MTG / Secret Lair
4451 - 4475 of 4587 results
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Gray Merchant of Asphodel (0034 - Halo Foil)
Secret Lair
(R)
Collector #: 0034
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2/4 Creature - Zombie
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When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each |
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- NM
- EX
- VG
- G
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Grief (7006 - Anima - Foil)
Secret Lair
(M)
Collector #: 7006
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3/2 Creature - Elemental Incarnation
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Menace When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke - Exile a black card from your hand. |
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- NM
- EX
- VG
- G
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Grima Wormtongue (0734 - Foil)
Secret Lair
(R)
Collector #: 0734
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1/4 Legendary Creature - Human Advisor
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Your opponents can't gain life. |
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- NM
- EX
- VG
- G
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Happily Ever After (2611 - Foil)
Secret Lair
(R)
Collector #: 2611
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Enchantment
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When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. |
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- NM
- EX
- VG
- G
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Happily Ever After (2611 - Non-Foil)
Secret Lair
(R)
Collector #: 2611
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Enchantment
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When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. |
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- NM
- EX
- VG
- G
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Harmonize (7015 - Non-Foil)
Secret Lair
(R)
Collector #: 7015
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Heirloom Blade (372 - Foil)
Secret Lair
(R)
Collector #: 372
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Artifact - Equipment
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Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip |
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- NM
- EX
- VG
- G
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Howltooth Hollow (438 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 438
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Innkeeper's Talent (0045 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0045
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Enchantment - Class
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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- NM
- EX
- VG
- G
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Island (0032 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0032
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (1383 - Non-Foil)
Secret Lair
(R)
Collector #: 1383
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (1469 - Non-Foil)
Secret Lair
(R)
Collector #: 1469
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (1653 - Non-Foil)
Secret Lair
(R)
Collector #: 1653
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (552 - Foil)
Secret Lair
(L)
Collector #: 552
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Basic Land - Island
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- NM
- EX
- VG
- G
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Isolated Chapel (0739 - Foil)
Secret Lair
(R)
Collector #: 0739
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Land
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Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. |
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- NM
- EX
- VG
- G
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Ivy Lane Denizen (0769 - Foil)
Secret Lair
(R)
Collector #: 0769
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2/3 Creature - Elf Warrior
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| Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
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Karn Liberated (0036 - Secret Lair Prize - Non-Foil)
Secret Lair
(M)
Collector #: 0036
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Legendary Planeswalker - Karn
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[+4]: Target player exiles a card from their hand. [-3]: Exile target permanent. [-14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. |6| |
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- NM
- EX
- VG
- G
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Kodama's Reach (371 - Non-Foil)
Secret Lair
(R)
Collector #: 371
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Lava Spike (2049 - Foil)
Secret Lair
(R)
Collector #: 2049
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Sorcery - Arcane
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| Lava Spike deals 3 damage to target player or planeswalker. | |
- NM
- EX
- VG
- G
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Light-Paws, Emperor's Voice (1877 - Foil)
Secret Lair
(R)
Collector #: 1877
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2/2 Legendary Creature - Fox Advisor
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| Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle. | |
- NM
- EX
- VG
- G
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Lightning Bolt (2579 - Foil)
Secret Lair
(R)
Collector #: 2579
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Lightning Strike (724 - Foil)
Secret Lair
(R)
Collector #: 724
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Instant
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| Lightning Strike deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Liliana of the Dark Realms (1107 - Non-Foil)
Secret Lair
(M)
Collector #: 1107
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Legendary Planeswalker - Liliana
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[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [-3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [-6]: You get an emblem with "Swamps you control have ' |3| |
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- NM
- EX
- VG
- G
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Island (0032 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0032
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Basic Land - Island
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- NM
- EX
- VG
- G
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Jace, the Mind Sculptor (8001 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 8001
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Legendary Planeswalker - Jace
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[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [-1]: Return target creature to its owner's hand. [-12]: Exile all cards from target player's library, then that player shuffles their hand into their library. |3| |
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- NM
- EX
- VG
- G
4451 - 4475 of 4587 results