MTG / Secret Lair
601 - 625 of 4136 results
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Syr Konrad, the Grim (1297 - Foil)
Secret Lair
(R)
Collector #: 1297
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5/4 Legendary Creature - Human Knight
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Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Arcane Signet (589 - Non-Foil)
Secret Lair
(R)
Collector #: 589
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Artifact
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- NM
- EX
- VG
- G
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Carrion Feeder (1114 - Non-Foil)
Secret Lair
(R)
Collector #: 1114
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1/1 Creature - Zombie
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Carrion Feeder can’t block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. |
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- NM
- EX
- VG
- G
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Crucible of Worlds (2110 - Non-Foil)
Secret Lair
(M)
Collector #: 2110
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Artifact
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| You may play lands from your graveyard. | |
- NM
- EX
- VG
- G
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Time Sieve (1671 - Foil)
Secret Lair
(R)
Collector #: 1671
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Artifact
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- NM
- EX
- VG
- G
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Concordant Crossroads (2073 - Foil)
Secret Lair
(R)
Collector #: 2073
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World Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Dryad Arbor (2281 - Foil)
Secret Lair
(R)
Collector #: 2281
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1/1 Land Creature - Forest Dryad
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(This land isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
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Innkeeper's Talent (0045 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0045
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Enchantment - Class
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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- NM
- EX
- VG
- G
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Karmic Guide (1911 - Foil)
Secret Lair
(R)
Collector #: 1911
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When this creature enters, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Qasali Slingers (024 - Foil)
Secret Lair
(R)
Collector #: 024
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3/5 Creature - Cat Warrior
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Reach Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Force of Vigor (2304 - Non-Foil)
Secret Lair
(R)
Collector #: 2304
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Instant
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If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments. |
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- NM
- EX
- VG
- G
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Praetor's Grasp (1861 - Unseat the Usurper - Foil)
Secret Lair
(R)
Collector #: 1861
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Sorcery
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| Search target opponent’s library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled. | |
- NM
- EX
- VG
- G
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Ghostly Flicker (2229 - Foil)
Secret Lair
(R)
Collector #: 2229
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Instant
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| Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. | |
- NM
- EX
- VG
- G
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Coat of Arms (1712 - Foil)
Secret Lair
(R)
Collector #: 1712
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Artifact
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| Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | |
- NM
- EX
- VG
- G
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Feather, the Redeemed (1602 - Miku, the Renowned - Non-Foil)
Secret Lair
(R)
Collector #: 1602
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3/4 Legendary Creature - Angel
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Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Homeward Path (1851 - Non-Foil)
Secret Lair
(R)
Collector #: 1851
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Land
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- NM
- EX
- VG
- G
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Tuvasa the Sunlit (1328 - Foil)
Secret Lair
(M)
Collector #: 1328
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1/1 Legendary Creature - Merfolk Shaman
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Tusava the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. |
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- NM
- EX
- VG
- G
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Reflecting Pool (1535 - Foil)
Secret Lair
(R)
Collector #: 1535
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Land
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- NM
- EX
- VG
- G
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Jace's Archivist (2515 - Foil)
Secret Lair
(R)
Collector #: 2515
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2/2 Creature - Vedalken Wizard
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- NM
- EX
- VG
- G
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Lara Croft, Tomb Raider (1501 - Foil)
Secret Lair
(M)
Collector #: 1501
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3/4 Legendary Creature - Human Ranger
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First strike, reach Whenever Lara Croft attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn. Raid - At end of combat on your turn, if you attacked this turn, create a Treasure token. |
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- NM
- EX
- VG
- G
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Spellseeker (1165 - Foil)
Secret Lair
(R)
Collector #: 1165
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1/1 Creature - Human Wizard
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| When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Chaos Warp (0741 - Chaos Theory - Foil)
Secret Lair
(R)
Collector #: 0741
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Tibalt's Trickery (7027 - Ya viene el coco - Foil)
Secret Lair
(R)
Collector #: 7027
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Instant
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| Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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Chandra's Ignition (1594 - Miku's Spark - Rainbow Foil)
Secret Lair
(R)
Collector #: 1594
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Sorcery
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| Target creature you control deals damage equal to its power to each other creature and each opponent. | |
- NM
- EX
- VG
- G
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Snow-Covered Island (1474 - Foil)
Secret Lair
(R)
Collector #: 1474
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
601 - 625 of 4136 results