MTG / Secret Lair
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Sigarda's Aid (1727 - Captain America's Aid - Non-Foil)
Secret Lair
(R)
Collector #: 1727
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Enchantment
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You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control. |
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- NM
- EX
- VG
- G
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Storm, Force of Nature (1742 - Foil)
Secret Lair
(M)
Collector #: 1742
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3/4 Legendary Creature - Mutant Hero
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Flying, vigilance Ceaseless Tempest - Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Damnation (121 - Non-Foil)
Secret Lair
(R)
Collector #: 121
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Hall of the Bandit Lord (427 - Neon Ink Foil)
Secret Lair
(R)
Collector #: 427
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Legendary Land
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Hall of the Bandit Lord enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Mountain (0891 - Foil)
Secret Lair
(R)
Collector #: 0891
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Grim Hireling (2493 - Foil)
Secret Lair
(R)
Collector #: 2493
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3/2 Creature - Tiefling Rogue
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Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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Homeward Path (1851 - Non-Foil)
Secret Lair
(R)
Collector #: 1851
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Land
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- NM
- EX
- VG
- G
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Relic of Legends (7109 - Foil)
Secret Lair
(R)
Collector #: 7109
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Artifact
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Tap an untapped legendary creature you control: Add one mana of any color. |
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- NM
- EX
- VG
- G
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Ashnod's Altar (1679 - Sir Bedivere's Scales - Non-Foil)
Secret Lair
(R)
Collector #: 1679
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Artifact
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Sacrifice a creature: Add |
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- NM
- EX
- VG
- G
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Mindcrank (2186 - Foil)
Secret Lair
(R)
Collector #: 2186
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Artifact
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| Whenever an opponent loses life, that player mills that many cards. | |
- NM
- EX
- VG
- G
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Nature's Lore (189 - Non-Foil)
Secret Lair
(R)
Collector #: 189
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Sorcery
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| Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Serpent of Yawning Depths (1489 - Foil)
Secret Lair
(R)
Collector #: 1489
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6/6 Enchantment Creature - Serpent
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| Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents. | |
- NM
- EX
- VG
- G
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Sol Ring (0019 - Foil)
Secret Lair
(R)
Collector #: 0019
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Artifact
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- NM
- EX
- VG
- G
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Price of Glory (1525 - Foil)
Secret Lair
(R)
Collector #: 1525
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Enchantment
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| Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. | |
- NM
- EX
- VG
- G
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Mountain (1953 - Raised Foil)
Secret Lair
(R)
Collector #: 1953
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Hallowed Fountain (123 - Non-Foil)
Secret Lair
(R)
Collector #: 123
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Land - Plains Island
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| As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Lotus Petal (7037 - Chaos Emerald - Foil)
Secret Lair
(M)
Collector #: 7037
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Artifact
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- NM
- EX
- VG
- G
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Zur the Enchanter (726 - Post the Enchanter - Foil)
Secret Lair
(R)
Collector #: 726
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1/4 Legendary Creature - Human Wizard
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Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Assassin's Trophy (139 - Non-Foil)
Secret Lair
(R)
Collector #: 139
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Instant
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| Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. | |
- NM
- EX
- VG
- G
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Innkeeper's Talent (0045 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0045
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Enchantment - Class
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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- NM
- EX
- VG
- G
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Iroas, God of Victory (2215 - Freya, Queen of the Valkyries - Non-Foil)
Secret Lair
(M)
Collector #: 2215
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7/4 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to red and white is less than seven, Freya isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control. |
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- NM
- EX
- VG
- G
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Wheel of Misfortune (1300 - Foil)
Secret Lair
(R)
Collector #: 1300
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Sorcery
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| Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
- NM
- EX
- VG
- G
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Greater Good (1693 - Italian - Foil)
Secret Lair
(R)
Collector #: 1693
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Court of Grace (1338 - Foil)
Secret Lair
(R)
Collector #: 1338
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Enchantment
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When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. |
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- NM
- EX
- VG
- G
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Birds of Paradise (1675 - African Swallow // European Swallow - Foil)
Secret Lair
(R)
Collector #: 1675
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
426 - 450 of 4416 results