MTG / Secret Lair
626 - 650 of 4137 results
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Archangel Avacyn (1156 - Foil)
Secret Lair
(M)
Collector #: 1156
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4/4 Legendary Creature - Angel
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Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creature you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. ----Transform---- Avacyn, the Purifier Legendary Creature - Angel 6/5 Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent. 6/5 |
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- NM
- EX
- VG
- G
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Steam Vents (129 - Non-Foil)
Secret Lair
(R)
Collector #: 129
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Land - Island Mountain
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( As Steam Vents enters, you may pay 2 life. If you don’t, it enters tapped. |
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- NM
- EX
- VG
- G
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Casal, Lurkwood Pathfinder (SLX-0029)
Secret Lair
(R)
Collector #: 0029
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3/3 Legendary Creature - Tiefling Druid
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Vigilance When Casal enters, search your library for a Forest card, put it onto the battlefield tapped, then shuffle. Whenever Casal attacks, you may pay Back Casal, Pathbreaker Owlbear Vigilance, trample When this creature transforms into Casal, Pathbreaker Owlbear, other legendary creatures you control get +2/+2 and gain trample until end of turn. At the beginning of your upkeep, transform Casal. |
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- NM
- EX
- VG
- G
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Winter Orb (1486 - Foil)
Secret Lair
(R)
Collector #: 1486
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Artifact
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| As long as Winter Orb is untapped, players can’t untap more than one land during their untap steps. | |
- NM
- EX
- VG
- G
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Altar of the Brood (0001 - Foil)
Secret Lair
(R)
Collector #: 0001
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Artifact
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| Whenever another permanent you control enters, each opponent mills a card. | |
- NM
- EX
- VG
- G
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Pyrohemia (2211 - Kratos' Rage - Non-Foil)
Secret Lair
(R)
Collector #: 2211
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Enchantment
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. |
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- NM
- EX
- VG
- G
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Aggravated Assault (1026 - Foil)
Secret Lair
(R)
Collector #: 1026
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Enchantment
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- NM
- EX
- VG
- G
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Esika, God of the Tree (1155 - Foil)
Secret Lair
(M)
Collector #: 1155
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1/4 Legendary Creature - God
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Vigilance Other legendary creatures you control have vigilance and " Back The Prismatic Bridge - Legendary Enchantment At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Linvala, Keeper of Silence (1289 - Non-Foil)
Secret Lair
(M)
Collector #: 1289
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3/4 Legendary Creature - Angel
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Flying Activated abilities of creatures your opponents control can't be activated. |
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- NM
- EX
- VG
- G
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Sakashima's Student (2355 - Foil)
Secret Lair
(R)
Collector #: 2355
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0/0 Creature - Human Ninja
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Ninjutsu You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. |
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- NM
- EX
- VG
- G
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Karametra, God of Harvests (069 - Foil)
Secret Lair
(M)
Collector #: 069
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6/7 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Silence (2300 - Non-Foil)
Secret Lair
(R)
Collector #: 2300
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Go-Shintai of Life's Origin (1853 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1853
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3/4 Legendary Enchantment Creature - Shrine
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Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token. |
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- NM
- EX
- VG
- G
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Sword of War and Peace (1730 - Shield of War and Peace - Foil)
Secret Lair
(M)
Collector #: 1730
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip |
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- NM
- EX
- VG
- G
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Swiftfoot Boots (2096 - Air Shoes - Foil)
Secret Lair
(R)
Collector #: 2096
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Patchwork Banner (2466 - Foil)
Secret Lair
(R)
Collector #: 2466
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Artifact
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As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Greater Good (1693 - Italian - Non-Foil)
Secret Lair
(R)
Collector #: 1693
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Lightning Greaves (1662 - Non-Foil)
Secret Lair
(R)
Collector #: 1662
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Seedborn Muse (0907 - Foil)
Secret Lair
(R)
Collector #: 0907
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2/4 Creature - Spirit
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| Untap all permanents you control during each other player's untap step. | |
- NM
- EX
- VG
- G
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Ugin, the Spirit Dragon (0006 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0006
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Legendary Planeswalker - Ugin
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[+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [-X]: Exile each permanent with mana value X or less that's one or more colors. [-10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. |7| |
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- NM
- EX
- VG
- G
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Marsh Flats (001 - Non-Foil)
Secret Lair
(R)
Collector #: 001
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Land
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- NM
- EX
- VG
- G
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Waste Not (1299 - Foil)
Secret Lair
(R)
Collector #: 1299
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Enchantment
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Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add Whenever an opponent discards a noncreature, nonland card, draw a card. |
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- NM
- EX
- VG
- G
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Path of Ancestry (0914 - Foil)
Secret Lair
(R)
Collector #: 0914
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Spellstutter Sprite (117 - Foil)
Secret Lair
(R)
Collector #: 117
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1/1 Creature - Faerie Wizard
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Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control. |
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- NM
- EX
- VG
- G
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Marrow-Gnawer (034 - Foil)
Secret Lair
(R)
Collector #: 034
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2/3 Legendary Creature - Rat Rogue
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Rat creatures have fear. |
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- NM
- EX
- VG
- G
626 - 650 of 4137 results