MTG / Secret Lair
651 - 675 of 4137 results
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Mindcrank (2186 - Foil)
Secret Lair
(R)
Collector #: 2186
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Artifact
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| Whenever an opponent loses life, that player mills that many cards. | |
- NM
- EX
- VG
- G
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Nezahal, Primal Tide (1268 - Halo Foil)
Secret Lair
(R)
Collector #: 1268
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7/7 Legendary Creature - Elder Dinosaur
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Nezahal, Primal Tide can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Razaketh, the Foulblooded (163 - Foil Etched)
Secret Lair
(M)
Collector #: 163
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8/8 Legendary Creature - Demon
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Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Sword of the Animist (1642 - Non-Foil)
Secret Lair
(R)
Collector #: 1642
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip |
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- NM
- EX
- VG
- G
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Damnation (2019 - Non-Foil)
Secret Lair
(R)
Collector #: 2019
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Queen Marchesa (1559 - Amunet, Tyrants' End - Foil)
Secret Lair
(M)
Collector #: 1559
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3/3 Legendary Creature - Human Assassin
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Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste. |
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- NM
- EX
- VG
- G
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Wheel and Deal (1262 - Halo Foil)
Secret Lair
(R)
Collector #: 1262
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Instant
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Any number of target opponents each discard their hands, then draw seven cards. Draw a card. |
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- NM
- EX
- VG
- G
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Arcane Signet (2464 - Non-Foil)
Secret Lair
(R)
Collector #: 2464
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Artifact
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- NM
- EX
- VG
- G
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Forest (1954 - Raised Foil)
Secret Lair
(R)
Collector #: 1954
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Mountain (0891 - Foil)
Secret Lair
(R)
Collector #: 0891
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (2420 - Foil)
Secret Lair
(R)
Collector #: 2420
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (2512 - Foil)
Secret Lair
(R)
Collector #: 2512
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Arcane Signet (1492 - Non-Foil)
Secret Lair
(R)
Collector #: 1492
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Artifact
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- NM
- EX
- VG
- G
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Dragon's Rage Channeler (2048 - Foil)
Secret Lair
(R)
Collector #: 2048
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Archaeomancer (283 - Non-Foil)
Secret Lair
(R)
Collector #: 283
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1/2 Creature - Human Wizard
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| When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Felidar Guardian (1487 - Non-Foil)
Secret Lair
(R)
Collector #: 1487
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1/4 Creature - Cat Beast
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| When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner’s control. | |
- NM
- EX
- VG
- G
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Kami of the Crescent Moon (260 - Foil)
Secret Lair
(R)
Collector #: 260
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1/3 Legendary Creature - Spirit
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| At the beginning of each player's draw step, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Mother of Runes (297 - Non-Foil)
Secret Lair
(R)
Collector #: 297
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Bohn, Beguiling Balladeer (SLX-0030)
Secret Lair
(R)
Collector #: 0030
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3/3 Legendary Creature - Human Bard
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Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by Whenever you cast your second spell each turn, goad target creature an opponent controls. |
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- NM
- EX
- VG
- G
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Jace's Archivist (2515 - Foil)
Secret Lair
(R)
Collector #: 2515
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2/2 Creature - Vedalken Wizard
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- NM
- EX
- VG
- G
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Koma, Cosmos Serpent (1765 - Foil)
Secret Lair
(M)
Collector #: 1765
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6/6 Legendary Creature - Serpent
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This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one -
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- NM
- EX
- VG
- G
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Scheming Symmetry (1997 - Non-Foil)
Secret Lair
(R)
Collector #: 1997
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Sorcery
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| Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top. | |
- NM
- EX
- VG
- G
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Tibalt's Trickery (7027 - Ya viene el coco - Non-Foil)
Secret Lair
(R)
Collector #: 7027
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Instant
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| Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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Esika's Chariot (1894 - Foil)
Secret Lair
(R)
Collector #: 1894
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4/4 Legendary Artifact - Vehicle
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When Esika's Chariot enters, create two 2/2 green Cat creature tokens. Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. Crew 4 |
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- NM
- EX
- VG
- G
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Metallic Mimic (194 - Non-Foil)
Secret Lair
(R)
Collector #: 194
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2/1 Artifact Creature - Shapeshifter
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As Metallic Mimic enters the battlefield, choose a creature type. Metallic Mimic is the chosen type in addition to its other types. Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
651 - 675 of 4137 results