MTG / Secret Lair
501 - 525 of 4416 results
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Hammer of Nazahn (2098 - Piko Piko Hammer - Foil)
Secret Lair
(R)
Collector #: 2098
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Legendary Artifact - Equipment
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Whenever Piko Piko Hammer or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip |
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- NM
- EX
- VG
- G
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Sphere of Resistance (1484 - Non-Foil)
Secret Lair
(R)
Collector #: 1484
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Artifact
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Spells cost |
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- NM
- EX
- VG
- G
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The Wise Mothman (2455 - Foil)
Secret Lair
(M)
Collector #: 2455
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3/3 Legendary Creature - Insect Mutant
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Flying Whenever The Wise Mothman enters or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. |
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- NM
- EX
- VG
- G
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Field of the Dead (0006 - Foil)
Secret Lair
(R)
Collector #: 0006
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Land
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This land enters tapped. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Lightning Greaves (1493 - Galaxy Foil)
Secret Lair
(R)
Collector #: 1493
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Thought Vessel (1495 - Galaxy Foil)
Secret Lair
(R)
Collector #: 1495
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Artifact
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Saw in Half (1755 - Non-Foil)
Secret Lair
(R)
Collector #: 1755
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Instant
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| Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time. | |
- NM
- EX
- VG
- G
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Feather, the Redeemed (1602 - Miku, the Renowned - Non-Foil)
Secret Lair
(R)
Collector #: 1602
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3/4 Legendary Creature - Angel
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Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Gisa's Favorite Shovel
Secret Lair
(M)
Collector #: 0019
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Legendary Artifact - Equipment
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Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. Equip |
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- NM
- EX
- VG
- G
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Karmic Guide (1911 - Non-Foil)
Secret Lair
(R)
Collector #: 1911
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When this creature enters, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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The Scarab God (900 - Non-Foil)
Secret Lair
(S)
Collector #: 900
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5/5 Legendary Creature - God
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At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Collective Voyage (1009 - Foil)
Secret Lair
(R)
Collector #: 1009
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library. | |
- NM
- EX
- VG
- G
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Arcane Signet (2464 - Foil)
Secret Lair
(R)
Collector #: 2464
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Artifact
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- NM
- EX
- VG
- G
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Command Tower (0758 - Foil)
Secret Lair
(R)
Collector #: 0758
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Land
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- NM
- EX
- VG
- G
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Rin and Seri, Inseparable (1508 - Foil)
Secret Lair
(M)
Collector #: 1508
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4/4 Legendary Creature - Dog Cat
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Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. |
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- NM
- EX
- VG
- G
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Thassa, Deep-Dwelling (1279 - Non-Foil)
Secret Lair
(M)
Collector #: 1279
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6/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. |
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- NM
- EX
- VG
- G
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Three Visits (1676 - We Want...A SHRUBBERY! - Non-Foil)
Secret Lair
(R)
Collector #: 1676
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Dragonlord Silumgar (0009 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0009
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3/5 Legendary Creature - Elder Dragon
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Flying, deathtouch When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. |
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- NM
- EX
- VG
- G
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Culling the Weak (0883 - Foil)
Secret Lair
(R)
Collector #: 0883
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Add |
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- NM
- EX
- VG
- G
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Lotus Petal (7035 - Chaos Emerald - Foil)
Secret Lair
(M)
Collector #: 7035
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Artifact
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- NM
- EX
- VG
- G
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Skullclamp (1112 - Foil)
Secret Lair
(R)
Collector #: 1112
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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Rhystic Study (478 - Unstable Harmonics - Non-Foil)
Secret Lair
(R)
Collector #: 478
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Enchantment
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Whenever an opponent casts a spell, you may draw a card unless that player pays |
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- NM
- EX
- VG
- G
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Altar of the Brood (0001 - Foil)
Secret Lair
(R)
Collector #: 0001
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Artifact
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| Whenever another permanent you control enters, each opponent mills a card. | |
- NM
- EX
- VG
- G
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Doric, Nature's Warden (1241 - Non-Foil)
Secret Lair
(R)
Collector #: 1241
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3/3 Legendary Creature - Tiefling Druid
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Vigilance When Doric, Nature's Warden enters the battlefield, search your library for a Forest card, put it onto the battlefield tapped, then shuffle. Whenever Doric attacks, you may pay Back Doric, Owlbear Avenger Vigilance, trample When this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn. At the beginning of your upkeep, transform Doric. |
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- NM
- EX
- VG
- G
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Teysa Karlov (1235 - Foil)
Secret Lair
(R)
Collector #: 1235
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2/4 Legendary Creature - Human Advisor
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If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. |
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- NM
- EX
- VG
- G
501 - 525 of 4416 results