin Recruiter (1313 - Foil)
Secret Lair
(R)
Collector #: 1313
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1/1 Creature - Goblin
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| When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order. | |
- NM
- EX
- VG
- G
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Treasonous Ogre (2007 - Non-Foil)
Secret Lair
(R)
Collector #: 2007
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2/3 Creature - Ogre Shaman
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Dethrone Pay 3 life: Add |
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- NM
- EX
- VG
- G
676 - 700 of 4137 results