MTG / Secret Lair
526 - 550 of 4137 results
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Archivist of Oghma (0874 - Foil)
Secret Lair
(R)
Collector #: 0874
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2/2 Creature - Halfling Cleric
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Flash Whenever an opponent searches their library, you gain 1 life and draw a card. |
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- NM
- EX
- VG
- G
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Ponder (1783 - Foil)
Secret Lair
(R)
Collector #: 1783
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Kaalia of the Vast (1563 - Foil)
Secret Lair
(M)
Collector #: 1563
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2/2 Legendary Creature - Human Cleric
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Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. |
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- NM
- EX
- VG
- G
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The Fourteenth Doctor (1583 - Non-Foil)
Secret Lair
(R)
Collector #: 1583
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3/4 Legendary Creature - Time Lord Doctor
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When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. You may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Bonescythe Sliver (610 - Foil)
Secret Lair
(R)
Collector #: 610
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2/2 Creature - Sliver
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| Sliver creatures you control have double strike. | |
- NM
- EX
- VG
- G
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Nekusar, the Mindrazer (1301 - Foil)
Secret Lair
(M)
Collector #: 1301
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2/4 Legendary Creature - Zombie Wizard
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At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player. |
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- NM
- EX
- VG
- G
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Rainbow Dash (1540 - Foil)
Secret Lair
(M)
Collector #: 1540
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2/2 Legendary Creature - Pegasus
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Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom - |
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- NM
- EX
- VG
- G
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Tidal Barracuda (7105 - Foil)
Secret Lair
(R)
Collector #: 7105
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3/4 Creature - Fish
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Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn. |
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- NM
- EX
- VG
- G
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Lightning Bolt (1871 - Vivi's Thunder Magic - Foil)
Secret Lair
(R)
Collector #: 1871
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Instant
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| Vivi's Thunder Magic deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Borne Upon a Wind (2228 - Non-Foil)
Secret Lair
(R)
Collector #: 2228
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Instant
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You may cast spells this turn as though they had flash. Draw a card. |
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- NM
- EX
- VG
- G
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Stomping Ground (126 - Non-Foil)
Secret Lair
(R)
Collector #: 126
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Land - Mountain Forest
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| As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Monster Manual (1782 - Non-Foil)
Secret Lair
(R)
Collector #: 1782
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Artifact - Book
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Zoological Study Sorcery - Adventure Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.) |
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- NM
- EX
- VG
- G
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Sol Ring (1734 - Non-Foil)
Secret Lair
(R)
Collector #: 1734
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Artifact
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- NM
- EX
- VG
- G
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Saw in Half (1755 - Non-Foil)
Secret Lair
(R)
Collector #: 1755
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Instant
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| Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time. | |
- NM
- EX
- VG
- G
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Narset's Reversal (0014 - Non-Foil)
Secret Lair
(R)
Collector #: 0014
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Instant
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| Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Forest (0892 - Foil)
Secret Lair
(R)
Collector #: 0892
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Talisman of Creativity (1058 - Foil Etched)
Secret Lair
(R)
Collector #: 1058
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Artifact
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- NM
- EX
- VG
- G
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Three Visits (1676 - We Want...A SHRUBBERY! - Non-Foil)
Secret Lair
(R)
Collector #: 1676
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Consider (1524 - Foil)
Secret Lair
(R)
Collector #: 1524
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Instant
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Surveil 1. Draw a card. |
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- NM
- EX
- VG
- G
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Exotic Orchard (1231 - Non-Foil)
Secret Lair
(R)
Collector #: 1231
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Land
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- NM
- EX
- VG
- G
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Heliod, Sun-Crowned (2165 - Dwight Schrute, Hay King - Non-Foil)
Secret Lair
(M)
Collector #: 2165
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. |
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- NM
- EX
- VG
- G
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Nekusar, the Mindrazer (2184 - Eddie, Lord of Light - Non-Foil)
Secret Lair
(R)
Collector #: 2184
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2/4 Legendary Creature - Zombie Wizard
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At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Eddie deals 1 damage to that player. |
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- NM
- EX
- VG
- G
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Professional Face-Breaker (1706 - Foil)
Secret Lair
(R)
Collector #: 1706
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2/3 Creature - Human Warrior
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Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn. |
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- NM
- EX
- VG
- G
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Sylvan Safekeeper (2109 - Non-Foil)
Secret Lair
(R)
Collector #: 2109
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1/1 Creature - Human Wizard
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| Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be target of spells or abilities.) | |
- NM
- EX
- VG
- G
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Astarion, the Decadent (1797 - Non-Foil)
Secret Lair
(R)
Collector #: 1797
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4/4 Legendary Creature - Vampire Elf Rogue
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Deathtouch, lifelink At the beginning of your end step, choose one -
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- NM
- EX
- VG
- G
526 - 550 of 4137 results