MTG / Secret Lair
601 - 625 of 4136 results
Refine search:
|
Underworld Breach (2040 - Foil)
Secret Lair
(R)
Collector #: 2040
|
Enchantment
|
|
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment. |
|
- NM
- EX
- VG
- G
|
Chaos Warp (0741 - Chaos Theory - Foil)
Secret Lair
(R)
Collector #: 0741
|
Instant
|
| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
|
Concordant Crossroads (467 - Non-Foil)
Secret Lair
(R)
Collector #: 467
|
World Enchantment
|
| All creatures have haste. | |
- NM
- EX
- VG
- G
|
Blood Moon (366 - Foil Etched)
Secret Lair
(R)
Collector #: 366
|
Enchantment
|
| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
|
Collector Ouphe (1077 - Foil)
Secret Lair
(R)
Collector #: 1077
|
2/2 Creature - Ouphe
|
| Activated abilities of artifacts can't be activated. | |
- NM
- EX
- VG
- G
|
Steam Vents (129 - Non-Foil)
Secret Lair
(R)
Collector #: 129
|
Land - Island Mountain
|
|
( As Steam Vents enters, you may pay 2 life. If you don’t, it enters tapped. |
|
- NM
- EX
- VG
- G
|
Reckless Endeavor (2177 - Non-Foil)
Secret Lair
(R)
Collector #: 2177
|
Sorcery
|
| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
|
Colossus Hammer (1866 - Gaia's Dark Hammer - Foil)
Secret Lair
(R)
Collector #: 1866
|
Artifact - Equipment
|
|
Equipped creature gets +10/+10 and loses flying. Equip |
|
- NM
- EX
- VG
- G
|
Ghostly Flicker (2229 - Foil)
Secret Lair
(R)
Collector #: 2229
|
Instant
|
| Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. | |
- NM
- EX
- VG
- G
|
Vandalblast (1757 - Foil)
Secret Lair
(R)
Collector #: 1757
|
Sorcery
|
|
Destroy target artifact you don't control. Overload |
|
- NM
- EX
- VG
- G
|
Ancient Greenwarden (2059 - Pastor da Selva - Foil)
Secret Lair
(M)
Collector #: 2059
|
5/7 Creature - Elemental
|
|
Reach You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
|
- NM
- EX
- VG
- G
|
Tibalt's Trickery (7027 - Ya viene el coco - Foil)
Secret Lair
(R)
Collector #: 7027
|
Instant
|
| Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
|
Command Tower (7030 - Master Emerald Shrine - Foil)
Secret Lair
(R)
Collector #: 7030
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Feather, the Redeemed (1602 - Miku, the Renowned - Rainbow Foil)
Secret Lair
(R)
Collector #: 1602
|
3/4 Legendary Creature - Angel
|
|
Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
|
- NM
- EX
- VG
- G
|
Mox Tantalite (1073 - Foil Etched)
Secret Lair
(M)
Collector #: 1073
|
Artifact
|
|
Suspend 3 - |
|
- NM
- EX
- VG
- G
|
Wasteland (0023 - Foil)
Secret Lair
(R)
Collector #: 0023
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Faithless Looting (1779 - Foil)
Secret Lair
(R)
Collector #: 1779
|
Sorcery
|
|
Draw two cards, then discard two cards. Flashback |
|
- NM
- EX
- VG
- G
|
Rakdos Signet (289 - Foil Etched)
Secret Lair
(R)
Collector #: 289
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Heliod, Sun-Crowned (2165 - Dwight Schrute, Hay King - Non-Foil)
Secret Lair
(M)
Collector #: 2165
|
5/5 Legendary Enchantment Creature - God
|
|
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. |
|
- NM
- EX
- VG
- G
|
Nature's Lore (2278 - Non-Foil)
Secret Lair
(R)
Collector #: 2278
|
Sorcery
|
| Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
|
Sylvan Safekeeper (2109 - Non-Foil)
Secret Lair
(R)
Collector #: 2109
|
1/1 Creature - Human Wizard
|
| Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be target of spells or abilities.) | |
- NM
- EX
- VG
- G
|
Kami of the Crescent Moon (260 - Foil)
Secret Lair
(R)
Collector #: 260
|
1/3 Legendary Creature - Spirit
|
| At the beginning of each player's draw step, that player draws an additional card. | |
- NM
- EX
- VG
- G
|
Reflecting Pool (1535 - Foil)
Secret Lair
(R)
Collector #: 1535
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Walking Ballista (1265 - Halo Foil)
Secret Lair
(R)
Collector #: 1265
|
0/0 Artifact Creature - Construct
|
|
Walking Ballista enters the battlefield with X +1/+1 counters on it. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target. |
|
- NM
- EX
- VG
- G
|
Broadside Bombardiers (2410 - Foil)
Secret Lair
(R)
Collector #: 2410
|
2/2 Creature - Goblin Pirate
|
|
Menace, haste Boast - Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.) |
|
- NM
- EX
- VG
- G
601 - 625 of 4136 results