MTG / Secret Lair
476 - 500 of 4136 results
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Grand Arbiter Augustin IV (1483 - Vault Boy, Cap Collector - Non-Foil)
Secret Lair
(R)
Collector #: 1483
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2/3 Legendary Creature - Human Advisor
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White spells you cast cost Blue spells you cast cost Spells your opponents cast cost |
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- NM
- EX
- VG
- G
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Old Gnawbone (1016 - Foil)
Secret Lair
(M)
Collector #: 1016
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7/7 Legendary Creature - Dragon
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Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. |
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- NM
- EX
- VG
- G
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Felidar Sovereign (1182 - Foil)
Secret Lair
(R)
Collector #: 1182
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4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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- NM
- EX
- VG
- G
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Ashnod's Altar (1679 - Sir Bedivere's Scales - Foil)
Secret Lair
(R)
Collector #: 1679
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Artifact
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Sacrifice a creature: Add |
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- NM
- EX
- VG
- G
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Three Visits (1676 - We Want...A SHRUBBERY! - Non-Foil)
Secret Lair
(R)
Collector #: 1676
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Avenger of Zendikar (158 - Foil)
Secret Lair
(M)
Collector #: 158
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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- NM
- EX
- VG
- G
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Elvish Mystic (0805 - Non-Foil)
Secret Lair
(R)
Collector #: 0805
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Helpful Hunter (0895 - Foil)
Secret Lair
(R)
Collector #: 0895
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1/1 Creature - Cat
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| When this creature enters, draw a card. | |
- NM
- EX
- VG
- G
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Snow-Covered Island (1474 - Non-Foil)
Secret Lair
(R)
Collector #: 1474
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Wayward Swordtooth (1392 - Triceratops - Foil)
Secret Lair
(R)
Collector #: 1392
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5/5 Creature - Dinosaur
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing. |
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- NM
- EX
- VG
- G
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Ashaya, Soul of the Wild (2014 - Foil)
Secret Lair
(M)
Collector #: 2014
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Legendary Creature - Elemental
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Ashaya’s power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) |
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- NM
- EX
- VG
- G
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Swiftfoot Boots (606 - Foil)
Secret Lair
(R)
Collector #: 606
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Arcane Signet (7065 - Foil)
Secret Lair
(R)
Collector #: 7065
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Artifact
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- NM
- EX
- VG
- G
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Jetmir, Nexus of Revels (1509 - Foil)
Secret Lair
(M)
Collector #: 1509
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5/4 Legendary Creature - Cat Demon
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Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. |
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- NM
- EX
- VG
- G
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Sakashima's Student (2355 - Non-Foil)
Secret Lair
(R)
Collector #: 2355
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0/0 Creature - Human Ninja
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Ninjutsu You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. |
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- NM
- EX
- VG
- G
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Winter Orb (2400 - Foil)
Secret Lair
(R)
Collector #: 2400
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Artifact
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| As long as this artifact is untapped, players can’t untap more than one land during their untap steps. | |
- NM
- EX
- VG
- G
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Zndrsplt, Eye of Wisdom (379 - Foil)
Secret Lair
(R)
Collector #: 379
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1/4 Legendary Creature - Homunculus
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Partner with Okaun, Eye of Chaos At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card. |
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- NM
- EX
- VG
- G
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Skullclamp (1663 - Foil)
Secret Lair
(R)
Collector #: 1663
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
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The Wise Mothman (2455 - Non-Foil)
Secret Lair
(M)
Collector #: 2455
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3/3 Legendary Creature - Insect Mutant
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Flying Whenever The Wise Mothman enters or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. |
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- NM
- EX
- VG
- G
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Isochron Scepter (0009 - Non-Foil)
Secret Lair
(R)
Collector #: 0009
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Artifact
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Imprint - When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. |
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- NM
- EX
- VG
- G
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Clever Impersonator (1429 - Foil)
Secret Lair
(M)
Collector #: 1429
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0/0 Creature - Shapeshifter
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| You may have this creature enter as a copy of any nonland permanent on the battlefield. | |
- NM
- EX
- VG
- G
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Massacre Girl (1233 - Foil)
Secret Lair
(R)
Collector #: 1233
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4/4 Legendary Creature - Human Assassin
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Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. |
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- NM
- EX
- VG
- G
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Lord Windgrace (1184 - Foil)
Secret Lair
(M)
Collector #: 1184
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Legendary Planeswalker - Windgrace
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[+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. [-3]: Return up to two target land cards from your graveyard to the battlefield. [-11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander. |5| |
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- NM
- EX
- VG
- G
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Miren, the Moaning Well (7108 - Foil)
Secret Lair
(R)
Collector #: 7108
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Legendary Land
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- NM
- EX
- VG
- G
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Dryad Arbor (2281 - Foil)
Secret Lair
(R)
Collector #: 2281
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1/1 Land Creature - Forest Dryad
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(This land isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
476 - 500 of 4136 results