MTG / Secret Lair
551 - 575 of 4416 results
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Arcane Signet (1924 - Non-Foil)
Secret Lair
(R)
Collector #: 1924
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Artifact
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- NM
- EX
- VG
- G
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Astarion, the Decadent (1797 - Non-Foil)
Secret Lair
(R)
Collector #: 1797
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4/4 Legendary Creature - Vampire Elf Rogue
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Deathtouch, lifelink At the beginning of your end step, choose one -
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- NM
- EX
- VG
- G
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Flawless Maneuver (1728 - Non-Foil)
Secret Lair
(R)
Collector #: 1728
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Sakashima of a Thousand Faces (1541 - Non-Foil)
Secret Lair
(M)
Collector #: 1541
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Face's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Jeska, Thrice Reborn (1201 - Foil)
Secret Lair
(M)
Collector #: 1201
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Legendary Planeswalker - Jeska
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Jeska, Thrice Reborn enters the battlefield with a loyalty counter on her for each time you've cast a commander from the command zone this game. [0]: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. [-X]: Jeska, Thrice Reborn deals X damage to each of up to three targets. Jeska, Thrice Reborn can be your commander. Partner |
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- NM
- EX
- VG
- G
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Raise the Palisade (1897 - Foil)
Secret Lair
(R)
Collector #: 1897
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Sorcery
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| Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. | |
- NM
- EX
- VG
- G
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Sylvan Library (2058 - La abundancia de Yucahú - Non-Foil)
Secret Lair
(R)
Collector #: 2058
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Enchantment
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| At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. | |
- NM
- EX
- VG
- G
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The Locust God (0903 - Foil)
Secret Lair
(S)
Collector #: 0903
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4/4 Legendary Creature - God
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Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. When The Locust God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Burgeoning (408 - Non-Foil)
Secret Lair
(R)
Collector #: 408
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Enchantment
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| Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Dryad of the Ilysian Grove (191 - Non-Foil)
Secret Lair
(R)
Collector #: 191
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2/4 Enchantment Creature - Nymph Dryad
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You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. |
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- NM
- EX
- VG
- G
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Exotic Orchard (1231 - Foil)
Secret Lair
(R)
Collector #: 1231
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Land
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- NM
- EX
- VG
- G
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Food Chain (1369 - Foil)
Secret Lair
(M)
Collector #: 1369
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Enchantment
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| Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells. | |
- NM
- EX
- VG
- G
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Meren of Clan Nel Toth (052 - Foil)
Secret Lair
(M)
Collector #: 052
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3/4 Legendary Creature - Human Shaman
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Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card’s converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. |
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- NM
- EX
- VG
- G
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Thassa, Deep-Dwelling (1279 - Foil)
Secret Lair
(M)
Collector #: 1279
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. |
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- NM
- EX
- VG
- G
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Mystic Sanctuary (2143 - Foil)
Secret Lair
(R)
Collector #: 2143
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Land - Island
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This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library. |
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- NM
- EX
- VG
- G
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Sylvan Safekeeper (2109 - Non-Foil)
Secret Lair
(R)
Collector #: 2109
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1/1 Creature - Human Wizard
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| Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be target of spells or abilities.) | |
- NM
- EX
- VG
- G
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Evin, Waterdeep Opportunist (SLX-0026)
Secret Lair
(R)
Collector #: 0026
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2/4 Legendary Creature - Human Rogue
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Menace Ward - Sacrifice a creature. Evin gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Glorious End (7161 - Non-Foil)
Secret Lair
(M)
Collector #: 7161
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Instant
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End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) At the beginning of your next end step, you lose the game. |
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- NM
- EX
- VG
- G
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Gray Merchant of Asphodel (0034 - Halo Foil)
Secret Lair
(R)
Collector #: 0034
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2/4 Creature - Zombie
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When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
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- NM
- EX
- VG
- G
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Consecrated Sphinx (2028 - Non-Foil)
Secret Lair
(M)
Collector #: 2028
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
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Dryad Arbor (2281 - Foil)
Secret Lair
(R)
Collector #: 2281
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1/1 Land Creature - Forest Dryad
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(This land isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
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Buried Alive (1673 - Bring Out Your Dead! - Foil)
Secret Lair
(R)
Collector #: 1673
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Sorcery
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| Search your library for up to three creature cards, put them into your graveyard, then shuffle your library. | |
- NM
- EX
- VG
- G
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Elves of Deep Shadow (1710 - Foil)
Secret Lair
(R)
Collector #: 1710
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Ponder (1783 - Foil)
Secret Lair
(R)
Collector #: 1783
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Crested Sunmare (1228 - Foil)
Secret Lair
(M)
Collector #: 1228
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5/5 Creature - Horse
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Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. |
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- NM
- EX
- VG
- G
551 - 575 of 4416 results