MTG / Secret Lair
451 - 475 of 4136 results
Refine search:
|
Archivist of Oghma (0874 - Foil)
Secret Lair
(R)
Collector #: 0874
|
2/2 Creature - Halfling Cleric
|
|
Flash Whenever an opponent searches their library, you gain 1 life and draw a card. |
|
- NM
- EX
- VG
- G
|
Dictate of Erebos (2204 - Ellie's Rage - Non-Foil)
Secret Lair
(R)
Collector #: 2204
|
Enchantment
|
|
Flash Whenever a creature you control dies, each opponent sacrifices a creature of their choice. |
|
- NM
- EX
- VG
- G
|
Plains (0888 - Foil)
Secret Lair
(R)
Collector #: 0888
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Clever Impersonator (1429 - Foil)
Secret Lair
(M)
Collector #: 1429
|
0/0 Creature - Shapeshifter
|
| You may have this creature enter as a copy of any nonland permanent on the battlefield. | |
- NM
- EX
- VG
- G
|
Varina, Lich Queen (1355 - Linda, Kandarian Queen - Foil)
Secret Lair
(M)
Collector #: 1355
|
4/4 Legendary Creature - Zombie Wizard
|
|
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. |
|
- NM
- EX
- VG
- G
|
Consider (1524 - Foil)
Secret Lair
(R)
Collector #: 1524
|
Instant
|
|
Surveil 1. Draw a card. |
|
- NM
- EX
- VG
- G
|
Island (0889 - Foil)
Secret Lair
(R)
Collector #: 0889
|
Basic Land - Island
|
- NM
- EX
- VG
- G
|
Bruvac the Grandiloquent (2181 - Eddie the Judge - Non-Foil)
Secret Lair
(M)
Collector #: 2181
|
1/4 Legendary Creature - Human Advisor
|
| If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
|
Morophon, the Boundless (1896 - Foil)
Secret Lair
(M)
Collector #: 1896
|
6/6 Legendary Creature - Shapeshifter
|
|
Changeling As Morophon enters, choose a creature type. Spells of the chosen type you cast cost Other creatures you control of the chosen type get +1/+1. |
|
- NM
- EX
- VG
- G
|
Meren of Clan Nel Toth (052 - Foil)
Secret Lair
(M)
Collector #: 052
|
3/4 Legendary Creature - Human Shaman
|
|
Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card’s converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. |
|
- NM
- EX
- VG
- G
|
All Will Be One (1888 - Foil)
Secret Lair
(M)
Collector #: 1888
|
Enchantment
|
| Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. | |
- NM
- EX
- VG
- G
|
Dryad Arbor (2281 - Foil)
Secret Lair
(R)
Collector #: 2281
|
1/1 Land Creature - Forest Dryad
|
|
(This land isn't a spell, it's affected by summoning sickness, and it has " |
|
- NM
- EX
- VG
- G
|
Sakashima's Student (2355 - Foil)
Secret Lair
(R)
Collector #: 2355
|
0/0 Creature - Human Ninja
|
|
Ninjutsu You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. |
|
- NM
- EX
- VG
- G
|
Snow-Covered Forest (1477 - Non-Foil)
Secret Lair
(R)
Collector #: 1477
|
Basic Snow Land - Forest
|
- NM
- EX
- VG
- G
|
Hedron Crab (1430 - Foil)
Secret Lair
(R)
Collector #: 1430
|
0/2 Creature - Crab
|
| Landfall - Whenever a land you control enters, target player mills three cards. | |
- NM
- EX
- VG
- G
|
Llanowar Elves (0012 - Foil)
Secret Lair
(R)
Collector #: 0012
|
1/1 Creature - Elf Druid
|
|
|
|
- NM
- EX
- VG
- G
|
Reassembling Skeleton (1406 - Foil)
Secret Lair
(R)
Collector #: 1406
|
1/1 Creature - Skeleton Warrior
|
|
|
|
- NM
- EX
- VG
- G
|
Gray Merchant of Asphodel (0007 - Foil)
Secret Lair
(R)
Collector #: 0007
|
2/4 Creature - Zombie
|
|
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
|
- NM
- EX
- VG
- G
|
Storm, Force of Nature (1742 - Non-Foil)
Secret Lair
(M)
Collector #: 1742
|
3/4 Legendary Creature - Mutant Hero
|
|
Flying, vigilance Ceaseless Tempest - Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
|
- NM
- EX
- VG
- G
|
Sol Ring (1734 - Foil)
Secret Lair
(R)
Collector #: 1734
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Relentless Rats (0757 - Foil)
Secret Lair
(R)
Collector #: 0757
|
2/2 Creature - Rat
|
|
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
|
- NM
- EX
- VG
- G
|
Nature's Lore (2278 - Foil)
Secret Lair
(R)
Collector #: 2278
|
Sorcery
|
| Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
|
Three Visits (1991 - Non-Foil)
Secret Lair
(R)
Collector #: 1991
|
Sorcery
|
| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
|
Dragon's Rage Channeler (2048 - Foil)
Secret Lair
(R)
Collector #: 2048
|
1/1 Creature - Human Shaman
|
|
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium - As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able. |
|
- NM
- EX
- VG
- G
|
Rain of Filth (1547 - Foil)
Secret Lair
(R)
Collector #: 1547
|
Instant
|
|
Until end of turn, lands you control gain "Sacrifice this land: Add |
|
- NM
- EX
- VG
- G
451 - 475 of 4136 results