MTG / Secret Lair
576 - 600 of 4684 results
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Arcane Signet (0908 - Earth's Mightiest Emblem - Foil)
Secret Lair
(R)
Collector #: 0908
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Artifact
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- NM
- EX
- VG
- G
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Jetmir, Nexus of Revels (1509 - Foil)
Secret Lair
(M)
Collector #: 1509
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5/4 Legendary Creature - Cat Demon
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Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. |
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- NM
- EX
- VG
- G
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Sigarda's Aid (1727 - Captain America's Aid - Foil)
Secret Lair
(R)
Collector #: 1727
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Enchantment
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You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control. |
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- NM
- EX
- VG
- G
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Leonin Warleader (022 - Foil)
Secret Lair
(R)
Collector #: 022
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4/4 Creature - Cat Soldier
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| Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking. | |
- NM
- EX
- VG
- G
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The Wise Mothman (2455 - Non-Foil)
Secret Lair
(M)
Collector #: 2455
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3/3 Legendary Creature - Insect Mutant
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Flying Whenever The Wise Mothman enters or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. |
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- NM
- EX
- VG
- G
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Command Tower (7012 - Foil)
Secret Lair
(R)
Collector #: 7012
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Land
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- NM
- EX
- VG
- G
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Rain of Filth (1547 - Foil)
Secret Lair
(R)
Collector #: 1547
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Instant
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Until end of turn, lands you control gain "Sacrifice this land: Add |
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- NM
- EX
- VG
- G
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Tidal Barracuda (7105 - Foil)
Secret Lair
(R)
Collector #: 7105
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3/4 Creature - Fish
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Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn. |
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- NM
- EX
- VG
- G
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Court of Grace (2685 - Foil)
Secret Lair
(R)
Collector #: 2685
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Enchantment
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When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. |
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- NM
- EX
- VG
- G
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Mindcrank (2186 - Non-Foil)
Secret Lair
(R)
Collector #: 2186
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Artifact
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| Whenever an opponent loses life, that player mills that many cards. | |
- NM
- EX
- VG
- G
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Forest (0035 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0035
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Altar of the Brood (0001 - Foil)
Secret Lair
(R)
Collector #: 0001
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Artifact
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| Whenever another permanent you control enters, each opponent mills a card. | |
- NM
- EX
- VG
- G
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Fauna Shaman (0041 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0041
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2/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Plains (1513 - Foil)
Secret Lair
(R)
Collector #: 1513
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Gitaxian Probe (2067 - Non-Foil)
Secret Lair
(R)
Collector #: 2067
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Sorcery
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Look at target player's hand. Draw a card. |
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- NM
- EX
- VG
- G
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Delayed Blast Fireball (1824 - Non-Foil)
Secret Lair
(R)
Collector #: 1824
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Instant
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Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead. Foretell |
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- NM
- EX
- VG
- G
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Lightning Greaves (2526 - Foil)
Secret Lair
(R)
Collector #: 2526
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Mind Flayer, the Shadow (340 - Foil)
Secret Lair
(M)
Collector #: 340
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9/9 Legendary Enchantment Creature - Horror
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Mind Flayer, the Shadow isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. |
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- NM
- EX
- VG
- G
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Sisay, Weatherlight Captain (2778 - She-Ra, Princess of Power - Foil)
Secret Lair
(R)
Collector #: 2778
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2/2 Legendary Creature - Human Soldier
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She-Ra gets +1/+1 for each color among other legendary permanents you control. |
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- NM
- EX
- VG
- G
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Atla Palani, Nest Tender (1397 - Dr. Ian Malcolm - Foil)
Secret Lair
(M)
Collector #: 1397
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2/3 Legendary Creature - Human Shaman
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Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Forest (0035 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0035
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Eldrazi Monument (603 - Foil)
Secret Lair
(M)
Collector #: 603
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Artifact
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Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can’t, sacrifice Eldrazi Monument. |
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- NM
- EX
- VG
- G
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Higure, the Still Wind (1267 - Halo Foil)
Secret Lair
(R)
Collector #: 1267
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3/4 Legendary Creature - Human Ninja
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Ninjutsu Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. |
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- NM
- EX
- VG
- G
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Serra Ascendant (2291 - Aang, Ascendant Airbender - Non-Foil)
Secret Lair
(R)
Collector #: 2291
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, this creature gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Zndrsplt, Eye of Wisdom (379 - Foil)
Secret Lair
(R)
Collector #: 379
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1/4 Legendary Creature - Homunculus
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Partner with Okaun, Eye of Chaos At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card. |
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- NM
- EX
- VG
- G
576 - 600 of 4684 results