MTG / Secret Lair
4351 - 4375 of 4416 results
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Mountain Goat (0737 - Non-Foil)
Secret Lair
(R)
Collector #: 0737
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1/1 Creature - Goat
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| Mountainwalk | |
- NM
- EX
- VG
- G
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Narset's Reversal (0041 - Halo Foil)
Secret Lair
(R)
Collector #: 0041
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Instant
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| Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Nemesis of Reason (1302 - Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Opt (111 - Foil)
Secret Lair
(R)
Collector #: 111
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Instant
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Scry 1. Draw a card. |
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- NM
- EX
- VG
- G
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Opt (111 - Non-Foil)
Secret Lair
(R)
Collector #: 111
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Instant
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Scry 1. Draw a card. |
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- NM
- EX
- VG
- G
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Persistent Petitioners (593 - Foil)
Secret Lair
(R)
Collector #: 593
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Persistent Petitioners (596 - Foil)
Secret Lair
(R)
Collector #: 596
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Persistent Petitioners (597 - Foil)
Secret Lair
(R)
Collector #: 597
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Pinnacle Starcage (0054 - Secret Lair Prize - Non-Foil)
Secret Lair
(R)
Collector #: 0054
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Artifact
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When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield. |
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- NM
- EX
- VG
- G
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Plague Sliver (633 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 633
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5/5 Creature - Sliver
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| All Slivers have "At the beginning of your upkeep, this creature deals 1 damage to you." | |
- NM
- EX
- VG
- G
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Plains (448 - Foil)
Secret Lair
(R)
Collector #: 448
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plains (484 - Foil)
Secret Lair
(R)
Collector #: 484
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Questing Beast (0044 - Halo Foil)
Secret Lair
(M)
Collector #: 0044
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4/4 Legendary Creature - Beast
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Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. |
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- NM
- EX
- VG
- G
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Questing Druid (0038 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0038
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1/1 Creature - Human Druid
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Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. Seek the Beast Instant - Adventure Exile the top two cards of your library. Until your next end step, you may play those cards. |
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- NM
- EX
- VG
- G
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Questing Druid (0038 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0038
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1/1 Creature - Human Druid
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Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. Seek the Beast Instant - Adventure Exile the top two cards of your library. Until your next end step, you may play those cards. |
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- NM
- EX
- VG
- G
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Relentless Rats (0010 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0010
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Relentless Rats (0752 - Foil)
Secret Lair
(R)
Collector #: 0752
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Rites of Flourishing (2805 - Foil)
Secret Lair
(R)
Collector #: 2805
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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- NM
- EX
- VG
- G
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Rites of Flourishing (2805 - Non-Foil)
Secret Lair
(R)
Collector #: 2805
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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- NM
- EX
- VG
- G
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Rot Hulk (0851 - Foil)
Secret Lair
(M)
Collector #: 0851
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5/5 Creature - Zombie
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Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. |
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- NM
- EX
- VG
- G
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Mountain (389 - Foil)
Secret Lair
(R)
Collector #: 389
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Persistent Petitioners (595 - Foil)
Secret Lair
(R)
Collector #: 595
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Pinnacle Starcage (0054 - Secret Lair Prize - Foil)
Secret Lair
(R)
Collector #: 0054
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Artifact
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When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield. |
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- NM
- EX
- VG
- G
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Ponder (7119 - Non-Foil)
Secret Lair
(R)
Collector #: 7119
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Relentless Rats (0756 - Foil)
Secret Lair
(R)
Collector #: 0756
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
4351 - 4375 of 4416 results