MTG / Secret Lair
526 - 550 of 4137 results
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Swords to Plowshares (0020 - Non-Foil)
Secret Lair
(R)
Collector #: 0020
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Reliquary Tower (695 - Foil)
Secret Lair
(R)
Collector #: 695
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Aetherize (1667 - Foil)
Secret Lair
(R)
Collector #: 1667
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Instant
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| Return all attacking creatures to their owner's hand. | |
- NM
- EX
- VG
- G
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Clever Impersonator (1429 - Foil)
Secret Lair
(M)
Collector #: 1429
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0/0 Creature - Shapeshifter
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| You may have this creature enter as a copy of any nonland permanent on the battlefield. | |
- NM
- EX
- VG
- G
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Heliod, Sun-Crowned (2165 - Dwight Schrute, Hay King - Foil)
Secret Lair
(M)
Collector #: 2165
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. |
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- NM
- EX
- VG
- G
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Feather, the Redeemed (1602 - Miku, the Renowned - Non-Foil)
Secret Lair
(R)
Collector #: 1602
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3/4 Legendary Creature - Angel
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Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Silence (7003 - Porom's Silence Magic - Foil)
Secret Lair
(R)
Collector #: 7003
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Lightning Bolt (1871 - Vivi's Thunder Magic - Foil)
Secret Lair
(R)
Collector #: 1871
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Instant
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| Vivi's Thunder Magic deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Elenda, the Dusk Rose (1411 - Non-Foil)
Secret Lair
(M)
Collector #: 1411
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1/1 Legendary Creature - Vampire Knight
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Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. |
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- NM
- EX
- VG
- G
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Narset's Reversal (0014 - Non-Foil)
Secret Lair
(R)
Collector #: 0014
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Instant
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| Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Ink-Eyes, Servant of Oni (2374 - Splinter, Vengeful Sensei - Foil)
Secret Lair
(R)
Collector #: 2374
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5/4 Legendary Creature - Rat Ninja
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Ninjutsu Whenever Splinter deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Azusa, Lost but Seeking (1234 - Foil)
Secret Lair
(R)
Collector #: 1234
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1/2 Legendary Creature - Human Monk
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| You may play two additional lands on each of your turns. | |
- NM
- EX
- VG
- G
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Sisay, Weatherlight Captain (1444 - Buttercup, Provincial Princess - Non-Foil)
Secret Lair
(R)
Collector #: 1444
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2/2 Legendary Creature - Human Soldier
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Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. |
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- NM
- EX
- VG
- G
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Nuka-Cola Vending Machine (2462 - Sunset Sarsaparilla Machine - Non-Foil)
Secret Lair
(R)
Collector #: 2462
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Artifact
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Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Toxrill, the Corrosive (1929 - Gary, the Snail - Foil)
Secret Lair
(M)
Collector #: 1929
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7/7 Legendary Creature - Slug Horror
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At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. |
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- NM
- EX
- VG
- G
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Sol Ring (1696 - Foil)
Secret Lair
(R)
Collector #: 1696
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Artifact
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- NM
- EX
- VG
- G
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Wheel and Deal (1262 - Halo Foil)
Secret Lair
(R)
Collector #: 1262
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Instant
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Any number of target opponents each discard their hands, then draw seven cards. Draw a card. |
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- NM
- EX
- VG
- G
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Prosper, Tome-Bound (2496 - Non-Foil)
Secret Lair
(M)
Collector #: 2496
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1/4 Legendary Creature - Tiefling Warlock
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Deathtouch Mystic Arcanum - At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon - Whenever you play a card from exile, create a Treasure token. |
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- NM
- EX
- VG
- G
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Thought Vessel (1665 - Foil)
Secret Lair
(R)
Collector #: 1665
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Artifact
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Chord of Calling (2376 - Foil)
Secret Lair
(R)
Collector #: 2376
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Stomping Ground (126 - Non-Foil)
Secret Lair
(R)
Collector #: 126
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Land - Mountain Forest
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| As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Emrakul, the Promised End (1160 - Foil)
Secret Lair
(M)
Collector #: 1160
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13/13 Legendary Creature - Eldrazi
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Emrakul, the Promised End costs When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants. |
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- NM
- EX
- VG
- G
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Warren Instigator (157 - Non-Foil)
Secret Lair
(M)
Collector #: 157
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1/1 Creature - Goblin Berserker
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Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Varina, Lich Queen (1355 - Linda, Kandarian Queen - Foil)
Secret Lair
(M)
Collector #: 1355
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4/4 Legendary Creature - Zombie Wizard
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Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. |
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- NM
- EX
- VG
- G
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Ripples of Potential (2453 - Non-Foil)
Secret Lair
(R)
Collector #: 2453
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Instant
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| Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don’t exist until their controller’s next turn.) | |
- NM
- EX
- VG
- G
526 - 550 of 4137 results