MTG / Secret Lair
476 - 500 of 4136 results
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Gravecrawler (231 - Foil)
Secret Lair
(R)
Collector #: 231
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2/1 Creature - Zombie
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Gravecrawler can’t block. You may cast Gravecrawler from your graveyard as long as you control a Zombie. |
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- NM
- EX
- VG
- G
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Rakdos Signet (289 - Foil Etched)
Secret Lair
(R)
Collector #: 289
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Artifact
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- NM
- EX
- VG
- G
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Stoneforge Mystic (1253 - Foil)
Secret Lair
(R)
Collector #: 1253
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1/2 Creature - Kor Artificer
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When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Forest (0035 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0035
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Whip of Erebos (2218 - El Dorado Sarcophagus - Non-Foil)
Secret Lair
(R)
Collector #: 2218
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Legendary Enchantment Artifact
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Creatures you control have lifelink. |
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- NM
- EX
- VG
- G
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Sliver Legion (1149 - Non-Foil)
Secret Lair
(M)
Collector #: 1149
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7/7 Legendary Creature - Sliver
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| All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
- NM
- EX
- VG
- G
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Chain of Vapor (2295 - Foil)
Secret Lair
(R)
Collector #: 2295
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Instant
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| Return target nonland permanent to its owner’s hand. Then that permanent’s controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy. | |
- NM
- EX
- VG
- G
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Concordant Crossroads (2073 - Non-Foil)
Secret Lair
(R)
Collector #: 2073
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World Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Brain Freeze (0029 - Halo Foil)
Secret Lair
(R)
Collector #: 0029
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Instant
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Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Llanowar Elves (0012 - Foil)
Secret Lair
(R)
Collector #: 0012
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Thassa, God of the Sea (Foil)
Secret Lair
(M)
Collector #: 071
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your upkeep, scry 1. |
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- NM
- EX
- VG
- G
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Academy Manufactor (7094 - Foil)
Secret Lair
(R)
Collector #: 7094
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Kodama's Reach (371 - Non-Foil)
Secret Lair
(R)
Collector #: 371
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Ashnod's Altar (1679 - Sir Bedivere's Scales - Foil)
Secret Lair
(R)
Collector #: 1679
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Artifact
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Sacrifice a creature: Add |
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- NM
- EX
- VG
- G
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Teferi's Protection (164 - Foil)
Secret Lair
(R)
Collector #: 164
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Avenger of Zendikar (158 - Foil)
Secret Lair
(M)
Collector #: 158
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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- NM
- EX
- VG
- G
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Goreclaw, Terror of Qal Sisma (1229 - Foil)
Secret Lair
(R)
Collector #: 1229
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4/3 Legendary Creature - Bear
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Creature spells you cast with power 4 or greater cost Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots (606 - Foil)
Secret Lair
(R)
Collector #: 606
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Sylvan Library (2058 - La abundancia de Yucahú - Foil)
Secret Lair
(R)
Collector #: 2058
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Enchantment
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| At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. | |
- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (1407 - Non-Foil)
Secret Lair
(M)
Collector #: 1407
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (375 - Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Craterhoof Behemoth (375 - Non-Foil)
Secret Lair
(M)
Collector #: 375
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5/5 Creature - Beast
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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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The Wise Mothman (2455 - Foil)
Secret Lair
(M)
Collector #: 2455
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3/3 Legendary Creature - Insect Mutant
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Flying Whenever The Wise Mothman enters or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. |
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- NM
- EX
- VG
- G
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Lord Windgrace (1184 - Foil)
Secret Lair
(M)
Collector #: 1184
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Legendary Planeswalker - Windgrace
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[+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. [-3]: Return up to two target land cards from your graveyard to the battlefield. [-11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander. |5| |
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- NM
- EX
- VG
- G
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Felidar Sovereign (1182 - Foil)
Secret Lair
(R)
Collector #: 1182
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4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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- NM
- EX
- VG
- G
476 - 500 of 4136 results