MTG / Secret Lair
4476 - 4500 of 4684 results
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Avenger of Zendikar (158 - Non-Foil)
Secret Lair
(M)
Collector #: 158
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5/5 Creature - Elemental
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When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. |
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- NM
- EX
- VG
- G
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Battle of Wits (1446 - Foil)
Secret Lair
(R)
Collector #: 1446
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Enchantment
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| At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. | |
- NM
- EX
- VG
- G
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Black Panther, Wakandan King (1747 - Foil)
Secret Lair
(M)
Collector #: 1747
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2/2 Legendary Creature - Human Noble Hero
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First strike Survey the Realm - Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control. Mine Vibranium - |
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- NM
- EX
- VG
- G
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Braid of Fire (1247 - Foil)
Secret Lair
(R)
Collector #: 1247
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Enchantment
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Cumulative upkeep - Add |
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- NM
- EX
- VG
- G
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Braid of Fire (2307 - Non-Foil)
Secret Lair
(R)
Collector #: 2307
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Enchantment
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Cumulative upkeep - Add |
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- NM
- EX
- VG
- G
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Breach the Multiverse (2128 - Foil)
Secret Lair
(R)
Collector #: 2128
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Sorcery
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| Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types. | |
- NM
- EX
- VG
- G
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By Force (1086 - Foil)
Secret Lair
(R)
Collector #: 1086
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Sorcery
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| Destroy X target artifacts. | |
- NM
- EX
- VG
- G
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Chromatic Lantern (2329 - Confetti Foil)
Secret Lair
(R)
Collector #: 2329
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Artifact
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Lands you control have “ |
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- NM
- EX
- VG
- G
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Coffin Queen (1704 - Non-Foil)
Secret Lair
(R)
Collector #: 1704
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1/1 Creature - Zombie Wizard
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You may choose not to untap Coffin Queen during your untap step. |
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- NM
- EX
- VG
- G
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Command Tower (697 - Summoner's Rift - Non-Foil)
Secret Lair
(R)
Collector #: 697
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Land
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- NM
- EX
- VG
- G
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Command Tower (7064 - Foil)
Secret Lair
(R)
Collector #: 7064
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Land
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- NM
- EX
- VG
- G
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Counterspell (7117 - Non-Foil)
Secret Lair
(R)
Collector #: 7117
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Crop Rotation (0030 - Halo Foil)
Secret Lair
(R)
Collector #: 0030
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Culling the Weak (0883 - Foil)
Secret Lair
(R)
Collector #: 0883
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Add |
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- NM
- EX
- VG
- G
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Demonic Consultation (0031 - Halo Foil)
Secret Lair
(R)
Collector #: 0031
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Instant
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| Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
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Dragonlord Silumgar (0009 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0009
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3/5 Legendary Creature - Elder Dragon
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Flying, deathtouch When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. |
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- NM
- EX
- VG
- G
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Dramatic Reversal (1083 - Non-Foil)
Secret Lair
(R)
Collector #: 1083
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Instant
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| Untap all nonland permanents you control. | |
- NM
- EX
- VG
- G
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Echo of Eons (0821 - Foil)
Secret Lair
(R)
Collector #: 0821
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Sorcery
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Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback |
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- NM
- EX
- VG
- G
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Eldritch Evolution (1414 - Non-Foil)
Secret Lair
(R)
Collector #: 1414
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature’s mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. |
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- NM
- EX
- VG
- G
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Elvish Champion (0761 - Foil)
Secret Lair
(R)
Collector #: 0761
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2/2 Creature - Elf
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| Other Elf creatures get +1/+1 and have forestwalk. | |
- NM
- EX
- VG
- G
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Emberheart Challenger (0048 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0048
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2/2 Creature - Mouse Warrior
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Haste Prowess Valiant - Whenever this creature becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card. |
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- NM
- EX
- VG
- G
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Blur Sliver (637 - Foil)
Secret Lair
(R)
Collector #: 637
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2/2 Creature - Sliver
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| Sliver creatures you control have haste. | |
- NM
- EX
- VG
- G
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Calix, Guided by Fate (7151 - Foil)
Secret Lair
(M)
Collector #: 7151
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2/2 Legendary Enchantment Creature - Human Druid
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Constellation - Whenever Calix or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Cathar Commando (7132 - Foil)
Secret Lair
(R)
Collector #: 7132
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3/1 Creature - Human Soldier
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Flash |
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- NM
- EX
- VG
- G
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Esper Sentinel (2123 - Foil)
Secret Lair
(R)
Collector #: 2123
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1/1 Artifact Creature - Human Soldier
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Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays |
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- NM
- EX
- VG
- G
4476 - 4500 of 4684 results