MTG / Secret Lair
501 - 525 of 4436 results
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Carrion Feeder (1114 - Non-Foil)
Secret Lair
(R)
Collector #: 1114
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1/1 Creature - Zombie
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Carrion Feeder can’t block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. |
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- NM
- EX
- VG
- G
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Dictate of Erebos (1713 - Foil)
Secret Lair
(R)
Collector #: 1713
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Enchantment
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Flash Whenever a creature you control dies, each opponent sacrifices a creature. |
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- NM
- EX
- VG
- G
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Three Visits (1676 - We Want...A SHRUBBERY! - Non-Foil)
Secret Lair
(R)
Collector #: 1676
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Sol Ring (2683 - Non-Foil)
Secret Lair
(R)
Collector #: 2683
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Artifact
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- NM
- EX
- VG
- G
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Skithiryx, the Blight Dragon (1562 - Foil)
Secret Lair
(M)
Collector #: 1562
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4/4 Legendary Creature - Phyrexian Dragon Skeleton
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Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
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- NM
- EX
- VG
- G
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Dandan (2139 - Foil)
Secret Lair
(R)
Collector #: 2139
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4/1 Creature - Fish
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This creature can't attack unless defending player controls an Island. When you control no Islands, sacrifice this creature. |
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- NM
- EX
- VG
- G
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Azusa, Lost but Seeking (1234 - Foil)
Secret Lair
(R)
Collector #: 1234
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1/2 Legendary Creature - Human Monk
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| You may play two additional lands on each of your turns. | |
- NM
- EX
- VG
- G
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Shadowspear (1505 - Totec's Spear - Foil)
Secret Lair
(R)
Collector #: 1505
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1 and has trample and lifelink. Equip |
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- NM
- EX
- VG
- G
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The Scarab God (900 - Non-Foil)
Secret Lair
(S)
Collector #: 900
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5/5 Legendary Creature - God
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At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Utvara Hellkite (1273 - Halo Foil)
Secret Lair
(M)
Collector #: 1273
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6/6 Creature - Dragon
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Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. |
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- NM
- EX
- VG
- G
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Sacred Foundry (131 - Non-Foil)
Secret Lair
(R)
Collector #: 131
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Land - Mountain Plains
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| As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Fynn, the Fangbearer (1449 - Westley, Dread Pirate Roberts - Foil)
Secret Lair
(R)
Collector #: 1449
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1/3 Legendary Creature - Human Warrior
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Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. |
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- NM
- EX
- VG
- G
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Krenko, Tin Street Kingpin (1027 - Makari the Lucky Grot - Non-Foil)
Secret Lair
(R)
Collector #: 1027
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1/2 Legendary Creature - Goblin
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| Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | |
- NM
- EX
- VG
- G
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Muxus, Goblin Grandee (1314 - Non-Foil)
Secret Lair
(R)
Collector #: 1314
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4/4 Legendary Creature - Goblin Noble
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When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. |
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- NM
- EX
- VG
- G
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Bruvac the Grandiloquent (2181 - Eddie the Judge - Foil)
Secret Lair
(M)
Collector #: 2181
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1/4 Legendary Creature - Human Advisor
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| If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Bruvac the Grandiloquent (2181 - Eddie the Judge - Non-Foil)
Secret Lair
(M)
Collector #: 2181
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1/4 Legendary Creature - Human Advisor
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| If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Torment of Hailfire (9992 - Non-Foil)
Secret Lair
(R)
Collector #: 9992
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Sorcery
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| Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. | |
- NM
- EX
- VG
- G
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Yoshimaru, Ever Faithful (0794 - Foil)
Secret Lair
(M)
Collector #: 0794
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1/1 Legendary Creature - Dog
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Whenever another legendary permanent enters the battlefield under your control, put a +1/+1 counter on Yoshimaru, Ever Faithful. Partner |
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- NM
- EX
- VG
- G
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Nature's Lore (189 - Non-Foil)
Secret Lair
(R)
Collector #: 189
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Sorcery
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| Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Raise the Palisade (1897 - Foil)
Secret Lair
(R)
Collector #: 1897
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Sorcery
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| Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands. | |
- NM
- EX
- VG
- G
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Scion of the Ur-Dragon (1531 - Foil)
Secret Lair
(R)
Collector #: 1531
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4/4 Legendary Creature - Dragon Avatar
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Flying |
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- NM
- EX
- VG
- G
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Jetmir, Nexus of Revels (1555 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1555
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5/4 Legendary Creature - Cat Demon
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Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. |
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- NM
- EX
- VG
- G
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Gishath, Sun's Avatar (320 - Foil Etched)
Secret Lair
(M)
Collector #: 320
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7/6 Legendary Creature - Dinosaur Avatar
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Trample, vigilance, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Sheltered by Ghosts (2653 - Non-Foil)
Secret Lair
(R)
Collector #: 2653
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Enchantment - Aura
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Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward |
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- NM
- EX
- VG
- G
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Darksteel Colossus (1081 - Optimus Prime - Foil)
Secret Lair
(R)
Collector #: 1081
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11/11 Artifact Creature - Golem
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Trample Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
501 - 525 of 4436 results