MTG / Secret Lair
651 - 675 of 4323 results
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Craterhoof Behemoth (375 - Non-Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Fatal Push (7014 - Non-Foil)
Secret Lair
(R)
Collector #: 7014
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Court of Grace (1338 - Foil)
Secret Lair
(R)
Collector #: 1338
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Enchantment
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When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. |
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- NM
- EX
- VG
- G
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Fellwar Stone (708 - Foil Etched)
Secret Lair
(R)
Collector #: 708
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Artifact
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- NM
- EX
- VG
- G
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Shadowheart, Dark Justiciar (2483 - Foil)
Secret Lair
(R)
Collector #: 2483
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3/4 Legendary Creature - Human Elf Cleric
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Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Shadowheart, Dark Justiciar (2483 - Non-Foil)
Secret Lair
(R)
Collector #: 2483
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3/4 Legendary Creature - Human Elf Cleric
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Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Isochron Scepter (0009 - Foil)
Secret Lair
(R)
Collector #: 0009
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Artifact
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Imprint - When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. |
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- NM
- EX
- VG
- G
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Tireless Provisioner (2057 - La abuela, siempre generosa - Foil)
Secret Lair
(R)
Collector #: 2057
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3/2 Creature - Elf Scout
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Landfall - Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with " |
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- NM
- EX
- VG
- G
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Fabricate (2090 - Non-Foil)
Secret Lair
(R)
Collector #: 2090
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Arcane Signet (0820 - Non-Foil)
Secret Lair
(R)
Collector #: 0820
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Artifact
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- NM
- EX
- VG
- G
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Damnation (2000 - Foil)
Secret Lair
(R)
Collector #: 2000
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Esika, God of the Tree (1208 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1208
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1/4 Legendary Creature - God
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Vigilance Other legendary creatures you control have vigilance and " Back The Prismatic Bridge - Legendary Enchantment At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Forest (395 - Foil)
Secret Lair
(R)
Collector #: 395
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Hall of the Bandit Lord (427 - Neon Ink Foil)
Secret Lair
(R)
Collector #: 427
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Legendary Land
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Hall of the Bandit Lord enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Mirri, Weatherlight Duelist (026 - Foil)
Secret Lair
(M)
Collector #: 026
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3/2 Legendary Creature - Cat Warrior
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First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. |
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- NM
- EX
- VG
- G
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Academy Manufactor (7094 - Non-Foil)
Secret Lair
(R)
Collector #: 7094
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Skullclamp (1663 - Non-Foil)
Secret Lair
(R)
Collector #: 1663
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Island (1951 - Raised Foil)
Secret Lair
(R)
Collector #: 1951
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Basic Land - Island
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- NM
- EX
- VG
- G
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Lucy MacLean, Positively Armed (2447 - Non-Foil)
Secret Lair
(M)
Collector #: 2447
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3/5 Legendary Creature - Human Survivor
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| Golden Rule - Whenever a token enters, you may have target player other than its controller create a token that's a copy of it, then you draw a card if an opponent created a token this way. Do this only once each turn. | |
- NM
- EX
- VG
- G
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Goblin Sharpshooter (018 - Non-Foil)
Secret Lair
(R)
Collector #: 018
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1/1 Creature - Goblin
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Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature dies, untap Goblin Sharpshooter. |
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- NM
- EX
- VG
- G
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Seven Dwarves (0814 - Foil)
Secret Lair
(R)
Collector #: 0814
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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Tezzeret the Seeker (1619 - Non-Foil)
Secret Lair
(M)
Collector #: 1619
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Legendary Planeswalker - Tezzeret
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[+1]: Untap up to two target artifacts. [-X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [-5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. |4| |
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- NM
- EX
- VG
- G
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Kardur, Doomscourge (1807 - Chucky - Non-Foil)
Secret Lair
(M)
Collector #: 1807
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4/3 Legendary Creature - Demon Berserker
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When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Sol Ring (1988 - Non-Foil)
Secret Lair
(R)
Collector #: 1988
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Artifact
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- NM
- EX
- VG
- G
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Wastes (0795 - Rainbow Foil)
Secret Lair
(R)
Collector #: 0795
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Basic Land
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- NM
- EX
- VG
- G
651 - 675 of 4323 results