MTG / Secret Lair
4651 - 4675 of 4684 results
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Tezzeret, Agent of Bolas (1043 - Non-Foil)
Secret Lair
(M)
Collector #: 1043
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Legendary Planeswalker - Tezzeret
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[+1]: Look at the top five cards of your library. You may reveal an artifact from among them and put it into your hand. Put the rest on the bottom of your library in any order. [-1]: Target artifact becomes an artifact creature with base power and toughness 5/5. [-4]: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. |3| |
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- NM
- EX
- VG
- G
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The Meep (1581 - Non-Foil)
Secret Lair
(R)
Collector #: 1581
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0/4 Legendary Creature - Alien
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Ward - Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature’s mana value. |
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- NM
- EX
- VG
- G
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Thought-Knot Seer (1151 - Non-Foil)
Secret Lair
(R)
Collector #: 1151
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Thought-Knot Seer (720 - Non-Foil)
Secret Lair
(R)
Collector #: 720
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Thrun, the Last Troll (0810 - Foil)
Secret Lair
(M)
Collector #: 0810
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4/4 Legendary Creature - Troll Shaman
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This spell can’t be countered. Hexproof (This creature can’t be the target of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Titanic Ultimatum (1923 - Foil)
Secret Lair
(R)
Collector #: 1923
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
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Toxin Sliver (635 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 635
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3/3 Creature - Sliver
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| Whenever a Sliver deals combat damage to a creature, destroy that creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Treasure Token (1432 - Non-Foil)
Secret Lair
(S)
Collector #: 1432
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Treasure Token (1507 - Non-Foil)
Secret Lair
(S)
Collector #: 1507
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Triumph of the Hordes (445 - Battle Royale - Non-Foil)
Secret Lair
(R)
Collector #: 445
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Sorcery
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| Until end of turn, creatures you control get +1/+1 and gain trample and infect. | |
- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Non-Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
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Ugin, the Spirit Dragon (0006 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0006
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Legendary Planeswalker - Ugin
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[+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [-X]: Exile each permanent with mana value X or less that's one or more colors. [-10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. |7| |
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- NM
- EX
- VG
- G
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Uncivil Unrest (2008 - Foil)
Secret Lair
(R)
Collector #: 2008
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Enchantment
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Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter on haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead. |
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- NM
- EX
- VG
- G
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Undead Alchemist (0836 - Foil)
Secret Lair
(R)
Collector #: 0836
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4/2 Creature - Zombie
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If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent’s graveyard from their library, exile that card and create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Valakut, the Molten Pinnacle (0014 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0014
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Land
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Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. |
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- NM
- EX
- VG
- G
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Virtue of Persistence (2129 - Foil)
Secret Lair
(M)
Collector #: 2129
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Enchantment
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At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. Locthwain Scorn Sorcery - Adventure Target creature gets -3/-3 until end of turn. You gain 2 life. |
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- NM
- EX
- VG
- G
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Void Winnower (2122 - Foil)
Secret Lair
(M)
Collector #: 2122
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11/9 Creature - Eldrazi
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Your opponents can't cast spells with even mana values. Your opponents can't block with creatures with even mana values. |
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- NM
- EX
- VG
- G
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Warren Instigator (157 - Non-Foil)
Secret Lair
(M)
Collector #: 157
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1/1 Creature - Goblin Berserker
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Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Wasteland (178 - Non-Foil)
Secret Lair
(R)
Collector #: 178
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Land
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- NM
- EX
- VG
- G
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Wastes (704 - Foil)
Secret Lair
(R)
Collector #: 704
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Basic Land
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- NM
- EX
- VG
- G
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Wastes (704 - Non-Foil)
Secret Lair
(R)
Collector #: 704
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Basic Land
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- NM
- EX
- VG
- G
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Wastes (705 - Foil)
Secret Lair
(R)
Collector #: 705
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Basic Land
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- NM
- EX
- VG
- G
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Wastes (706 - Non-Foil)
Secret Lair
(R)
Collector #: 706
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Basic Land
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- NM
- EX
- VG
- G
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Wheel of Sun and Moon (1105 - Non-Foil)
Secret Lair
(R)
Collector #: 1105
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Enchantment - Aura
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Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. |
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- NM
- EX
- VG
- G
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Titanic Ultimatum (1918 - Non-Foil)
Secret Lair
(R)
Collector #: 1918
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
4651 - 4675 of 4684 results