MTG / Secret Lair
526 - 550 of 4136 results
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Concordant Crossroads (2073 - Non-Foil)
Secret Lair
(R)
Collector #: 2073
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World Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Elvish Spirit Guide (423 - Non-Foil)
Secret Lair
(R)
Collector #: 423
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2/2 Creature - Elf Spirit
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Exile Elvish Spirit Guide from your hand: Add |
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- NM
- EX
- VG
- G
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Wolverine, Best There Is (1737 - Non-Foil)
Secret Lair
(M)
Collector #: 1737
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2/2 Legendary Creature - Mutant Berserker Hero
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Unrivaled Lethality - Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him. |
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- NM
- EX
- VG
- G
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Reckless Endeavor (2177 - Non-Foil)
Secret Lair
(R)
Collector #: 2177
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Sorcery
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| Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result. | |
- NM
- EX
- VG
- G
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Sol Ring (1664 - Non-Foil)
Secret Lair
(R)
Collector #: 1664
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Artifact
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- NM
- EX
- VG
- G
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Rite of Flame (2209 - The Blades of Chaos Bond - Non-Foil)
Secret Lair
(R)
Collector #: 2209
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Sorcery
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Add |
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- NM
- EX
- VG
- G
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Heroic Intervention (1750 - Non-Foil)
Secret Lair
(R)
Collector #: 1750
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Karazikar, the Eye Tyrant (1791 - Foil)
Secret Lair
(M)
Collector #: 1791
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5/5 Legendary Creature - Beholder
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Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. |
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- NM
- EX
- VG
- G
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Wasteland (0023 - Foil)
Secret Lair
(R)
Collector #: 0023
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Land
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- NM
- EX
- VG
- G
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Academy Manufactor (7094 - Foil)
Secret Lair
(R)
Collector #: 7094
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Kaalia of the Vast (1563 - Foil)
Secret Lair
(M)
Collector #: 1563
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2/2 Legendary Creature - Human Cleric
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Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. |
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- NM
- EX
- VG
- G
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Bonescythe Sliver (610 - Foil)
Secret Lair
(R)
Collector #: 610
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2/2 Creature - Sliver
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| Sliver creatures you control have double strike. | |
- NM
- EX
- VG
- G
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Dragon's Rage Channeler (2048 - Foil)
Secret Lair
(R)
Collector #: 2048
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1/1 Creature - Human Shaman
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
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- NM
- EX
- VG
- G
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Nekusar, the Mindrazer (1301 - Non-Foil)
Secret Lair
(M)
Collector #: 1301
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2/4 Legendary Creature - Zombie Wizard
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At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player. |
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- NM
- EX
- VG
- G
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Rainbow Dash (1540 - Foil)
Secret Lair
(M)
Collector #: 1540
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2/2 Legendary Creature - Pegasus
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Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom - |
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- NM
- EX
- VG
- G
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Three Visits (1676 - We Want...A SHRUBBERY! - Foil)
Secret Lair
(R)
Collector #: 1676
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Chaos Warp (0741 - Chaos Theory - Foil)
Secret Lair
(R)
Collector #: 0741
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Concordant Crossroads (2073 - Foil)
Secret Lair
(R)
Collector #: 2073
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World Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Concordant Crossroads (467 - Non-Foil)
Secret Lair
(R)
Collector #: 467
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World Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Warren Instigator (157 - Foil)
Secret Lair
(M)
Collector #: 157
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1/1 Creature - Goblin Berserker
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Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Veil of Summer (2348 - Non-Foil)
Secret Lair
(R)
Collector #: 2348
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Instant
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| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. | |
- NM
- EX
- VG
- G
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Isochron Scepter (0009 - Non-Foil)
Secret Lair
(R)
Collector #: 0009
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Artifact
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Imprint - When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. |
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- NM
- EX
- VG
- G
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Carrion Feeder (1114 - Non-Foil)
Secret Lair
(R)
Collector #: 1114
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1/1 Creature - Zombie
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Carrion Feeder can’t block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. |
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- NM
- EX
- VG
- G
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Mountain (2512 - Foil)
Secret Lair
(R)
Collector #: 2512
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Arcane Signet (7065 - Foil)
Secret Lair
(R)
Collector #: 7065
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Artifact
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- NM
- EX
- VG
- G
526 - 550 of 4136 results