MTG / Secret Lair
576 - 600 of 4136 results
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Breath of Fury (2347 - Non-Foil)
Secret Lair
(R)
Collector #: 2347
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Enchantment - Aura
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Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Kratos, Stoic Father (2213 - Foil)
Secret Lair
(M)
Collector #: 2213
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4/4 Legendary Creature - God Warrior
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Whenever you attack with one or more Gods and whenever a God dies, you get an experience counter. At the beginning of your end step, put a number of +1/+1 counters on target creature equal to the number of experience counters you have. Partner - Father & son (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Persistent Petitioners (600 - Foil)
Secret Lair
(R)
Collector #: 600
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Rot Hulk (0851 - Foil)
Secret Lair
(M)
Collector #: 0851
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5/5 Creature - Zombie
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Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. |
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- NM
- EX
- VG
- G
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Shadowborn Apostle (681 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 681
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Ashnod's Altar (1679 - Sir Bedivere's Scales - Foil)
Secret Lair
(R)
Collector #: 1679
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Artifact
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Sacrifice a creature: Add |
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- NM
- EX
- VG
- G
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Seize the Spotlight (7044 - Foil)
Secret Lair
(R)
Collector #: 7044
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Sorcery
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| Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token. | |
- NM
- EX
- VG
- G
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Syr Konrad, the Grim (1297 - Foil)
Secret Lair
(R)
Collector #: 1297
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5/4 Legendary Creature - Human Knight
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Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Najeela, the Blade-Blossom (1032 - Archaeon the Everchosen - Non-Foil)
Secret Lair
(M)
Collector #: 1032
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3/2 Legendary Creature - Human Warrior
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Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. |
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- NM
- EX
- VG
- G
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Revel in Riches (1830 - Foil)
Secret Lair
(R)
Collector #: 1830
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Enchantment
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Whenever a creature an opponent controls dies, create a Treasure token. (It’s an artifact with “ At the beginning of your upkeep, if you control ten or more Treasures, you win the game. |
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- NM
- EX
- VG
- G
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Headless Rider (0844 - Foil)
Secret Lair
(R)
Collector #: 0844
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3/1 Creature - Zombie
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| Whenever this creature or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
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Omnath, Locus of Rage (1256 - Foil)
Secret Lair
(M)
Collector #: 1256
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5/5 Legendary Creature - Elemental
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Landfall -- Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. Whenever Omanth, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Marrow-Gnawer (034 - Foil)
Secret Lair
(R)
Collector #: 034
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2/3 Legendary Creature - Rat Rogue
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Rat creatures have fear. |
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- NM
- EX
- VG
- G
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Regisaur Alpha (1393 - Spinosaurus - Non-Foil)
Secret Lair
(R)
Collector #: 1393
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4/4 Creature - Dinosaur
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Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. |
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- NM
- EX
- VG
- G
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Sakashima's Student (2355 - Non-Foil)
Secret Lair
(R)
Collector #: 2355
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0/0 Creature - Human Ninja
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Ninjutsu You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. |
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- NM
- EX
- VG
- G
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Steam Vents (129 - Non-Foil)
Secret Lair
(R)
Collector #: 129
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Land - Island Mountain
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( As Steam Vents enters, you may pay 2 life. If you don’t, it enters tapped. |
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- NM
- EX
- VG
- G
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Reckless Endeavor (2177 - Non-Foil)
Secret Lair
(R)
Collector #: 2177
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Sorcery
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| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
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Ripples of Potential (2453 - Non-Foil)
Secret Lair
(R)
Collector #: 2453
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Instant
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| Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don’t exist until their controller’s next turn.) | |
- NM
- EX
- VG
- G
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Boseiju, Who Shelters All (426 - Neon Ink Foil)
Secret Lair
(R)
Collector #: 426
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Legendary Land
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Boseiju, Who Shelters All enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Karametra, God of Harvests (069 - Foil)
Secret Lair
(M)
Collector #: 069
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6/7 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Mox Tantalite (1073 - Foil Etched)
Secret Lair
(M)
Collector #: 1073
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Artifact
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Suspend 3 - |
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- NM
- EX
- VG
- G
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Academy Manufactor (7094 - Foil)
Secret Lair
(R)
Collector #: 7094
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Morophon, the Boundless (1944 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1944
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6/6 Legendary Creature - Shapeshifter
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Changeling As Morophon enters, choose a creature type. Spells of the chosen type you cast cost Other creatures you control of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Eldrazi Monument (603 - Foil)
Secret Lair
(M)
Collector #: 603
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Artifact
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Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can’t, sacrifice Eldrazi Monument. |
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- NM
- EX
- VG
- G
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Desperate Ritual (1984 - Non-Foil)
Secret Lair
(R)
Collector #: 1984
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Instant - Arcane
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Add Splice onto Arcane |
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- NM
- EX
- VG
- G
576 - 600 of 4136 results